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  1. #1
    Community Member doubledge's Avatar
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    Default Best von5/6 run ever

    We were doing von5/6 and we were very disorganized, but it was really bad by part 6. Part 6, we all move around, zerg around, and velah.

    at velah, we stay up, untill it infernos, killing all 3 healers, and 1/2 of the party I finish off velah with a lucky crit, and wonder why there was a massive ding. . I'm sitting by the chests, with a barb, and a monk, and I"m out of rez scrolls, and when i tried to redemtion the cleric, it ran behind the rock. well, i have the chance to loot.

    that was an epic failboat.

    we spent 15 minutes trying to figure out how to rez.

    we not get..

    at least we get chest

    please add a rez shrine at the end of von6 devs.
    Last edited by doubledge; 03-09-2011 at 10:52 PM.


  2. #2
    Community Member MsEricka's Avatar
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    /not signed

    You survive, you get loot. If you die, you get no loot. That mechanism will only help players to realize that they need to be better. Adding a shrine at the end is just more easy button.

  3. #3
    Community Member doubledge's Avatar
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    Quote Originally Posted by MsEricka View Post
    /not signed

    You survive, you get loot. If you die, you get no loot. That mechanism will only help players to realize that they need to be better. Adding a shrine at the end is just more easy button.
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  4. #4
    Community Member NinjaCereal's Avatar
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    Nice, I think a guildie of mine was in that group...

    A shrine after Velah is dead like in DQ would be nice. Poor playing isn't always the cause of death, lots of stuff can go wrong (i.e. lag spike during inferno)

    /signed
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  5. #5
    Hero AZgreentea's Avatar
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    Cant you buy one from the DDO store?
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
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  6. #6
    Community Member Shade's Avatar
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    Quote Originally Posted by NinjaCereal View Post
    A shrine after Velah is dead like in DQ would be nice. Poor playing isn't always the cause of death, lots of stuff can go wrong (i.e. lag spike during inferno)
    Not really true for healers who could of rezzed the rest.

    If there only healing, and not meleeing.. They could be smart enough to stay behind the rock the entire time, thus never risk dying in a fire.

    Tip: The rightside rock does not block healing if you stand inthe correct position.

    So the healers were not playing well, and failed for there mistakes. Should they not be punished...

  7. #7
    Community Member NinjaCereal's Avatar
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    Quote Originally Posted by Shade View Post
    Not really true for healers who could of rezzed the rest.

    If there only healing, and not meleeing.. They could be smart enough to stay behind the rock the entire time, thus never risk dying in a fire.

    Tip: The rightside rock does not block healing if you stand inthe correct position.

    So the healers were not playing well, and failed for there mistakes. Should they not be punished...
    Hmm, guess I could have explained that better. The lag spike I am speaking of happened after Velah was dead. Inferno still went off and killed half the party including the healers.

    I'm not saying this is always the case, there are plenty of bad players out there. But at the same time those who are killed due to someone else's failure get the short end of the stick.

    In a normal quest by all means don't put in an ending shrine, but in a quest where you get stuck on timer, chest or not, something to allow those who actually contributed to the group to get the chest would be nice. There are plenty of other ways for bad players to learn then punishing them at the good players' expense.
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  8. #8
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    Quote Originally Posted by NinjaCereal View Post
    Nice, I think a guildie of mine was in that group...
    Heh. If it's the one I was in, it wouldn't have been a bad run if people would've just listened to the leader. Why is it so hard for people to pay attention and follow directions? Just because you've done the raid 50 times before doesn't mean everyone else has and even if they have, they may have done something differently. Your way isn't always the right way. The leader in this run did an admirable job of keeping his cool and trying to keep people headed the right direction.

    I'm not sure how many times you have to say "rez cakes don't work in raids" before someone actually gets the hint. Apparently 20 wasn't enough.

    I don't mind so much the dying at the end. I have terrible loot luck and would've just pulled another +1 Junk of Junketty Junk.
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  9. #9
    Community Member Shade's Avatar
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    Quote Originally Posted by NinjaCereal View Post
    Hmm, guess I could have explained that better. The lag spike I am speaking of happened after Velah was dead. Inferno still went off and killed half the party including the healers.
    Actually not a lag spike, but rather an intended mechanic. A poorly thought out mechanic, but indeed an intended one.

    Sometime years ago, some exploits existed where you could foricbly disconnect your client during the raid completion to prevent getting on the timer.

    To fix this, turbine make velah do a massive damage breath if anyone disconnects to kill them, and everyone else (often even if the dragon is already dead). Now it's no longer possible to avoid the timer doing this, but the broken mechanic remains.

    So what happened was, someone lost connection. And their bad connecton/computer actually killed your raid. Had the same happen to my group a couple times, not much fun..

    A little diferent scenario I guess. and indeed one that should be fixed.

    But not by adding an easy button.

    By removing the auto-breath after a DC.

  10. #10
    Community Member NinjaCereal's Avatar
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    Quote Originally Posted by Shade View Post
    Actually not a lag spike, but rather an intended mechanic. A poorly thought out mechanic, but indeed an intended one.

    Sometime years ago, some exploits existed where you could foricbly disconnect your client during the raid completion to prevent getting on the timer.

    To fix this, turbine make velah do a massive damage breath if anyone disconnects to kill them, and everyone else (often even if the dragon is already dead). Now it's no longer possible to avoid the timer doing this, but the broken mechanic remains.

    So what happened was, someone lost connection. And their bad connecton/computer actually killed your raid. Had the same happen to my group a couple times, not much fun..

    A little diferent scenario I guess. and indeed one that should be fixed.

    But not by adding an easy button.

    By removing the auto-breath after a DC.
    Wow, didn't know that. Might explain what happened.

    I don't know if I could call that an easy button though, since it wouldn't make the quest any easier, just allow everyone to get the end chests.
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  11. #11
    Community Member pokeoutyoureardrums's Avatar
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    Velah how I love thee. Even in death your wrath is felt. Even the devs powerless against the pain you cause.

    Long live "**** **** I'm dead and cannot open that huge chest!"
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  12. #12
    Community Member Quikster's Avatar
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    They added one to dq, i dont see why they cant add one to von.
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  13. #13
    Community Member pokeoutyoureardrums's Avatar
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    It wouldn't hurt, i guess, to have one appear after you bring down the wyrm. But maybe not an obvious one, so there will still be some "deterrent factor" for reckless playing.


    Of course I can't even remember how to finish von 4, so maybe you shouldn't listen to me.
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  14. #14
    Community Member Shade's Avatar
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    I think they should spawn one down on the middle platform, underneath the main platform.

    So your ghost would have to drop down there and rez..

    Also disabled FF for ghosts, and if you dont make the jump, you fall to your doom down ot the market. Muahaha!

    At least on epic anyways. Should be severe penalties for death without anyone able to rez you. Invite noobs without GS rez clickies.. pay the price.

  15. #15
    Bray The Great Whale SEMPER's Avatar
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    maybe there not noobs and already used up there rez's for something else , every other raid that we do has a shrine at the end of it , so who cares add one already and no it doesn't make it a easy button because if they took all other ones out i guarantee you people would whine and complain till god knows when probably including yourself
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  16. #16
    Community Member Quikster's Avatar
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    Quote Originally Posted by Shade View Post
    I think they should spawn one down on the middle platform, underneath the main platform.

    So your ghost would have to drop down there and rez..

    Also disabled FF for ghosts, and if you dont make the jump, you fall to your doom down ot the market. Muahaha!

    At least on epic anyways. Should be severe penalties for death without anyone able to rez you. Invite noobs without GS rez clickies.. pay the price.
    I dont mind if one is added for nonepic modes of the raid, and removed for epic. But its not totally off the wall that a party that runs this at level find themselves in a situation with dead members and no way to rez. I can think of many many possible scenarios. Add the shrine already.
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  17. #17
    Community Member Anthios888's Avatar
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    Quote Originally Posted by Quikster View Post
    Add the shrine already.
    Agreed. This isn't a hard one. You're not less "uber" if you are mesing around and die in the last breath or something. Or if you have an unexpected glitch kill the party after the dragon has perished, as in this case.

    All the chest thumping about how it should be hard to rez in epic after the quest is successfully completed makes me barf in my mouth a little.
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  18. #18
    Community Member pokeoutyoureardrums's Avatar
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    I was thinking like, "Mired in Kobolds" type shrine. After you fight mommy it is useful, no good to you until you are done.
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  19. #19
    Community Member Quikster's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Agreed. This isn't a hard one. You're not less "uber" if you are mesing around and die in the last breath or something. Or if you have an unexpected glitch kill the party after the dragon has perished, as in this case.

    All the chest thumping about how it should be hard to rez in epic after the quest is successfully completed makes me barf in my mouth a little.
    Thats tasty
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  20. #20
    Community Member MsEricka's Avatar
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    Add challenge, remove the shrines from the end of raids.

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