Below is a list of suggestions for ninja spy III compiled from my own ideas and others replies. Any one or combination of these would be great.
1. While in Greater Shadow Fade (or shadow fade) your critical unarmed attacks drain 1-3 levels from your target
2. +1 enhanced ki generation
3. An instant death assassin type strike that is better than quivering palm
4. Rolling a natural 20 does void IV effect minus the added damage and only on a sneak attack
5. Decrease the cooldown of touch of death
6. Teleport to enemies like orthons and devils do
7. Greater Shadow Fade (50% incorporeality that lasts 2 minutes)
8. Add another 3d6 or 4d6 sneak attack damage
9. Add wisdom modifier to damage
10. Lengthen shadow fade duration (if not creating greater shadow fade)
11. Replace short swords on spy I and II with shuriken abilities
12. Shuriken Manyshot skill that lasts for 10 or 20 seconds
13. Create an instant death shuriken attack for spy II
14. Add to the threat and/or multiplier of a critical hit
15. Add a ddoor ki skill
16. Add a mist creating ki skill
17. Hide-in-plain-sight
18. True seeing
19. Ghost touch
And please fix the TOD ring sets! Make the ninja spy set do something cool and relevant.
I have been adding ideas from replies to the list. I hope these suggestions give the devs enough ideas to get this pre done soon! Please feel free to leave helpful, non abusive thoughts, ideas, and/or suggestions for the Ninja Spy PRE. Thanks.