Results 1 to 16 of 16
  1. #1
    Community Member
    Join Date
    Sep 2007
    Posts
    41

    Default Please rate this sorc starting stats

    8str
    8dex
    18con
    8int
    8wis
    18cha

    This is a human sorc 32pt build. Should I be getting anything else or is this good?

  2. #2
    Community Member Faelyndel's Avatar
    Join Date
    Jul 2009
    Posts
    250

    Default

    I'd suggest lowering Con slightly to bump Str up to 10 so Strength damage doesn't completely paralyze you. Otherwise looks pretty standard; max Cha and lots of Con.
    .:[Aluatris Songsteel - 18 Bard | Elorick - 18 Monk | Daevian - 8 Wizard]:.
    .:[Roleplayer and proud member of the Fellowship of the Golden Night on Thelanis ]:.

  3. #3
    Community Member TheDearLeader's Avatar
    Join Date
    Oct 2009
    Posts
    2,217

    Default

    Quote Originally Posted by Faelyndel View Post
    I'd suggest lowering Con slightly to bump Str up to 10 so Strength damage doesn't completely paralyze you. Otherwise looks pretty standard; max Cha and lots of Con.
    I could go either way with this.

    The stats look good, yes, but it might not be a bad idea to go 16 Con, either.. I dunno. My Sorc has base 8 Str, and I do remember being helpless sometimes.

  4. #4
    Community Member PresentTense's Avatar
    Join Date
    Sep 2009
    Posts
    251

    Default

    To be honest, I don't agree with the general idea of putting points in strength to avoid incap because of ray of enfeeblement. Sure, half a dozen times or so while you're leveling, you'll get incapacitated, but in the end you'll spend much more time at level 20 than you will at level 8. I prefer to min/max, get the 20 hp at endgame and deal with a couple of inconveniences along the way.

  5. #5
    Community Member Ridag's Avatar
    Join Date
    Nov 2006
    Posts
    625

    Default

    Quote Originally Posted by Guthan View Post
    8str
    8dex
    18con
    8int
    8wis
    18cha

    This is a human sorc 32pt build. Should I be getting anything else or is this good?
    I leveled up with 16 con, 18 char and the rest into str, primarily for melee ability at low levels. Grab masters touch and a greataxe like Maelstrom and breeze through the levels where you are really limited in spell selection. The lower than max con was not much of a big deal while I was leveling, but I did switch to 18 con and 18 char with a LR at level 20.

    Others would advocate build points in dex for reflex save, or int for extra skills. They are all viable ways to build and play, there is nothing wrong with 16 con even at level 20. Go with what is best for the way you are going to play your Sorcerer, because there is nothing worse than leveling a character that you don't enjoy playing.

  6. #6

    Default

    Quote Originally Posted by Guthan View Post
    8str
    8dex
    18con
    8int
    8wis
    18cha

    This is a human sorc 32pt build. Should I be getting anything else or is this good?
    So long as you can manage a +2 str tome to help w/ the str damage u might get from incoming hits from Ray of Enfeeblement..u should be fine... (as well as a +6 str item end game) my Sorce (human) started out w/ the same stats... ending hes' got (w/ greensteel items) 16/12/26/14/16/36 sittin at 386hp (still haven't finished my ConOpp scepter, but when finished it will have +2exceptional con to it making my con a 28)
    "I've a suggestion to keep you all occupied...
    Learn to swim..."

    "This body holding me reminds me of my own mortality
    Embrace this moment, remember, we are eternal
    All this pain is an illusion"

  7. #7
    Community Member Lorien_the_First_One's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    16 con is fine, put the rest into str. It will help with low level levelling where you should be swinging a 2hander. It will also mean you won't need to waste an equipment slot on a str item later to avoid being burdened by your equipment/loot.

  8. #8
    Community Member elricken's Avatar
    Join Date
    Sep 2009
    Posts
    413

    Default

    IMO 32 pnt sorc

    STR 8
    DEX 8
    CON 16
    INT 14
    WIS 8
    CHA 18

    I just loves me some skillz..

    Intimidate
    UMD(pretty much required for a human sorc)
    Diplomacy
    Balance
    Concentration (again required for a human sorc)
    Haggle

    I just don't see the point of anymore than 8 str, eat a +2 tome and slot a str item somewhere... they are not hard to fit in..

    Much rather have some additional Skills, Con, or WIS for will saves than a stat (str) that is 100% irrelevant to this type of sorcerer.

    /MY2CP
    Morfane - Cealest - Naphor - Sofu - Nairs - Morphaine
    Nerdrage


  9. #9
    Community Member Fejj's Avatar
    Join Date
    Feb 2010
    Posts
    253

    Default

    Quote Originally Posted by elricken View Post
    IMO 32 pnt sorc

    STR 8
    DEX 8
    CON 16
    INT 14
    WIS 8
    CHA 18

    I just loves me some skillz..

    Intimidate
    UMD(pretty much required for a human sorc)
    Diplomacy
    Balance
    Concentration (again required for a human sorc)
    Haggle

    I just don't see the point of anymore than 8 str, eat a +2 tome and slot a str item somewhere... they are not hard to fit in..

    Much rather have some additional Skills, Con, or WIS for will saves than a stat (str) that is 100% irrelevant to this type of sorcerer.

    /MY2CP
    This is Ideal and what I did with my main. The skills are nice. I never had a problem with 8 str.

  10. #10
    Community Member EKKM's Avatar
    Join Date
    Sep 2007
    Posts
    733

    Default

    Quote Originally Posted by elricken View Post
    IMO 32 pnt sorc

    STR 8
    DEX 8
    CON 16
    INT 14
    WIS 8
    CHA 18

    I just loves me some skillz..

    Intimidate
    UMD(pretty much required for a human sorc)
    Diplomacy
    Balance
    Concentration (again required for a human sorc)
    Haggle

    I just don't see the point of anymore than 8 str, eat a +2 tome and slot a str item somewhere... they are not hard to fit in..

    Much rather have some additional Skills, Con, or WIS for will saves than a stat (str) that is 100% irrelevant to this type of sorcerer.

    /MY2CP
    That is what IO would suggest as well, or 10STR, 12 INT

    Aerak the Bulwark-Awryn Shadowblade-Aerrik Lightbringer
    Member of D.W.A.T.

  11. #11
    Community Member Ridag's Avatar
    Join Date
    Nov 2006
    Posts
    625

    Default

    Like I said, everyone has a different opinion based on their play style and likes/dislikes.

    Go with what will make you happiest with your character.

    I do disagree with putting points into Wisdom to increase will save, FoM makes will save meaningless.

    If you like skills go with Int, for sure. I feel that UMD and Concentration are all the skills that I need to increase (with 1 point into tumble and the rest into balance after a +2 int tome at lvl 7), but others feel differently.

    There are yet others that would call you crazy for not putting points into dex to increase your reflex save.

    The thread sits here long enough and you'll have people telling you to put points into every and anything, it's the nature of the beast!

  12. #12
    Community Member elricken's Avatar
    Join Date
    Sep 2009
    Posts
    413

    Default

    Quote Originally Posted by Ridag View Post
    L

    Go with what will make you happiest with your character.

    I do disagree with putting points into Wisdom to increase will save, FoM makes will save meaningless.
    Feeblemind.

    I certainly wouldn't put points into WIS above CON CHA OR INT, but I would before STR. Getting smacked by a feeblemind in Epic Wizking or Prequeen can be a death sentence, so I value +1 will save over 1 to hit and damage.
    Morfane - Cealest - Naphor - Sofu - Nairs - Morphaine
    Nerdrage


  13. #13
    Community Member stille_nacht's Avatar
    Join Date
    Sep 2009
    Posts
    2,111

    Default

    Quote Originally Posted by Faelyndel View Post
    I'd suggest lowering Con slightly to bump Str up to 10 so Strength damage doesn't completely paralyze you. Otherwise looks pretty standard; max Cha and lots of Con.
    well look at it this way, its only 2 more, which translates to less then a ray of exhaustion, while 2 more con translates into 20 more hp.

    In addition to this, i find that melees are usually the ones that get exhausted, as i dont remember being incapped while levelling (started with 8 str)
    adversity is something we face every day - for a true test, give someone power

    Quote Originally Posted by stille_nacht View Post
    Click the arrow for Intro to Multiclassing
    Quote Originally Posted by stille_nacht View Post
    Frugal Pack Buying Guide

  14. #14
    Community Member Ridag's Avatar
    Join Date
    Nov 2006
    Posts
    625

    Default

    Quote Originally Posted by elricken View Post
    Feeblemind.

    I certainly wouldn't put points into WIS above CON CHA OR INT, but I would before STR. Getting smacked by a feeblemind in Epic Wizking or Prequeen can be a death sentence, so I value +1 will save over 1 to hit and damage.
    With the current duration of Feeblemind it is easy to just run away and let it wear off, even in a solo epic wiz king. Or drink a Mnemonic pot, if that still works. Honestly the duration is so short I haven't even checked since they changed it. Though I do agree that ability points into Str at endgame are largely worthless, if you don't want to slot a +6 item, simply work it into an epic item slot or have a swap item for if you get encumbered.
    Last edited by Ridag; 03-11-2011 at 09:10 AM.

  15. #15
    Community Member elricken's Avatar
    Join Date
    Sep 2009
    Posts
    413

    Default

    Quote Originally Posted by Ridag View Post
    Like I said, everyone has a different opinion based on their play style and likes/dislikes.

    Go with what will make you happiest with your character.

    I do disagree with putting points into Wisdom to increase will save, FoM makes will save meaningless.

    If you like skills go with Int, for sure. I feel that UMD and Concentration are all the skills that I need to increase (with 1 point into tumble and the rest into balance after a +2 int tome at lvl 7), but others feel differently.

    There are yet others that would call you crazy for not putting points into dex to increase your reflex save.

    The thread sits here long enough and you'll have people telling you to put points into every and anything, it's the nature of the beast!
    Quote Originally Posted by Ridag View Post
    With the current duration of Feeblemind it is easy to just run away and let it wear off, even in a solo epic wiz king. Or drink a Mnemonic pot, if that still works. Honestly the duration is so short I haven't even checked since they changed it. Though I do agree that ability points into Str at endgame are largely worthless, if you don't want to slot a +6 item, simply work it into an epic item slot or have a swap item for if you get encumbered.
    Fair enough, even with the shortened duration I would still find +1 to save against it (even 2 seconds of not being able to cast can suck) much more useful than extra STR. I really don't reccomend any other stat on a sorc other than STR CON INT, but if are going to waste a couple of ability points you may as well get an extra saving throw for it. Again, just my2cp and obviously IMO. (Note that I am not trying to argue with you here as you agree with me about the extra str being useless, just giving another option if 14 or 18 Con isnt for the OP.)
    Morfane - Cealest - Naphor - Sofu - Nairs - Morphaine
    Nerdrage


  16. #16
    Community Member Ridag's Avatar
    Join Date
    Nov 2006
    Posts
    625

    Default

    Quote Originally Posted by elricken View Post
    Fair enough, even with the shortened duration I would still find +1 to save against it (even 2 seconds of not being able to cast can suck) much more useful than extra STR. I really don't reccomend any other stat on a sorc other than STR CON INT, but if are going to waste a couple of ability points you may as well get an extra saving throw for it. Again, just my2cp and obviously IMO. (Note that I am not trying to argue with you here as you agree with me about the extra str being useless, just giving another option if 14 or 18 Con isnt for the OP.)
    No, I totally see your point.

    You can go round and round all day, we all have our preferences and having those choices is one of the things that make DDO so great!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload