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  1. #1
    Community Member
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    Sep 2009
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    453

    Default interface updates

    I think the event really highlighted how much improvement the ddo interface needs particularly in regards to item management, hotbars, clickies, etc

    For instance when the torches run out the item was removes from your hotbar. Then when you picked up more you had to either drag them to the hotbar again or use them from your inventory which takes up a significant portion of the screen.

    The way it should work is that if a consumable is placed on the hotbar it should stay there even if you have none in your inventory. It should be grayed out and unusable but it should stay there ready for you to get more.

    Also in addition to buffs ticking in the upper right of the screen the buff timer should also appear on the hotkey for the buff. That way you can quickly tell when the buffs you can cast run out. The same should go for clickies and consumables.

    And finally there really needs to be unique icons for every spell, item, ability. If you crowdsourced it im sure the community would develop a full set of amazing icons in no time at all.

    And I think a longer term goal should be a way for users to create skins for the ddo interface. I think everyone can agree that the interfaces look a bit dated and an easy way to keep up would be to let users skin their interface however they want.

  2. #2
    Community Member t0r012's Avatar
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    Jul 2009
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    1,770

    Default

    Quote Originally Posted by chodelord View Post
    I think the event really highlighted how much improvement the ddo interface needs particularly in regards to item management, hotbars, clickies, etc

    For instance when the torches run out the item was removes from your hotbar. Then when you picked up more you had to either drag them to the hotbar again or use them from your inventory which takes up a significant portion of the screen.

    The way it should work is that if a consumable is placed on the hotbar it should stay there even if you have none in your inventory. It should be grayed out and unusable but it should stay there ready for you to get more. ummm... Why should it show you something you don't have?

    Also in addition to buffs ticking in the upper right of the screen the buff timer should also appear on the hotkey for the buff. That way you can quickly tell when the buffs you can cast run out. The same should go for clickies and consumables. say you buff yourself with fire resist then cast on someone else what timer goes on your hotbar?

    And finally there really needs to be unique icons for every spell, item, ability. If you crowdsourced it im sure the community would develop a full set of amazing icons in no time at all. yeah it can get a bit annoying figuring out if that is my smiting falchion or my vorpal since they look the same on the icon but do is it really needed?

    And I think a longer term goal should be a way for users to create skins for the ddo interface. I think everyone can agree that the interfaces look a bit dated and an easy way to keep up would be to let users skin their interface however they want. There is a way to skin your DDO many people use them. Google-fu DDO Custom UI video tutorial
    the UI isn't bad or even severely lacking I don't have any major problems with it. the only thing is the unique icon for each item which is a lot. and there is something nice about the simplicity now. I need my True law of Everbright maul for rusties/oozes o.k. look for the blue&white background maul. Besides how are you going to get custom backgrounds for random items? of say a +1 holy quarterstaff of spell pen vs. say a +1 evocation QS of spell pen? and then lets sayyou throw ICY or glacation on it?
    Last edited by t0r012; 03-04-2011 at 11:07 AM.
    Move along , Nothing to see here

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