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  1. #1
    Community Member Cryohazard's Avatar
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    Default TR ideas for a PM Monk

    Hey all,

    First of all, I had no idea where to post this since they tweaked the Forum (grumble)...I figured here would be a good a place as anywhere

    Grumbling aside, onto business! I have a 28pt Warforged Wiz12/Monk6/Fighter2 Palemaster + Ninja 1 Monk. It started as a flavor build for fun, and turned into a surprisingly powerful toon. Insane survivability, good DPS, and it fairs pretty well in epics. I'm nearing my 20th Shroud and planning on TR-ing shortly afterwards. I intend to keep the palemaster mele theme going, but I'm toying with changing the race and levels of multiclassing, and would like a little bit of opinion.

    Stats:
    Here is what I based my build off of: http://forums.ddo.com/showthread.php...alemaster+monk

    Currently, its a STR-based Warforged Monk at the core, with the 12 Wiz levels wrapped around it.
    Base 28pt stats:

    STR: 18
    DEX: 15
    CON: 14
    INT: 10
    WIS: 12
    CHA: 6

    For the TR: I'm pretty happy with where STR is. I want to put some more points into CON for some always welcome hp. I also want to put more into WIS to help the stunning fist DC's out.

    Levels: Again, for this build, I went with Wiz12/Monk6/Fighter2. Wiz12 for the PM shrouds, Monk 6 for Ninja Spy 1, and Fighter 2 for feats and some mele enhancements. This works pretty well, although I'm always looking for a way to boost damage output.

    I'm fixed on the 12 levels of Wizard for the PM shrouds, its just a matter of figuring out how to maximize my mele abilities with the other 8 available levels.

    Theoretically, I could change levels around and get Wiz12/Fighter6/Monk2 for Kensai 1. I could also Go Wiz12/Monk8 and get a little extra mele damage from unarmed strikes (1d10). Or just stick with the current build. I think this is the hardest decision I've got to make, and some valuable insight is welcome!

    Accumulated Gear/Races: I've gathered some good gear in this life(or am working on getting), and I'd like to use them in the next one.

    -Minos Legens
    -GS Earthgrab Cloak
    -Shroud of the Abbot
    -(Circle of Hatred)
    -(possibly a GS MIN II helm to replace Minos)
    -(Madstone Boots)
    -(Amrath PM set)

    The Shroud of the Abbot is a robe that casts inflict light wounds on the wearer when he's struck (heals PM's when struck ). Because it is a robe, I can't exactly wear it as a Warforged. The only other item in the game (that I know of) that has this "Boon of Undeath" enhancement is the Docent/Robe of Shadow from the Mabar Festival. Now, unless Turbine plans to bring Mabar back this fall, the Shroud of the Abbot is my only option, forcing me to go with a fleshy race to be able to use it.

    So here's some options on what fleshy race to go with:

    Half-Orc: STR-bonus + orc fury bonuses.
    Half-Elf: Versatility + Dilettante feats/enhancements
    Halfing: Sneak attack enhancements + size bonuses (hey, who doesn't love a cuddly ball of death itself?)

    I'm leaning towards the Half-elf, and taking the Rogue Dilettante for the extra 3d6 sneak attack damage.

    Putting it all together and we get:

    34 pt Half-Elf
    Wiz12/Monk (x) /Fighter (x)
    Strength-Based Palemaster Ninja Monk with Rog Dilettante.

    What do you guys think? Any +5 Constructive Criticism is greatly appreciated!
    Last edited by Cryohazard; 03-10-2011 at 10:43 PM.
    Thelanis:
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  2. #2
    Community Member Taimasan's Avatar
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    Looks cool, got any screenshots of some damage #'s?

  3. #3
    Community Member Cryohazard's Avatar
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    This a little outdated I'm afraid. Its back when I was around level 17-18. I'm in the Wraith shroud, hitting on a poor stunned ogre in the Vale of Twighlight (and ignoring that pesky scorpion for the moment). The weapon of choice is a Flaming Burst/Frost Wraps of Stunning +4. (I know...Jeeze Cryo! get some decent wraps!). In the pic, I'm hitting him for about 90 total damage along with the 1d8 CON damage from the wraith unarmed effect.

    Nowadays at level 20 (will try to snap a good pic soon), I can crit a normal target for about 90 base damage. Depending on what wraps I use, I can get crits around 150 total damage.

    It will never outslug a purebred monk(like the one in your pictures, Taimasan), but its probably one of the most survivable and durable builds out there.
    Last edited by Cryohazard; 06-05-2011 at 09:35 PM.
    Thelanis:
    Retired Leader of The Ministry of Destruction
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    Quote Originally Posted by Tuffmann View Post
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  4. #4
    Community Member Phidius's Avatar
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    I think Half-elf would be the best - early levels, you can use the cleric/ranger dilly for self-healing, then switch to the rog once you've got PM2.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  5. #5
    Community Member Taimasan's Avatar
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    Not bad dude, that con damage is nice!. Dunno about anyone else would be very interested in seeing a more in depth report and analysis of the PM/unarmed combo. Not alot of work has been done on it imo and I have always been interested in it myself. Keep us posted!

  6. #6
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    Would also be interested to see more reports from the field. This kind of build has always interested me (monks and arcanes, what's not to like?) but not got round to it yet.

    How's the to-hit? I guess you have to rely on DP clickies a lot? I'm thinking this might be nice with a Pali PL as you'll have Extend anyway.

  7. #7
    Community Member Cryohazard's Avatar
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    Quote Originally Posted by Taimasan View Post
    Not bad dude, that con damage is nice!. Dunno about anyone else would be very interested in seeing a more in depth report and analysis of the PM/unarmed combo. Not alot of work has been done on it imo and I have always been interested in it myself. Keep us posted!
    CON damage is from the wraith shroud, and It only procs from a crit hit. And then I think theres a fort save thrown in somewhere, so it doesn't always go off in elite/epics. Lich, on the other hand, does 1d8 negative energy damage. it also has a +2 CON bonus, so you're a little bit more meaty. I find myself using Lich form alot more now. As far as an in-depth report, I just downloaded the character builder and should have my TR build idea posted soon.

    Quote Originally Posted by slimkj View Post
    Would also be interested to see more reports from the field. This kind of build has always interested me (monks and arcanes, what's not to like?) but not got round to it yet.

    How's the to-hit? I guess you have to rely on DP clickies a lot? I'm thinking this might be nice with a Pali PL as you'll have Extend anyway.
    I played a pure PM wiz for a while, and then I noticed both the Lich and Wraith shrouds gave unarmed bonuses. It was like Turbine secretly dropped a couple hints that PMs and Monks might be able to be multiclassed. I tried it just for fun, and it works pretty well for an mad scientist's experiment

    On raid bosses, I sometimes have trouble punching through their AC, so yeah I'll to pop a DP every now and then. Tensers Transformation is also an option, but it prevents you from casting spells. But for the most part, there isn't much out there I can't hit. Thats the beauty of self buffing where you can buff yourself to a point where you can hit anything. Throw a Haste, Rage, Greater Heroism, and some other divine buffs, and you're good to go.
    Last edited by Cryohazard; 03-12-2011 at 04:11 PM.
    Thelanis:
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    Quote Originally Posted by Tuffmann View Post
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  8. #8
    Community Member Cryohazard's Avatar
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    Alright, you asked for it, and here it is: My idea for a 34-pt Wiz12/Monk8 Build

    Code:
    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page
    
    Cryowraith TR #1
    Level 20 Lawful Good Half-Elf Male
    (8 Monk \ 12 Wizard) 
    Hit Points: 296
    Spell Points: 772 
    BAB: 12\12\17\22
    Fortitude: 14
    Reflex: 14
    Will: 18
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 22                   22
    Dexterity            14                 15                   18
    Constitution         16                 18                   18
    Intelligence         10                 12                   14
    Wisdom               14                 16                   18
    Charisma              8                  8                    8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    
                      Starting            Ending          
                     Base Skills        Base Skills       
    Skills           (Level 1)          (Level 20)        
    Balance               6                 27            
    Bluff                -1                 -1            
    Concentration         7                 27            
    Diplomacy            -1                  3            
    Disable Device        n/a               n/a           
    Haggle                1                  3            
    Heal                  2                  4            
    Hide                  2                  4            
    Intimidate           -1                 -1            
    Jump                  3                 10.5          
    Listen                2                  4            
    Move Silently         2                  4            
    Open Lock             n/a               n/a           
    Perform              n/a               n/a            
    Repair                0                  2            
    Search                0                  2            
    Spot                  2                  4.5          
    Swim                  3                  6            
    Tumble                6                 11.5          
    Use Magic Device     n/a               n/a            
    
    
     Level 1 (Monk)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Past Life) Past Life: Wizard
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Toughness
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Diehard
    
    
    Level 3 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Spell Focus: Necromancy
    Spell (1): Expeditious Retreat
    Spell (1): Tumble
    Spell (1): Nightshield
    
    
    Level 4 (Wizard)
    Ability Raise: DEX
    Spell (1): Jump
    Spell (1): Shield
    
    
    Level 5 (Wizard)
    Spell (2): Blur
    Spell (2): Lesser Death Aura
    
    
    Level 6 (Wizard)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Spell (2): Invisibility
    Spell (2): Resist Energy
    
    
    Level 7 (Wizard)
    Feat: (Wizard Bonus) Mental Toughness
    Spell (3): Haste
    Spell (3): Displacement
    
    
    Level 8 (Wizard)
    Ability Raise: STR
    Spell (3): Rage
    Spell (3): Magic Circle Against Evil
    
    
    Level 9 (Wizard)
    Feat: (Selected) Toughness
    Spell (4): Death Aura
    Spell (4): Negative Energy Burst
    
    
    Level 10 (Wizard)
    Spell (4): Stoneskin
    Spell (4): Fire Shield
    
    
    Level 11 (Wizard)
    Spell (5): Protection From Elements
    Spell (5): Cloudkill
    
    
    Level 12 (Wizard)
    Ability Raise: STR
    Feat: (Wizard Bonus) Heighten Spell
    Feat: (Selected) Two Weapon Fighting
    Spell (5): Break Enchantment
    Spell (5): Teleport
    
    
    Level 13 (Wizard)
    Spell (6): Greater Heroism
    Spell (6): True Seeing
    
    
    Level 14 (Wizard)
    Spell (6): Acid Fog
    Spell (5): Prismatic Ray
    
    
    Level 15 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 16 (Monk)
    Ability Raise: STR
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Weapon Focus: Bludgeoning Weapons
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Improved Rogue Dilettante I
    Enhancement: Improved Rogue Dilettante II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Fists of Iron
    Enhancement: All-Consuming Flame
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Wind
    Enhancement: Adept of Rock
    Enhancement: Adept of Flame
    Enhancement: Adept of Rain
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Jump I
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Energy of the Scholar III
    Enhancement: Half-Elf Rogue Dexterity I
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Half-Elf Improved Trap Sense I
    Enhancement: Half-Elf Improved Trap Sense II
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master I
    Enhancement: Wizard Pale Master II
    Enhancement: Shroud of the Wraith
    Total HP with Items:

    Heroic Durability: 20
    8 Monk Levels: 64
    12 Wizard Levels: 48
    CON Bonus: 80
    Toughness: 46
    Toughness Enhancement: 20
    +2 Tome: 20
    Draconic Vitality: 10
    Earth Stance: 20
    Lich Form: 20
    Minos Legens: 20
    GS Item: 45
    GFL: 30
    Rage: 20
    Madstone: 40

    Total: 503
    (not including temporary HP, which can be 50+)

    Let me know what you guys think!
    Last edited by Cryohazard; 03-13-2011 at 01:55 AM.
    Thelanis:
    Retired Leader of The Ministry of Destruction
    Retired Player of DDO
    Quote Originally Posted by Tuffmann View Post
    Let me concede and bow to your far superior social graces.....

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