Quote Originally Posted by Cyr View Post
So a 50% fort debuff, 100% light and alignment based damage debuff with a 1d8+1 light damage guard (which may or may not be enhanced by anything boosting light damage or spells on a FvS)...

Anyone want to do the increase in dps that a party will gain versus certain raid bosses if the party is lets say made up of mostly rogues or mostly pali's?
Throw the crown on the Paladin tank, and then he/she can divine light all nearby undead after taking a few hits so they're properly debuffed.
Ouch.

Man, some of the older PrEs are starting to look dull now compared to these newer PrEs :/

PS - unsure if the fort lowering will work with undead, as they're technically "immune to critical hits" despite whatever fortification you get them down to.
Curious on how it's implemented, though. If Rogues can eventually crit undead, golems, and the like....wow.