/signed, with conditions...
for Chest:
ONLY if all items in locked chest become damaged/unusable, except coin, AND
ONLY if upon bashing locked chest, trap goes off killing all within vacinity, AND
ONLY if upon bashing chest ENTIRE dungeon re-spawns...
for Doors:
ONLY if upon breaking locked door causes RED dungeon alert, AND
ONLY if upon breaking locked door ENTIRE dungeon re-spawns, AND
ONLY if upon breaking locked door, trap goes off killing all within vacinity...
of course, magically locked chests/doors can only be opened by spell or Rogue.