Getting Close to unlocking the Favored Soul with favor grind. Been kicking around a few ideas and reading the forums to see what folks think about certain builds. So I have put together a build that looks like it would be cool to try but wanted to put it up for some feedback.
Spells are not written in stone open to criticism on those don't play spell casters so may be missing something that I would desperately need. Anyway thanks in advance for your respectful replies and advice.
Code:
Character Plan by DDO Character Planner Version 3.8.0
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Level 20 Lawful Good Human Male
(20 Favored Soul)
Hit Points: 342
Spell Points: 1991
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 15
Will: 12
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 14 16 16
Dexterity 16 17 17
Constitution 16 18 18
Intelligence 8 8 8
Wisdom 8 8 10
Charisma 14 14 19
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 5 14 14
Bluff 2 4 4
Concentration 3 4 4
Diplomacy 2 4 4
Disable Device n/a n/a n/a
Haggle 2 4 4
Heal -1 2 4
Hide 3 3 3
Intimidate 2 4 6
Jump 2 3 3
Listen -1 0 0
Move Silently 3 3 3
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot -1 0 0
Swim 2 3 3
Tumble n/a n/a n/a
Use Magic Device 4 15 15
Level 1 (Favored Soul)
Skill: Balance (+2)
Skill: Use Magic Device (+2)
Feat: (Diety) Favored by the Silver Flame
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Spell (1): Divine Favor
Spell (1): Bless
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Toughness I
Level 2 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Protection From Evil
Enhancement: Human Improved Recovery I
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Wand and Scroll Mastery I
Level 3 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Automatic) Child of the Silver Flame
Spell (1): Cure Light Wounds
Enhancement: Racial Toughness I
Enhancement: Favored Soul Prayer of Life I
Level 4 (Favored Soul)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Toughness II
Level 5 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Spell (2): Owl's Wisdom
Enhancement: Human Adaptability Wisdom I
Enhancement: Favored Soul Prayer of Incredible Life I
Enhancement: Favored Soul Wisdom I
Level 6 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Oversized Two Weapon Fighting
Spell (3): Protection From Energy
Enhancement: Racial Toughness II
Enhancement: Favored Soul Energy of the Scion II
Level 7 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Eagle's Spendor
Spell (3): Cure Serious Wounds
Enhancement: Favored Soul Prayer of Life II
Enhancement: Favored Soul Toughness III
Level 8 (Favored Soul)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Freedom of Movement
Enhancement: Favored Soul Life Magic III
Level 9 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Spell (2): Cure Moderate Wounds
Spell (3): Magic Circle Against Evil
Spell (4): Divine Power
Enhancement: Favored Soul Prayer of Incredible Life II
Enhancement: Favored Soul Energy of the Scion III
Level 10 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Spell (5): Raise Dead
Enhancement: Favored Soul Life Magic IV
Level 11 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Mass Aid
Spell (4): Deathward
Spell (5): True Seeing
Enhancement: Favored Soul Prayer of Life III
Level 12 (Favored Soul)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Automatic) Beloved of the Silver Flame
Spell (6): Heal
Enhancement: Favored Soul Wand and Scroll Mastery II
Enhancement: Favored Soul Wand and Scroll Mastery III
Level 13 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Neutralize Poison
Spell (5): Protection From Elements
Spell (6): Heroes Feast
Enhancement: Favored Soul Prayer of Incredible Life III
Level 14 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Protection From Elements
Enhancement: Favored Soul Wand and Scroll Mastery IV
Level 15 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Feat: (Selected) Greater Two Weapon Fighting
Spell (5): Mass Cure Light Wounds
Spell (6): Mass Cure Moderate Wounds
Spell (7): Mass Cure Serious Wounds
Enhancement: Favored Soul Toughness IV
Level 16 (Favored Soul)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Mass Cure Critical Wounds
Enhancement: Favored Soul Energy of the Scion IV
Level 17 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Leap Of Faith
Spell (7): Mass Restoration
Spell (8): Death Pact
Enhancement: Human Improved Recovery II
Level 18 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Healing Spell
Spell (9): Mass Heal
Enhancement: Favored Soul Charisma II
Level 19 (Favored Soul)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Mass Death Ward
Spell (9): True Resurrection
Level 20 (Favored Soul)
Ability Raise: STR
Skill: Heal (+2)
Spell (9): Energy Drain
Enhancement: Favored Soul Damage Boost I
Enhancement: Favored Soul Ascendency: Silver Flame
Enhancement: Favored Soul Charisma III