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  1. #61
    Community Member Zachski's Avatar
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    Quote Originally Posted by PopeJual View Post
    This is true. The first time I actually used a bow on my Tempest (who was a TR from a prior Paladin) was in VoN3 when someone asked me why I wasn't pew pewing the trolls before we all jumped down to that fight.

    That's also the run where someone explained how the Marut fight at the end worked and I discovered the joys of manyshot.
    When I was playing my Tempest, he always had his bow out except for melee combat, even before Manyshot.

    when you're wielding two weapons, your DPS for enemies out of Melee Range is 0.
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  2. #62
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Anthios888 View Post
    This would be true if you needed more than 4 ranks in OL to get most locks in the game. Easily achievable at level 1 rogue.
    This is very true btw.

    My old Pal18/Rog2 had ony five ranks in trap/lock skills. Yet did traps in Coal Chamber & Rainbow (blew up a box in Rainbow but got others) and did locks in just about everything.

    There are few high DC locks. But not many. And if you know how to buff up your skills, you can buff them up really high.

    +15 item
    +4 GH
    +1 Luck

    Skill boosts
    Bard buffs.

    +5 tools

    Int/Dex item

    OL gets a d20 roll added to it

    Just taking 4 ranks at lvl 1 in traditional Rog skill opens up a lot of possibilities.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  3. #63
    Community Member PopeJual's Avatar
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    Quote Originally Posted by Zachski View Post
    When I was playing my Tempest, he always had his bow out except for melee combat, even before Manyshot.

    when you're wielding two weapons, your DPS for enemies out of Melee Range is 0.
    How often are there enemies out of melee range in most quests?

    There's lots of wide open spaces in most wilderness areas, but I generally find in most quests that there are very short runs to get into the fight and then significantly longer time spent in the fight itself. That's not because the fights take several minutes, but because there are enough doors and short corridors that the sprint toward the melee doesn't take very long at all.

    I also often use the time spent in that sprint to hit temporary boosts so that they are fresh when I get into the fight.

    If I were better at hopping back and forth between weapons, I would probably keep my bow out more often, but I often find that my weapon switch doesn't work when I want it to because I'm still in the last fraction of a second of another attack/potion/whatever animation and then I'm still pew pew pewing when I'm right up in someone's face.

  4. #64
    Community Member -Satureon-'s Avatar
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    to OP:

    Fvs.
    I found their leap too strong and overpowered. Probably they should fly if level cap will raise to 25 once.^^
    upd 9 makes them way more overpowered than ever... (offensive spells amplification, debuffs)

    Congratulations devs.

    Soon everyone will fly on wings, and wont need any build or skill to get done anything in the game...:P

    Have fun!
    Satureon, Ranged (Pal x1, Mnk x3, Ran x3, Rog x1 8/8 lives),
    Betelgeuseon, Multitank (Ftr 2x, Barb 1x 3/10 lives),
    Androgun, Arcane (Wiz 3x, Sorc 3x, Fvs 1x 7/10 lives)
    [Saturus, 8 years old toon (Pal 1x, Ftr 1x, Mnk 3x, Rog 1x), Exterminus (Wiz 1x, Fvs 2x, Sorc 1x): on Thelanis.]
    Improvisative play preferred. No VC, because i just don't care by different reasons + honestly sometimes just need to focus anywhere else too, as i'm not the 'gnome at the basement' type 24/7-er.
    2006-2009 EU Aureon-Keeper; 2009-2013 US Thelanis; 2013- US Ghallanda;
    Founder/Namegiver: formerly Eternal Infinity (Thelanis), presently
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    Older melee 'fame': Zawabi raid solo (mod6)+(a 'bit later' in US), old Elite DA solo, VoD solo (2011), Titan raid 4 mins shortman (2011?), ToD melee duo (2012)
    Some growing Solo Achievements (EE/Raids/Max lv. Challenges; no death/no reenter/no hire/little resources)
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  5. #65
    DDOcast Host
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    pjstechie's Avatar
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    on my ranger...

    you have joined [shroud] party
    Leader: are you a tempest?
    me: arcane archer
    Leader has dismissed you from party

    true story. i had to stare at my screen and reread the chat sequence in disbelief a few times.

    the only build i can recently recall turning away was something like 11 sorc 9 clr who was asking to join my ToD. he was declined more because space was tight and he was unconvincing when i asked what he would contribute to the party. i think a bard and a clr asked to join right after him too.
    Shamgar ~ Pjstechie ~ Melchizedek ~ Habakkuk ~ Josheb ~ Magoi ~ Kinnor ~ Eshek ~ Zakchaios ~ Jephthah ~ Bartimaios ~ Ehudh ~ Bezaleluri ~ Nebuchad ~ Lava Divers (Khyber) ~ Epic Education ~ Building Blocks ~ DDOCast ~ contact me

  6. #66
    Community Member Zachski's Avatar
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    Quote Originally Posted by PopeJual View Post
    How often are there enemies out of melee range in most quests?
    Hence why I always keep my bow out except when enemies are in melee range :P

    If it's close quarters, then it's my melee weapons that I have out instead of the bow.
    Last edited by Zachski; 03-13-2011 at 07:25 PM.
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  7. #67
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by Talon_Moonshadow View Post
    .

    The people that give me the most problems are Half Orc Barbarians....with wings next to their names...
    Guaranteed to only want to run quests at full speed, Hasted and healed, and to drop group at the first sign of anything that will hurt his XP/Minute.
    the ones that scream and froth at the mouth over the mic when the haste has 10 more seconds left for a fresh haste, even when they had previously told the party to split up to do the quest faster and the bard in on the other side of the map?

  8. #68
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by pjstechie View Post
    on my ranger...

    you have joined [shroud] party
    Leader: are you a tempest?
    me: arcane archer
    Leader has dismissed you from party

    true story. i had to stare at my screen and reread the chat sequence in disbelief a few times.

    the only build i can recently recall turning away was something like 11 sorc 9 clr who was asking to join my ToD. he was declined more because space was tight and he was unconvincing when i asked what he would contribute to the party. i think a bard and a clr asked to join right after him too.
    this happens quite a lot actually lol i dont have a AA when on my tempest and i get asked if im a tempest or an AA esp for a easy run like shroud normal for levels 17-20 I link my club of the silver flame in the reply :P

  9. #69
    Founder Seladon's Avatar
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    Hi,

    i get turned down sometimes cause i am fairly hard of hearing and always ask people to type the important stuff.
    No Mic/Speakers = no group sometimes, but such is life.

    Too many people forget DDO is a game and not real life, and take it way too serious.

    I believe in invite everyone and accept the greatness of their character play or see the humor of their buffoonery.

    Cheers.
    When they said to develop a sense of Wanderlust, I thought they said Wander Lost.

  10. #70
    Community Member Yagi's Avatar
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    I never discriminatee based on a build. I'm not the god of ddo or anything else (that would make it past the filters anyways!), I dont know everything, I havent concieved of every possible angle or situation. People can see my lfm, they know what quest I am doing and they know what they bring to the table. I'll figure out what their about when I see them in action.

    And if they struggle then maybe I can help them or point them towards somebody or something that can if they are receptive to such things.

    I've had way more good experiences with strange builds that taught me more about the game then I have had bad ones. I've also seen plenty of "pure" builds fall flat on their face, and done the same on my own pure builds.

    And when I see a far out build that I cant possibly think of a reason for existing? I think that they must have a huge pair and are probably the type of person thats fun to run with.

    I've probably said the exact same things repeatedly on these forums in the past. It always gets me that people play a game with such unique character creation mechanics (for the mmo genre) and then slag on people for actually playing outside of the box. There are hundreds of games I could play where I'd know exactly what mold each player was crafted from.

    Plus When I make a lfm I'm looking to play with other players, not get through a harmless situation in a video game as safely as possible. The worst case scenario is still entertaining.
    Two Plus Two makes TwentySeven and I bit your rat in half. What now?

  11. #71
    Community Member PopeJual's Avatar
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    Quote Originally Posted by Zachski View Post
    Hence why I always keep my bow out except when enemies are in melee range :P

    If it's close quarters, then it's my melee weapons that I have out instead of the bow.
    Me learn to read more good some day.

  12. #72
    Hero Arlathen's Avatar
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    Quote Originally Posted by Asketes View Post
    6) when you get heal, it's fairly easy to keep up any half-decent wf
    Any half-decent Warforged knows how to invest in Healing Amplification to not p*** off his friendly divine healers.
    Quote Originally Posted by twinstronglord View Post
    Up to this point we've all been beating around the bush. Lolth has a very small box in which you can hit her.

  13. #73
    The Hatchery Habreno's Avatar
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    *Will not join for a Healer spot in any Shroud on my 15CLR/3PAL/2FTR BattleCleric when he hits L20*
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  14. #74
    Community Member leadhead's Avatar
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    Quote Originally Posted by Asketes View Post
    till they lose con or toughness or something more valuable.

    it's both

    10AP for 50hp
    and
    10% closer to positive

    fair enough on why you included 10%, good catch..
    This has been an interesting discussion to read between you two... I only took the first rung of healers friend also.


    The friend I play with whines about my low defense all the time. I tell him it only looks that way because I am killing of the monsters in our quests by 3 or 4 to 1 vs the rest of the characters in our group.

    But he is partially right, my defense is **** and basically barbarian...or rather my barbarian defense boils down to how good I am on the DR and Uncanny dodge buttons. If I hit the right buttons at the right times, I tank no problem. If I start drinking to many beers...well it can go south pretty quick. I am sure it doesnt help matters if I frenzy with a viscous weapon LOL! But most of the time I go with the carnifex!

  15. #75
    Community Member Seamonkeysix's Avatar
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    Quote Originally Posted by pjstechie View Post
    on my ranger...

    you have joined [shroud] party
    Leader: are you a tempest?
    me: arcane archer
    Leader has dismissed you from party

    true story. i had to stare at my screen and reread the chat sequence in disbelief a few times.
    This is actually very sad. I have a 32 point build AA (elf). I have been turned down from time to time, but I usually say something like this, "If I don't have my fair share of kills and sufficient DPS, feel free to add me to your 'Do Not Group' list". Then, when I lead kills and don't die, the GL usually goes "wow!".

    In non-epics, the burst from a LitII bow + slayer arrows= tons of trash kills and a nice slice of boss damage. Currently, I switch to the CC Epic Cutlass and whack the heads off of trash left and right on non-epics. On Epics, (for the time being), I switch to Heavy Picks on held trash and back to Epic Cutlasses for reasonable DPS on non-held trash.

    Probably the biggest problem with many AAs is they totally neglect their weapon sets that aren't bows. Having stoneskin clickies, and other damage mitigating buffs, coupled with knowing when and how to mix it up during cool down timer for manyshot makes for a very effective support DPS toon.

    It's a bummer that more people don't maximize their usefullness.
    Last edited by Seamonkeysix; 03-25-2011 at 11:59 AM.
    “No Battle Plan Survives Contact With the Enemy”

  16. #76
    Blogger and Hatchery Hero
    2015 DDO Players Council
    katz's Avatar
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    Quote Originally Posted by mrscreammeface View Post
    the only one that bothers me is a rogue splash that can not open locks at all.

    doing an offering of blood and needed someone to open locks for max loot possible, fighter with a rogue splash joined. At the first locked door we are waiting and the figther/rogue says "is someone going to open this?" We tell him that is his job

    his reply " oh I can't open lock, I took rogue splash just to disable traps"

    ***? Take a splash of rogue and skip 1 of the 2 skills that splash provides????
    while other classes are feat starved, fighters are skill starved, and its gonna be tough to muster enough skill points to raise locks AND disarm. to be honest, i'd be pleasantly surprised if he could do either well, let alone both. and before someone starts whining at me saying i don't know what i'm talking about, i have a pure rog mechanic, a fvs/rog, a wiz/rog, and a ranger/rog (i HATE traps and locked doors, can ya tell?)

    and one of those locked doors in OOB is actually kinda tough. i forget which one, tho. the first?
    Last edited by katz; 03-25-2011 at 12:44 PM.

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  17. #77
    Community Member Furbitor's Avatar
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    Easily the worst Class in the game is Paladin. (Curse their Class).

    Those Uppity buton smashers are always preaching how good they are, when in fact, the only things afraid of pallys in DDO is a the occasional CRATE. (RUMOR): DDO is putting is Evil outsider Crates in the game so pallys can feel they contribute.

    Go figure.


    Yes your touchy-feel Paladin is probably piking his way along the sides of a quest hunting for unmovable objects to break. If you get too close you'll notice a few things right off...

    1. They might try to lay their hands on you, (PERV!!) and...

    2. The scent of their "aura" will assault you... PHEW!!! Go get a BATH, Stinking Pally!! (why oh why these fanatics seem to cast this palpable "aura of doom" around them like a shield of dread... I guess they hope the homeowners of the crates they smash might just turn around and attack someone "Cleaner")

    Ding!! with a flash of 2 men hands holding over the pallys head, the pally wants to make clear his intentions: putting the moves on more mobs (convert or romance? UGH!), No wonder the mobs run away to other more worthy opponents.

    I ain't here to discuss a paladins choices in Life Partners, But I say Its just not for Me.
    Hate the sin and not the sinner we say in the Anti Paladin League. The good Lord of DDO saw what tragedy was perpetrated against players who choose poorly at character creation, So he provided us with many Hearts of Wood, That which is strong, bends without break, rights the wrongs... A pally CAN be forgiven, allowing to destroy the tainted carcass of his past bad choice and start anew, As any class at all... bar paladin.

    Help those destitute Pallys find a heart of wood.. They need it.

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