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  1. #1
    Community Member Gelb's Avatar
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    Default 1 cleric level will not help you!

    I have been seeing a lot of builds like 18 wizard 1 cleric, 19 fighter 1 cleric. When I ask them why they took 1 cleric level, they all tell me they wanted self heal.

    Here's my question, how much can you heal yourself with a cure light wand? And is it going to be fast enough to keep yourself alive even though you take bunch of damage from bunch of mobs end game.

    Multiclassing might sound nice, but please think about the fact that you are sacrificing your capstone, make sure you get something useful out of it.

    I did want self healing on some of my toons, for those who want to self heal as a dps or caster class, I recommend they go human for heal amp and take 2 rogue levels for UMD and use heal scrolls on themselves. It is a better option for many builds. You get attack speed boost + evasion also a little sneak attack damage out of it. Even trap skills, if you wish.

    Enjoy gaming!
    Gelb.
    Last edited by Gelb; 03-08-2011 at 06:57 AM.
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  2. #2
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    i like 7 cleric/7 sorc/6 wiz best. ultimate caster


    ah, this is no thread about future killer builds? darmn

    1 clr splashers are usually just new and they thought it was a good idea (read: they tried to understand game mechanics and to adapt). usually they will build differently in further attempts.
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  3. #3
    Community Member licho's Avatar
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    Well is someone manage to get his toon to Figh19/cl1 maybe it wasnt so painfull as you think.

    Of course 1cl lv splash will not provide any serious healing, however if smb is creating his first toon "just to look around" some crazy splashed builds could be less stresful for him than specialized fighter.

    Other idea: HE cleric dill will also be nice for wand/scroll healing.

  4. #4
    Community Member jcTharin's Avatar
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    i once saw a cleric/wizard/rogue. when asked why they responded "so i can hurt and heal at the same time"

    multiclassing don't work that way people. it just don't.

    im sure he quickly learned from his mistake though.
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  5. #5
    Community Member stille_nacht's Avatar
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    Quote Originally Posted by jcTharin View Post
    i once saw a cleric/wizard/rogue. when asked why they responded "so i can hurt and heal at the same time"

    multiclassing don't work that way people. it just don't.

    im sure he quickly learned from his mistake though.
    sure it does!

    he can hurt like a level 8, and heal like a level 10! in amrath...
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  6. #6
    Community Member Ungood's Avatar
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    Adding in the ability to wand heal is an awesome benefit. Wands compared to scrolls or pots, wands win hands down.

    However, I normally splash pally or ranger into fighter builds for self healing and a few tricks to boot. But to each their own on that.

    But, never underestimate the value to wand heal yourself. It is worth that 1 level of divine, be it FvS, Cleric, and in most classes, taking 1 level is worth it. Also with those builds, when you get to 20th and want to do Epics, you will most likely need to LR or GR, and a +1 Heart is not that big a fuss to get.

  7. #7
    Community Member Shyver's Avatar
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    Quote Originally Posted by Ungood View Post
    But, never underestimate the value to wand heal yourself. It is worth that 1 level of divine, be it FvS, Cleric, and in most classes, taking 1 level is worth it. Also with those builds, when you get to 20th and want to do Epics, you will most likely need to LR or GR, and a +1 Heart is not that big a fuss to get.
    You can also wand whip with one level of ranger or paladin. So if you feel the need to get the ability to wand whip take a melee class that gets access to wands.

    Heal scroll>any cure wand. That's why UMD, and Helf Dili, is so good.

    Edit: Somehow missed the second line of your post. It's early and I haven't had coffee yet.
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  8. #8
    Community Member Shade's Avatar
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    Yea I don't normally decline players for weird builds,, but this one is an exception.. There's just no way to justify it.

    Wizard 13/3 fvs tried to join an difficult elite quest I was leading tonight.. Just had to decline him on build alone, just doesn't make sense.

    Great self healing is achivable on every class. Just how to be smart about how you get there, and avoid gimping your character in the process.

  9. #9
    Community Member Yellfor's Avatar
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    Quote Originally Posted by Gelb View Post
    I have been seeing a lot of builds like 18 wizard 1 cleric, 19 fighter 1 cleric. When I ask them why they took 1 cleric level, they all tell me they wanted self heal.

    Here's my question, how much can you heal yourself with a cure light wand? And is it going to be fast enough to keep yourself alive even though you take bunch of damage from bunch of mobs end game.

    Multiclassing might sound nice, but please think about the fact that you are sacrificing your capstone, make sure you get something useful out of it.

    I did want self healing on some of my toons, for those who want to self heal as a dps or caster class, I recommend they go human for heal amp and take 2 rogue levels for UMD and use heal scrolls on themselves. It is a better option for many builds. You get attack speed boost + evasion also a little sneak attack damage out of it. Even trap skills, if you wish.

    Enjoy gaming!
    Gelb.
    I think U have forgotten one thing - the usage lvl of a wand or scroll is based on NOT the single lvl of cleric BUT the TOTAL lvl of the toon. i.e. cleric 1/fighter 4 can use lvl 5 divine wands/scrolls, cleric 1/fighter 19 can use ANY lvl divine wand/scroll.
    This also holds true for any lvl 1 arcane splash.
    Now there will always be a chance the scroll will fall if Ur CASTER lvl, (not over all lvl,) does not equal the minimum lvl of the scroll. BUT there is NO CHANCE of spell failure with wands.
    And lesser/greater reincarnate will that care of the capstone problem.

    Now don't get me wrong I think splashing one lvl of ANYTHING is not the way to go... And it would be better to splash 2 lvls of ROGUE and use UMD, not to mention the evasion bonus.
    Please try to remember THIS IS JUST A GAME!! So have FUN, LAUGH, and ENJOY YOURSELVES.
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  10. #10
    Community Member Chai's Avatar
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    Quote Originally Posted by Yellfor View Post
    I think U have forgotten one thing - the usage lvl of a wand or scroll is based on NOT the single lvl of cleric BUT the TOTAL lvl of the toon. i.e. cleric 1/fighter 4 can use lvl 5 divine wands/scrolls, cleric 1/fighter 19 can use ANY lvl divine wand/scroll.
    Yes for wands. No for scrolls. Scrolls require you to make a caster level check based on the level of casting ability only. They also have a minimum level equal to two levels below the level that the caster would acquire the spell. If a single level of cleric gave you the ability to rock heal scrolls without UMD, then I could see 1 level cleric splashes being the norm, but this is clearly not the case.
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  11. #11
    Community Member DrNuegebauer's Avatar
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    Quote Originally Posted by Chai View Post
    Yes for wands. No for scrolls. Scrolls require you to make a caster level check based on the level of casting ability only. They also have a minimum level equal to two levels below the level that the caster would acquire the spell. If a single level of cleric gave you the ability to rock heal scrolls without UMD, then I could see 1 level cleric splashes being the norm, but this is clearly not the case.
    Just quoted for truth.

    Sad that people think 1 cleric level will give you access to heal scrolls OR reduce the UMD requirement of them. It won't!

    Splash 1 rogue instead and take UMD as a skill!

  12. #12
    Community Member Wizzly_Bear's Avatar
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    Quote Originally Posted by DrNuegebauer View Post
    Just quoted for truth.

    Sad that people think 1 cleric level will give you access to heal scrolls OR reduce the UMD requirement of them. It won't!

    Splash 1 rogue instead and take UMD as a skill!
    No, what's sad is you thinking you know everything. All of us were new and uninformed once. I'd be willing to bet 100 large scales that there are at least 3 thing you think you know about ddo but are wrong about, and at least 10 you never even thought of.

  13. #13
    Community Member Therigar's Avatar
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    Quote Originally Posted by Yellfor View Post
    I think U have forgotten one thing - the usage lvl of a wand or scroll is based on NOT the single lvl of cleric BUT the TOTAL lvl of the toon. i.e. cleric 1/fighter 4 can use lvl 5 divine wands/scrolls, cleric 1/fighter 19 can use ANY lvl divine wand/scroll.
    This is only partly correct.

    Wand use is not tied to caster class level.

    Scroll use IS.

    One level of cleric opens all wand use. It only opens scroll use up for L1 scrolls. If you try to use L2+ scrolls you do not have 100% success rates. And, once the scroll level gets high enough you cannot use it at all.

  14. #14
    Community Member Wizzly_Bear's Avatar
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    1 cleric level = no fail cure critical wand usage = two-fisted healing = not useless

  15. #15
    Community Member Wizzly_Bear's Avatar
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    That said, I would personally recommend bard or ranger over cleric.

  16. #16
    Community Member Chai's Avatar
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    Quote Originally Posted by Wizzly_Bear View Post
    1 cleric level = no fail cure critical wand usage = two-fisted healing = not useless
    Depending on the build, there is likely a better splash they could have taken instead of 1 level of cleric. I could care less about interpreting peoples builds though. I will run with them if they are a good player and can get the job done.

    Quote Originally Posted by Wizzly_Bear View Post
    That said, I would personally recommend bard or ranger over cleric.
    Yeap.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  17. #17
    Community Member pokeoutyoureardrums's Avatar
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    Quote Originally Posted by Gelb View Post
    I have been seeing a lot of builds like 18 wizard 1 cleric, 19 fighter 1 cleric. When I ask them why they took 1 cleric level, they all tell me they wanted self heal.

    Here's my question, how much can you heal yourself with a cure light wand? And is it going to be fast enough to keep yourself alive even though you take bunch of damage from bunch of mobs end game.

    Multiclassing might sound nice, but please think about the fact that you are sacrificing your capstone, make sure you get something useful out of it.

    I did want self healing on some of my toons, for those who want to self heal as a dps or caster class, I recommend they go human for heal amp and take 2 rogue levels for UMD and use heal scrolls on themselves. It is a better option for many builds. You get attack speed boost + evasion also a little sneak attack damage out of it. Even trap skills, if you wish.

    Enjoy gaming!
    Gelb.

    I have a build in mind. 3 spell levels of wiz and 3 spell levels of cleric. The rest barb. No points spent on the casting, just be happy with some basic healing and buffing. Use all of your points and enhancements for the barb factor. Not the best build, i think, but not the worst.

    Won't be the best healer but good enough to survive solo.

    Not a powerful arcane caster but will have some range attacks and be able to buff yourself.

    Basically a self sufficient mini tank. This is a tangent and not the right place for this, but i already typed it. Thoughts?

    EDIT: you would need to spend points on fluidity for the casting part to work, but who can't afford 12 points?
    Last edited by pokeoutyoureardrums; 03-09-2011 at 11:52 PM.
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  18. #18
    Community Member thegreatneil's Avatar
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    Quote Originally Posted by pokeoutyoureardrums View Post
    I have a build in mind. 3 spell levels of wiz and 3 spell levels of cleric. The rest barb. No points spent on the casting, just be happy with some basic healing and buffing. Use all of your points and enhancements for the barb factor. Not the best build, i think, but not the worst.

    Won't be the best healer but good enough to survive solo.

    Not a powerful arcane caster but will have some range attacks and be able to buff yourself.

    Basically a self sufficient mini tank. This is a tangent and not the right place for this, but i already typed it. Thoughts?

    EDIT: you would need to spend points on fluidity for the casting part to work, but who can't afford 12 points?
    Perhaps 18 barb / 2 rogue and just UMD what you need. (you cant scroll or wand raged i don't think)

    @Haters, A 19fighter/ 1cleric AA kensei build could work well (i would got 1bard personally)
    Last edited by thegreatneil; 03-10-2011 at 12:00 AM.
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  19. #19
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    Quote Originally Posted by pokeoutyoureardrums View Post
    I have a build in mind. 3 spell levels of wiz and 3 spell levels of cleric. The rest barb. No points spent on the casting, just be happy with some basic healing and buffing. Use all of your points and enhancements for the barb factor. Not the best build, i think, but not the worst.

    Won't be the best healer but good enough to survive solo.

    Not a powerful arcane caster but will have some range attacks and be able to buff yourself.

    Basically a self sufficient mini tank. This is a tangent and not the right place for this, but i already typed it. Thoughts?
    Thing is - the spells available to 3rd level Wizards/Clerics are also available at vendors in scroll form. So a Rogue splash may better serve a Barbarian - allowing UMD of higher level spells (most notably Heal scrolls) and Evasion. Barbarians also get a few more skill points than most classes, which helps with Rogue synergy.

    An exception I mentioned in a previous post is scroll use when under the effect of negative levels - the Cleric splash would have some ability to restore lost levels to itself. However this functionality doesn't compare favourably with Evasion/UMD in my opinion.

    If you're not set on higher level content, a Wizard-splashed Barbarian can be great for farming low level favour across the servers, using Shield, Exp Retreat and Charm spells/wands to enhance your character's solo ability. You might be surprised at how low the Will saves are on Elite Hobgoblins in Tangleroot
    Last edited by JollySwagMan; 03-10-2011 at 12:27 AM.

  20. #20
    Community Member pokeoutyoureardrums's Avatar
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    Quote Originally Posted by JollySwagMan View Post
    Thing is - the spells available to 3rd level Wizards/Clerics are also available at vendors in scroll form. So a Rogue splash may better serve a Barbarian - allowing UMD of higher level spells (most notably Heal scrolls) and Evasion. Barbarians also get a few more skill points than most classes, which helps with Rogue synergy.

    An exception I mentioned in a previous post is scroll use when under the effect of negative levels - the Cleric splash would have some ability to restore lost levels to itself. However this functionality doesn't compare favourably with Evasion/UMD in my opinion.
    Using scrolls never occurred to me. Almost like having 4 classes.
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