This is the build I am thinking of following with the new now level 5 sorc I am playing. Please tell me what you think.
Feats: I may switch things up with the free feat exhange in the toons later life. I rerolled him to be true neutral....at level 6 now.Code:Character Plan by DDO Character Planner Version 3.8.1 DDO Character Planner Home Page Spellsmasher Level 20 Neutral Good Human Male (20 Sorcerer) Hit Points: 232 Spell Points: 2050 BAB: 10\10\15\20 Fortitude: 10 Reflex: 6 Will: 22 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 10 12 12 Dexterity 8 10 10 Constitution 16 18 19 Intelligence 12 14 14 Wisdom 8 10 10 Charisma 18 26 30 Tomes Used +1 Tome of Charisma used at level 4 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +3 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 0 8.5 8.5 Bluff 4 10 10 Concentration 7 27 27 Diplomacy 4 10 10 Disable Device n/a n/a n/a Haggle 4 21 21 Heal -1 0 0 Hide -1 0 0 Intimidate 4 10 10 Jump 0 8 8 Listen -1 0 0 Move Silently -1 0 0 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 1 2 2 Search 1 2 2 Spot 1 2 2 Swim 0 1 1 Tumble 0 1 1 Use Magic Device 6 21.5 21.5 Level 1 (Sorcerer) Skill: Balance (+1) Skill: Concentration (+4) Skill: Spot (+2) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Selected) Empower Spell Feat: (Human Bonus) Maximize Spell Enhancement: Human Versatility I Enhancement: Sorcerer Elemental Manipulation I Enhancement: Sorcerer Energy of the Dragonblooded I Level 2 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Use Magic Device (+0.5) Level 3 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Enhancement: Human Improved Recovery I Enhancement: Racial Toughness I Enhancement: Sorcerer Lineage of Elements I Enhancement: Sorcerer Charisma I Level 4 (Sorcerer) Ability Raise: CHA Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Improved Empowering I Enhancement: Sorcerer Improved Maximizing I Enhancement: Sorcerer Elemental Manipulation II Level 5 (Sorcerer) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Use Magic Device (+0.5) Enhancement: Human Adaptability Charisma I Enhancement: Sorcerer Lineage of Deadly Elements I Enhancement: Sorcerer Wand and Scroll Mastery I Level 6 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Extend Spell Enhancement: Racial Toughness II Enhancement: Sorcerer Wand and Scroll Mastery II Level 7 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Charisma II Level 8 (Sorcerer) Ability Raise: CHA Skill: Balance (+1) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Lineage of Elements II Enhancement: Sorcerer Elemental Manipulation III Level 9 (Sorcerer) Skill: Balance (+1) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Spell Focus: Enchantment Enhancement: Sorcerer Lineage of Deadly Elements II Level 10 (Sorcerer) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Elemental Manipulation IV Level 11 (Sorcerer) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Charisma III Level 12 (Sorcerer) Ability Raise: CHA Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Heighten Spell Enhancement: Human Improved Recovery II Level 13 (Sorcerer) Skill: Balance (+1) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Wand and Scroll Mastery III Level 14 (Sorcerer) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Human Greater Adaptability Constitution I Level 15 (Sorcerer) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Force of Personality Enhancement: Sorcerer Improved Empowering II Level 16 (Sorcerer) Ability Raise: CHA Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Improved Maximizing II Level 17 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Use Magic Device (+0.5) Enhancement: Racial Toughness III Level 18 (Sorcerer) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Spell Penetration Enhancement: Human Improved Recovery III Level 19 (Sorcerer) Skill: Balance (+1) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Lineage of Deadly Elements III Level 20 (Sorcerer) Ability Raise: CHA Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Use Magic Device (+0.5) Enhancement: Sorcerer Bloodline of Power Enhancement: Sorcerer Lineage of Elements III