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  1. #1
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    Default AA-Kensai-Warchanter-Berseker build! Need opinion!

    Hello DDO fellows!

    I need some advice about this build. My goal is a good DPS in ranged mode, a reasonable DPS in melee, some basic buffs to me/party, damage boost buffs to use in melee and range, survivability and a fun playability.

    PROS:
    - Build flexibility - with enhancement reset you can focus more on melee or ranged depending on level and/or equipo that you own
    - UMD - wands and scrolls to buff/heal/rise near to no fail rate
    - Alter between ranger and melee depending on situation (i.e. while cooldown abilities or tough mobs)

    CONS:
    - Low HP - Can be high with items
    - Only 80-90% damage of a full DPS build
    - Weak songs and rages (can be managed discarding Slaying arrows in favor of more rage/songs enchantments or sacrificing some attribute enchantments)

    VARIANTS:
    - You can focus in slash or pierce weapons. I like Mauls
    - You can try the Pure-Elf-Falchion style dropping Rogue Dilettante i favor of boost Falchion damage (more melee oriented)
    - You can drop Rogue Dilettante and get Paladin Dilettante with more Charisma enhancements to boost songs and saves

    Character Plan by DDO Character Planner Version 3.8.1
    DDO Character Planner Home Page

    wAArchanBerseKensai
    Level 20 True Neutral Half-Elf Male
    (8 Fighter \ 6 Barbarian \ 6 Bard)
    Hit Points: 298
    Spell Points: 215
    BAB: 18\18\23\28\28
    Fortitude: 17
    Reflex: 14
    Will: 9

    Starting Ending Feat/Enhancement
    Abilities Base Stats Base Stats Modified Stats
    (32 Point) (Level 1) (Level 20) (Level 20)

    Strength 17 23 25
    Dexterity 17 19 20
    Constitution 14 17 18
    Intelligence 8 10 10
    Wisdom 8 10 10
    Charisma 8 10 10


    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7

    Starting Ending Feat/Enhancement
    Base Skills Base Skills Modified Skills
    Skills (Level 1) (Level 20) (Level 20)

    Balance 7 9 9
    Bluff -1 0 1
    Concentration 2 4 5
    Diplomacy -1 0 1
    Disable Device n/a n/a n/a
    Haggle 3 4 4
    Heal -1 0 0
    Hide 3 5 5
    Intimidate -1 0 3
    Jump 5 10 10
    Listen -1 0 0
    Move Silently 3 5 5
    Open Lock n/a n/a n/a
    Perform 3 24 24
    Repair -1 0 0
    Search -1 0 0
    Spot -1 0 0
    Swim 3 7 7
    Tumble 5 7 7
    Use Magic Device 3 30 30

    Level 1 (Bard)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    Feat: (Selected) Power Attack


    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons


    Level 3 (Barbarian)
    Feat: (Selected) Point Blank Shot


    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons


    Level 5 (Barbarian)


    Level 6 (Bard)
    Feat: (Selected) Bow Strength


    Level 7 (Barbarian)


    Level 8 (Barbarian)
    Ability Raise: STR


    Level 9 (Bard)
    Feat: (Selected) Rapid Shot


    Level 10 (Bard)


    Level 11 (Barbarian)


    Level 12 (Barbarian)
    Ability Raise: STR
    Feat: (Selected) Cleave


    Level 13 (Fighter)


    Level 14 (Fighter)
    Feat: (Fighter Bonus) Manyshot


    Level 15 (Bard)
    Feat: (Selected) Precise Shot


    Level 16 (Fighter)
    Ability Raise: STR


    Level 17 (Fighter)
    Feat: (Fighter Bonus) Improved Precise Shot


    Level 18 (Bard)
    Feat: (Selected) Improved Critical: Ranged Weapons


    Level 19 (Fighter)


    Level 20 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Elven Arcane Archer: Imbue Acid Arrows
    Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
    Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
    Enhancement: Elven Arcane Archer: Imbue Terror Arrows
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Bard Extra Song I
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Inspired Bravery I
    Enhancement: Bard Inspired Bravery II
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Lingering Song I
    Enhancement: Bard Lingering Song II
    Enhancement: Bard Warchanter I
    Enhancement: Kensei Longbow Mastery I
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Armor Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Longbow Specialization I
    Enhancement: Improved Rogue Dilettante I
    Enhancement: Improved Rogue Dilettante II
    Enhancement: Human Adaptability Strength I
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows
    Enhancement: Elven Arcane Archer I
    Enhancement: Bard Energy of the Music I
    Enhancement: Barbarian Constitution I
    Enhancement: Half-Elf Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Bard Wand and Scroll Mastery I
    Enhancement: Bard Wand and Scroll Mastery II


    So, what's the verdict?

  2. #2
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    Default Reserved for build updates!

    No updates for now

  3. #3
    Build Constructionist unbongwah's Avatar
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    Default

    Bard 8 makes more sense than ftr 8.

    Have a look at maddmatt70's Wolfdancer. Yes, it lacks the quad-PrE coolness factor (or whatever you're going for there) and skill pts are an issue, but I think it works out better.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  4. #4
    Hero
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    Default

    My goal is a good DPS in ranged mode, a reasonable DPS in melee
    Ranged damage in DDO is pathetic due to it's slower attack rate than swinging a weapon. You'll have more fun planning this character out than actually playing him.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  5. #5
    Hero Propane's Avatar
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    Hello!

    I saw your post and it reminded me of a build I am currently running. It is fun and looks to have some of the same goals as yours...

    I was able to fit in a few more buffs (Bard 8) and evasion (Range 11 at cap).

    I haven't updated it, but ended up taking 1 Level of Fighter at then end for the extra HP (swapped in an extra toughness feat and fighter toughness 1).

    The link is below - I know it is a little different - buy should provide some good food for thought...

    Enjoy!

    http://forums.ddo.com/showthread.php...ight=acetylene
    Sarlona - Guildmaster - Brotherhood of Redemption - ddoborguild.com - 2016 & 2017 Players Council --- Alts: Acetylene, Antimematter, CNG, Dilithium Crystal, EMF, EMPulse, Exothermic, Geothermal, Hexane, Hexyne, Hydropower, JA, Kerosene, LPG, Natural Gas, Nuclearpower, Propane, Solarpannel, Tidalpower, WASOB, Waulter, Windpower, Woodpile

  6. #6
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Carpone View Post
    Ranged damage in DDO is pathetic due to it's slower attack rate than swinging a weapon. You'll have more fun planning this character out than actually playing him.
    Manyshot with improved precise shot is terrifying. If you are truely looking to max out dps make a character that utilizes manyshot with improved precise shot and then swaps to melee weapons when manyshot is on cooldown. The best option is a level 12 fighter with other classes which utilizes burst dps. The helves angel build is an example of this.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  7. #7
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    Quote Originally Posted by unbongwah View Post
    Bard 8 makes more sense than ftr 8.

    Have a look at maddmatt70's Wolfdancer. Yes, it lacks the quad-PrE coolness factor (or whatever you're going for there) and skill pts are an issue, but I think it works out better.
    I need 8 levels of Fighter get the essential ranged feats since barbarian and bard wont give-me that.
    I have 6 bard lvls and those are sufficient to warchanter prestige class. What i get with 2 more bard lvls?
    Maddmatt70's build is a great build but it dont have Rage and Slaying Arrows... however the pure-elf-falchion is a strong variant that can be applied to my build following Maddmatt70's original build ;-).


    Quote Originally Posted by Carpone View Post
    Ranged damage in DDO is pathetic due to it's slower attack rate than swinging a weapon. You'll have more fun planning this character out than actually playing him.
    The idea is use many-shots and fighter haste to overcome the slow attack rate then put the hands on and go melee with rage to finish whats is left


    Quote Originally Posted by Propane View Post
    Hello!

    I saw your post and it reminded me of a build I am currently running. It is fun and looks to have some of the same goals as yours...

    I was able to fit in a few more buffs (Bard 8) and evasion (Range 11 at cap).

    I haven't updated it, but ended up taking 1 Level of Fighter at then end for the extra HP (swapped in an extra toughness feat and fighter toughness 1).

    The link is below - I know it is a little different - buy should provide some good food for thought...

    Enjoy!

    http://forums.ddo.com/showthread.php...ight=acetylene
    In the future i will this build with a ranger and dual weapons but my build is focused in THF. Nice build by the way...


    Quote Originally Posted by maddmatt70 View Post
    Manyshot with improved precise shot is terrifying. If you are truely looking to max out dps make a character that utilizes manyshot with improved precise shot and then swaps to melee weapons when manyshot is on cooldown. The best option is a level 12 fighter with other classes which utilizes burst dps. The helves angel build is an example of this.
    Helves Angel inspired my build! maddmatt70 is the man!

  8. #8
    Community Member maddmatt70's Avatar
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    It does have both slaying arrows and rage I just did not update the build to reflect that it does...
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  9. #9
    Community Member maddmatt70's Avatar
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    Level 8 bard gives you another +1 to hit and damage on your inspire courage song and 3rd level bard spells.

    Edit: oh and thank you.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  10. #10
    Hero Propane's Avatar
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    Thanks

    Maddmatt70 is right on - 3rd level spells rock-

    Bard 8 gets Haste and Displacement - very nice to sell cast - even if they don't last too long...
    I was able to sneak in extend spell

    In regards to the feats - swap Power Attack and WF-B - at the lower levels I thing one would miss to much with PA on... once to you get to lv 4 and 5, you get enought gear/pots/etc that you can use it more...
    Sarlona - Guildmaster - Brotherhood of Redemption - ddoborguild.com - 2016 & 2017 Players Council --- Alts: Acetylene, Antimematter, CNG, Dilithium Crystal, EMF, EMPulse, Exothermic, Geothermal, Hexane, Hexyne, Hydropower, JA, Kerosene, LPG, Natural Gas, Nuclearpower, Propane, Solarpannel, Tidalpower, WASOB, Waulter, Windpower, Woodpile

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