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  1. #1
    The Hatchery CThruTheEgo's Avatar
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    Default epic rogue build feedback

    I am planning to TR my current rogue into this build. I will be using rapiers/picks. All feedback is welcome and appreciated. I mainly want to know if this build will cut it in epic content. If not, what needs changing and how?

    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    34pt halflin assassin
    Level 20 Chaotic Neutral Halfling Male
    (20 Rogue) 
    Hit Points: 262
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 11
    Reflex: 16
    Will: 7
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    23
    Dexterity            15                    17
    Constitution         16                    18
    Intelligence         11                    16
    Wisdom                8                    10
    Charisma              8                    10
    
    Tomes Used
    +1 Tome of Intelligence used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Intelligence used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    19
    Bluff                -1                    12
    Concentration         3                     7
    Diplomacy             3                    26
    Disable Device        4                    29
    Haggle               -1                     3
    Heal                 -1                     3
    Hide                  6                    41
    Intimidate           -1                     3
    Jump                  4                    23
    Listen               -1                     5
    Move Silently         6                    39
    Open Lock             3                    29
    Perform              n/a                    n/a
    Repair                0                     6
    Search                4                    29
    Spot                  3                    26
    Swim                  3                     9
    Tumble                3                     7
    Use Magic Device      3                    26
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Past Life: Sneak of Shadows
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    Feat: (Rogue Bonus) Skill Mastery
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Selected) Power Attack
    
    
    Level 19 (Rogue)
    Feat: (Rogue Bonus) Skill Mastery
    
    
    Level 20 (Rogue)
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Damage Boost II
    Enhancement: Rogue Extra Action Boost I
    Enhancement: Rogue Extra Action Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Haste Boost III
    Enhancement: Rogue Haste Boost IV
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Deadly Shadow
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Cunning III
    Enhancement: Halfling Guile I
    Enhancement: Halfling Guile II
    Enhancement: Halfling Guile III
    Enhancement: Rogue Subtle Backstabbing I
    Enhancement: Rogue Subtle Backstabbing II
    Enhancement: Rogue Subtle Backstabbing III
    Enhancement: Rogue Subtle Backstabbing IV
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Assassin I
    Enhancement: Rogue Assassin II
    Enhancement: Rogue Assassin III
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Accuracy III
    Enhancement: Rogue Sneak Attack Accuracy IV
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Improved Hide I
    Enhancement: Improved Hide II
    Enhancement: Improved Move Silently I
    Enhancement: Improved Move Silently II
    Enhancement: Rogue Improved Trap Sense I
    HP:
    120 rogue
    20 heroic durability
    10 argonnessen favor
    45 GS HP item
    40 superior false life
    20 toughness item
    22 toughness feat
    20 toughness enhancements
    180 con (16 base, +2 tome, +7 item, +3 exceptional)
    477 unbuffed HP (is this overkill, or just right?)

    Again, all feedback is appreciated.

  2. #2
    Community Member Lifeblood's Avatar
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    looks like a solid build

    "Come on folks its easy" Tico 20 Cleric, Montico Arti, Longlife 18/2 Ranger/monk, Jaaomae wc 20, Teeco Cleric

  3. #3
    Community Member destiny4405's Avatar
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    nice clean build. 477 hp isn't an overkill, but you should be fine even with 457. you could start with 14 con and pump some other stats if you feel like it. i would take halfling heroic companion instead of traps sense for some unexpected buffing

    also, don't call your rogue epic. bad karma
    Last edited by destiny4405; 03-05-2011 at 04:57 AM.
    Jesus saves. Everyone else rounds to nearest 5%.

    Sarlona: Nafaka[Rogue] Nandu[Monk] Neotheny[Wizard]
    Bullet Fist Tony My rogue's build

  4. #4
    The Hatchery karl_k0ch's Avatar
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    Default

    I'm currently doing the same thing. My stat spread is a bit different since i have +3 con tome already, but other than that, it's the same.

    This thread contains the discussion where I got my infos from.

    I think toughness at 1, SoS at 3, TWF at 6 would also be an option, but this depends on the number of nice THF weapons for the early levels you have available.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
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  5. #5
    Community Member destiny4405's Avatar
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    i also tr'ed and took PA at lvl 1. really makes difference as i solo with a stick. took TWF at six. didn't dual swords at all till lvl 9 and saved best for last (you know im talking about SoS )
    Jesus saves. Everyone else rounds to nearest 5%.

    Sarlona: Nafaka[Rogue] Nandu[Monk] Neotheny[Wizard]
    Bullet Fist Tony My rogue's build

  6. #6
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by destiny4405 View Post
    nice clean build. 477 hp isn't an overkill, but you should be fine even with 457. you could start with 14 con and pump some other stats if you feel like it. i would take halfling heroic companion instead of traps sense for some unexpected buffing

    also, don't call your rogue epic. bad karma
    Thanks for that. Wasn't sure exactly what to be aiming for in terms of HP pool. I knew 400+, but not specifics. I few more int would be nice. I am a fan of skills and was already feeling like I would be making a few sacrifices. Also, I do not yet have a +3 int tome, and I'd love to not have to farm one. I'll consider heroic companion. I took trap sense only because I had a few points left over at the end. And thanks for the karmic tip, I was mainly just trying to communicate my intentions with this build, not claiming to be the ultimate or anything.

    In response to your second post (sorry, I don't know how to multi-quote), I'm a bit of a role-player and not a fan of playing different styles on a single character, unless that's what he/she does. Plus, I do intend to play this build through the whole game, but want to make sure it is endgame viable. So I wanted to take TWF from the beginning. I know I'll have some to-hit problems, but I already have some low level equipment to help with that. This is also the reason I am taking power attack later.

    Thanks for the feedback.

  7. #7
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by karl_k0ch View Post
    I'm currently doing the same thing. My stat spread is a bit different since i have +3 con tome already, but other than that, it's the same.

    This thread contains the discussion where I got my infos from.

    I think toughness at 1, SoS at 3, TWF at 6 would also be an option, but this depends on the number of nice THF weapons for the early levels you have available.
    Yeah I've taken a look at the halfling backstabber, this is loosely based off of it. No enhancements to go buy, but most are pretty obvious (except for those last few). I was pushing for more con, but if 14 con is acceptable (as the backstabber build and Destiny indicate), I'd probably go:

    str 16
    dex 16
    con 14
    int 14
    wis 8
    cha 8

    and maximize balance and jump, then put the extra skill points after a +2 tome into bluff for pulling enemies. I know you need 35 bluff to get into epic partycrashers (which I'm able to get with gear alone), but does bluff need to be maxed to pull enemies effectively? I have heard this is an occasionally used tactic in epic content. What rank is needed to make this viable?

    Thanks for the feedback.

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