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  1. #21
    Community Member Quikster's Avatar
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    Quote Originally Posted by MsEricka View Post
    Add challenge, remove the shrines from the end of raids.
    Yeah thats just what we need, more challenge. Things are hard enough we have to screen people from getting into the raid lest it might take too long....


    On a serious note, von 6 is the easiest epic raid in the game, and guess what, no shrine...still not a challenge.

    Find other ways to make things more challenging, not removing a way to loot once the raid is beaten.
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  2. #22
    Community Member Sarisa's Avatar
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    If you get on timer, you should always have a way to loot the final chest. This means Titan and VoN6. At level, not many are going to have res clickies or enough UMD to fire one off unless they're already TR'ed or rich enough to buy a Ring of the Ancestors.

  3. #23
    Community Member taurean430's Avatar
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    Ran an Epic Von 6 yesterday and experienced the dc'ing mechanic firsthand. The problem however was that we were behind the rock on the left side (entire party save the dc'd person). We were all hit by fire just as if we were standing in the open twiddling our thumbs.

    We did recover and complete, yet it seems to me it's far past time to address the strange mechanic.

    To point though If other raids have this mechanic, they all should. Or they all shouldn't. The inconsistency is what bugs me about it really. And yes, I have been in party before where fire hit after Velah's demise. It was a tough lesson in waiting a few more seconds before rushing the chest.

  4. #24
    Community Member mws2970's Avatar
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    Quote Originally Posted by Anthios888 View Post
    makes me barf in my mouth a little.
    Did it taste like fish sandwich?
    Main: Castagir (completionist), officer of the Fighting Clowns of Sarlona. Alts: Modric, Modrich, Kristna and others.

  5. #25
    Community Member PNellesen's Avatar
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    Quote Originally Posted by MsEricka View Post
    Add challenge, remove the shrines from the end of raids.
    The raid is over. What "challenge" is left? Deaths in raids happen for many reasons, not all are because somebody made a dumb move or mistake. If the healer makes a mistake or is having a bad round, do we want to punish the other players? I feel bad enough when I mess up as a Cleric, I feel TERRIBLE if a couple people die because of a mistake I make and don't get their loot (and in fact I've given my non-bound loot to players after a quest before when this has happened, assuming they want it.)

    /signed
    Quote Originally Posted by Ertay View Post
    While they were at it though, the devs decided to go on an incredible nerfhammer rampage and left nothing in their wake standing...

  6. #26
    Community Member Dexxaan's Avatar
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    Quote Originally Posted by MsEricka View Post
    /not signed

    You survive, you get loot. If you die, you get no loot. That mechanism will only help players to realize that they need to be better. Adding a shrine at the end is just more easy button.
    /Signed - No more Easy Buttons, and while we are at it Epic DQ needs a shrine removal also.

    Quote Originally Posted by Anthios888 View Post
    Agreed. This isn't a hard one. You're not less "uber" if you are mesing around and die in the last breath or something. Or if you have an unexpected glitch kill the party after the dragon has perished, as in this case.

    All the chest thumping about how it should be hard to rez in epic after the quest is successfully completed makes me barf in my mouth a little.
    EPIC = Not so EZ or at least the "Illusion" it isn't.

    Quote Originally Posted by Quikster View Post
    Thats tasty
    Gross Quik.


    Trying to reach a comprimise here:

    How about on Epic VoN6's you get either: (random)

    a) Rez Shrine - Yet another EZ Button from Turbine.

    b) Rest Shrine (All that hard work----you must be exhausted)

    c) THREE Chests! NO NO FOUR! BUT - they a re ALL locked and no (Knock Spell wont work) therefore your rogue better be alive and have decent skills..... IF you even brought a Rogue.


    .
    "Multi-Classing: If you don't know what you are doing...please don't do it."
    Arkkanoz / Barbarrus / BoarAxe / Bruttus / Dahlamaar / Dexxaan / Dominattrix / Gregorius / Inquisittor / Mechanikkus / Predattor / Suntzzu / Valkeerya

  7. #27
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    Quote Originally Posted by Dexxaan View Post
    How about on Epic VoN6's you get either: (random)

    a) Rez Shrine - Yet another EZ Button from Turbine.

    b) Rest Shrine (All that hard work----you must be exhausted)

    c) THREE Chests! NO NO FOUR! BUT - they a re ALL locked and no (Knock Spell wont work) therefore your rogue better be alive and have decent skills..... IF you even brought a Rogue.
    Re: c): No, see, you'll need said Rogue to pick a newly-spawned door TO those chests, and then a Dowsing Rod to actually loot them. Can't have Epic content being trivialized, you see.

  8. #28
    Community Member Bodic's Avatar
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    Quote Originally Posted by MsEricka View Post
    Add challenge
    make them 1 hit wonders again for all quests.

    a Shrine is in the quest to represent a full days travel IE PnP quest are not always completed in 1 day they need rest even if it is hiding among the Evil ones in there storage closet.

  9. #29
    Community Member doubledge's Avatar
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    also, i was the guy who piked 1/2 of von5... yes, uglia was in the party, and the party did NOT listen to the leader.


  10. #30
    Community Member Phidius's Avatar
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    I fail to see how the absence of a res shrine makes an epic raid more challenging.

    If you want to add challenge, how about sending folks who die to a penalty box, and return them once the raid is completed? With a rez shrine, of course.

    Honestly, I'd rather they focus on making the game more fun, not more challenging. The two are not synonymous in any dictionary I've ever read.

    Of course, all the ones I've read had a weak plot and failed to develop the characters in a meaningful way
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  11. #31
    Community Member stoopid_cowboy's Avatar
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    Quote Originally Posted by Zeruell View Post
    and then a Dowsing Rod to actually loot them.

    Oh ****! I sold all of mine!

    Curse you Turbine!

    yuda LOLz

    edit: the profanity filter made that even funnier.
    Quote Originally Posted by KookieKobold View Post
    I guess pants can be optional

  12. #32
    Community Member Postumus's Avatar
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    Quote Originally Posted by doubledge View Post

    please add a rez shrine at the end of von6 devs.

    I'd be happy if they just added decent loot that justified the time spent on v5&6.

  13. #33
    Community Member Postumus's Avatar
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    Quote Originally Posted by Anthios888 View Post

    All the chest thumping about how it should be hard to rez in epic after the quest is successfully completed makes me barf in my mouth a little.
    Don't say that! I'm a sympathetic barf-in-my-mouther! If you start doing it, I'll start doing it, and soon the whole forum will start doing it! It will be like a bad SNL sketch!


    (oh, and I agree with you. Being able to heal/rez after the quest is complete just makes sense. Even Bilbo & the dwarves were able to rest after fighting Smaug.)

  14. #34
    Community Member PopeJual's Avatar
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    I wouldn't mind the lack of shrine at the end of the raid if it didn't lock you out for 3 days on completion.

    On Epic, it shouldn't matter at all, but at level, there aren't that many people who have the ability to raise dead (at least if they're on their first life). I think that Turbine should either add a shrine at the end or not charge the participants with a completion until the big chest is opened.


    Edit: Also, for people that think having a shrine at the end of VoN6 is too "Easy Button" for DDO, why don't I see threads asking that the shrines at the end of ADQ and other raids be removed?
    Last edited by PopeJual; 03-10-2011 at 01:17 PM.

  15. #35
    Community Member doubledge's Avatar
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    Quote Originally Posted by Postumus View Post
    I'd be happy if they just added decent loot that justified the time spent on v5&6.
    ridiculously rare and op greatsword not good enough for you?


  16. #36
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    Quote Originally Posted by doubledge View Post
    ridiculously rare and op greatsword not good enough for you?
    It's not rare, or OP. Imo it's easier to grind for than greensteel(I got mine in 19 runs), and it's the only thing that makes thf a viable fighting style

  17. #37
    Community Member mws2970's Avatar
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    Quote Originally Posted by skepticalsoul View Post
    it's the only thing that makes thf a viable fighting style
    Oh, I'm sure there's at least couple other things that make THF viable.
    Main: Castagir (completionist), officer of the Fighting Clowns of Sarlona. Alts: Modric, Modrich, Kristna and others.

  18. #38
    Community Member Taimasan's Avatar
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    Quote Originally Posted by Shade View Post
    blah blah blah
    cleaned up

  19. #39
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    Quote Originally Posted by mws2970 View Post
    Oh, I'm sure there's at least couple other things that make THF viable.
    ya until you get an esos you only have to craft half as many gs weapons as a twf? only benefit i can think of

  20. #40
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    Quote Originally Posted by somerecluse View Post
    ya until you get an esos you only have to craft half as many gs weapons as a twf? only benefit i can think of
    This.

    Thf sucks without an esos. In fact I would never make a thf character unless I had the pieces to make an esos. And to be quite honest I think twf looks way more awesome, so I will probably never make a thf character again ^_^

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