Next I need to start farming Epic Devils Assault for Devil's Ruin Crystals. Thise scimmies are pretty nice.
Next I need to start farming Epic Devils Assault for Devil's Ruin Crystals. Thise scimmies are pretty nice.
This is the ranger forum, and since no class procs offhand as well, that's definitely true for a Ranger.
If you aren't rocking Tempest though, you might do the math and consider a seeker weapon like you said - doublestrike classes esp. or classes/situations running w/o the TWF chain (like say a wizard or someone wanting to work the picks on held foes). Those aren't giving up as much as a Tempest.
Ghallanda - now with fewer alts and more ghostbane
Khyber:Greenberry, Jemric, Qashta, Leuk, Thurradal + many others
Cartouche, 7 Fingered, Bunny Hat, Command, ... all give a competence bonus to UMD, as well as the t1 & t2 Spyglass trinket. The t3 Spyglass trinket however upgrades that UMD bonus to an enhancement based bonus, which will make it stacking, just like the (epic) Big Top.
I actually crunched the numbers in the DPS calc . . . with Devils Ruin crystals (very rare, extremely expensive) a pair of Scimitars will do about 6% more damage over Mineral IIs. Without the crystals they do less than Minerall II or Lightning II against even DR15/Silver+good.
The are better than +5 Metaline/PG Khopeshes against DR15 and break about even against DR25.
I'm still considering using one for the 20% hate generation.
For me I think low end as suppose to always high end. Although I've found some use in the bold trinket. Since I use claw cloves I can't get the extra damage from shocking blow; now I can. I also added the cunning trinket for my FvS (additional 100 SP) and both the fully upgraded plate (for demon shield proc), the shield (adding the toughness augment in the blue slot) and a fully upgraded dagger.
While the dagger is not as powerful as a greenblade/skiver plus other item combo, it's more powerful due to the combination of items into one. Plus with both the shield and the plate I've managed to add more HP and more survivability. That means that I can plant myself in the thick of combat and take slightly less damage while healing. Not bad.
But low end is the key here - I've run this on my level 8 fighter and there are several items that is of a tremendous use here.
Stalwart trinket and infested armor for level 4.
35% fortification, 5 stacking HP and earthen guard.
At level 5 you can add moderate fortification to a pirate hat and have 85% fortification.
- or -
create a level 4 event plate and upgrade it twice so you have almost the same features on it as a level 8 base version. That's life shield and false life.
Combined with stalwart that's a 10% proc to get 15 temporary HP, a 5% something earthen guard stone skin proc, 15 extra HP and 85% fortification at level 5.
I use this on my level 8 and the 2 guards are very nice at keeping my fighter alive in some thick fights.
The infested armor have been instrumental in keep my toons from getting held and such in pivotal battles.
Also, you can create and later on equip (level 9) a heavy fortification hat that will be very useful in combination with the items already mentioned.
Add to that a air elemental gem that provides some early help when TRing (useful at level 4 I think) and that'll keep anything flat on the ground while you beat them senseless.
That should make smaller group runs much easier and soloing hard or elite early on less of a pain.
The other thing you can do is just get a pair of the UNupgraded scimmies. They cost no green shards. Unless you have +5 vorpals lying around on all your toons, no reason not to spend the extra gems/coin on even base.
I also made a bunch of rings and gloves. Probably wont be using them super long term, though a few hours of grinding made sense for me rather than continuing to wait forever to pull TOD rings.
Oh btw, you can vendor the Knock wands for almost 2k on a hagglebard. If you have tons of gold coins lying around...
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Tawnie/Raquelle/Saysha/Staycie
Namesake of The Lava Divers, Khyber
Yep, the spyglass coupled with +5 sneak attack in the pirate hat is very nice. +8 damage is a significant boost to dps no matter what your class (unless your purpose is intimmying of course). Of course, I no longer have minos for 20 extra hit points, and there are ad infinitum ways to get 100% fort (so no worries there), but the 20 hp for +5 att/+8 dmg is certainly worth it.
Last edited by Quarterling; 02-28-2011 at 03:42 PM.
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I'm trying to work hate generation into my build so I can tank Elite Sulu in Tower without getting my ass kicked. I'll need to take back Combat Expertise to get to the "un-hittable" AC or 89. This would help, but it would need a Devil's ruin Crystal which are very rare. Without breaking DR I'll net less hate on DR35 even with the 20% increase.
I'm actually looking for a Cinder's band believe it or not.
I'm still slacking and haven't even been running my exploiter but for a couple edq's and the event. I am almost done with a second trinket then I may farm up some stuff to do the cutlasses. Still not very impressed with them, but didn't consider the hate for AC tanking things.
after a lot of thought, the only item that realkly stands out for an endgame expoiter (at least for me) is the spyglass - I like the UMD & I like the +20 to search & the +2 int
Don't get me wrong - the rest is nice & a lot easier to grind than the old stuff - it just doesn't jump out at you like a mabar cloak (at least for my ranger)
I have seeker +6 on my hat, It stacks with the bold trinket so you get 8 seeker instead of just 6 from the blood stone? And it adds 10d6 electrical damage on a 20, so is that a better set up for dps? I got a min II helm thoughand I just made it, I also have the event gloves which give sneak attack, was thinking of taking my thranes googles off and maybe making some min II googles but seems such a waste!!! to have 2 minII's items on one toon. I might just make earthgrab googles (only 2 scales stones instead of 5, then put heavy fort somewhere else).
Im making 1 tier 2 shortsword, how are you finding yours? Im also making one tier 2 scimitar, and quite a few unupgreade scimatars +5 vorpal annarchic burst weapons yes please!!! fun in the vale and amarath.
Personally, I like the Tier III Epic Spyglass. +3 Enhancement bonus to UMD stacks with Exceptional bonus from greensteel and the Competence bonus from the 7 Fingered Gloves/Cartouche/Bunny Hat. If you don’t feel like grinding for a Bucanneers Ring you could slot +2 Good Luck and ditch the Head of Good Fortune. Also it makes searching for epic traps easier.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
exactly why I like the spyglass.
Oh - not only doesnt the +1 dmg stack, there are also reports on the forums that the +2 seeker isnt working right either. If it all worked & the +1 dmg stacked, it would be a grt trinket. Now - I'll stick with my bloodstone
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
There is nothing of real/serious interest for the Exploiter. The Spyglass will help currently UMD starved Exploiters fill a UMD gap until they can hit no-fail Heal scrolls in better ways. It's also a nice Search item. For IC: Slash specced Exploiters, the Cutlass isn't bad. But nor is it needed.