Originally Posted by
Grieve
Here's an idea. Hopefully, it's not too advanced for your group.
DPS - 20 Paladin (TWF Spec'd), Human
Caster - 18/2 Wizard/Rogue (Archmage Necro/Evoc Spec'd), Human or Warforged
Support - 18/2 Bard/Fighter (Warchanter Spec'd) or 20 Bard (Spellsinger Spec'd), Halfling or Dwarf
The Paladin will not be the most amazing DPS but should be quite self-reliant.
The Wizard should be able to cover the caster's job for damage while getting traps as well. If Warforged, should be self-sufficient as well.
The Bard will be grat to add buffs to the party and keep the Wizard as a primary damage dealer. Also, the bard should be able to UMD most scrolls so Healing will be done via scrolls & bard spells.
The Support role, the Bard, can be flexible. Warchanter brings good melee buffs and will allow the bard to participate in the combat. Spellsinger will help with SP regen for both the Paladin & Wizard if the Wizard is not Warforged. If the bard is halfling, grab Hero's Companion & possibly the Dragonmark if you feel the urge. If Dwarf, plan to spec for Greataxes and be swinging in Melee. (Spellsinger Halfling or Warchanter Dwarf are probably the more synergistic combinations.)
If you like this combination and would like to discuss some more specifics, just let me know.