Hi guys! I need some help building a rogue...
After playing my monk for a really long time, I wanted to play more of a support role than pure one-on-one type of gameplay.
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I was looking for guides on how to build a rogue that can do some of the following, but didn't have too much luck:
Disable almost all traps, etc. end-game (Willing to sacrifice the top few best traps to boost my melee 200%+)
Have decent survivability (Decent HP or nice sneak attack damage)
Dual wielder (Or if theres another type of rogue that would be more balanced, please let me know)
That's pretty much it. - Almost all traps but leaving out a few of the really intense traps to add melee for survivability. I mainly want a support class that can help me and my friends become more wealthy (Chests, etc) and survive more (Disabling all of the gadgets)
any help would be appreciated. (I have 32 point builds)
EDIT: I'm pretty much asking if anyone has the basic starting classes & a rough-draft kind of "Should I multi-class? Is there anything important I should keep in mind?" etc. =D Sorry for all the newbie questions, but this is my first rogue! :]