Page 3 of 7 FirstFirst 1234567 LastLast
Results 41 to 60 of 138
  1. #41
    Community Member Raoull's Avatar
    Join Date
    May 2010
    Posts
    816

    Default

    Quote Originally Posted by lekkus View Post
    Oh this is great for dipping in lava pools too! Thanks!
    Oddly enough... I found myself swimming in lava the other day.

    For the record, in deep lava you can swim down, just like water. The Demon Queens lava pool isn't that deep though, perhaps 6-8 feet total. The bottom was rather featureless. I was a bit disappointed, it would have been a great place for odd easter eggs. Or perhaps a collectible spot that is nearly impossible to use.

    Mind you.. I was dead. Its much safer that way. (We had someone die and get stuck in a wall in the lava in the raid. So post-completion I, and a few others, tried resurrecting. We'd get out of range errors from the top, and out of range from the portal safe spot. So we'd jump off and try while floating down..... Once mid float I did get in range... and got "blocked" as my error. On one try I was able to successfully do the lavahop/heal trick back to the portal... on the second try I died on the "coast" of the portal spot. Couldn't do it though, no raid loot for him.... he was stuck good, even his ghost couldn't move.)
    Cannith Server :Vice Sovereign of The Guild of Calamitous Intent

    Kalener (Monk) Renelak (backup band) Raoull (Mr. McStabby) Kaleray (laser heals) Kalrah (xbow rogue)

  2. #42
    Community Member Anthios888's Avatar
    Join Date
    Mar 2007
    Posts
    2,414

    Default

    I think you're just not taking this seriously enough. All of the good swimclerics splash /2 rogue for evading sharks and spinning blades. AND swim is a class skill.

    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  3. #43
    Community Member doubledge's Avatar
    Join Date
    Jun 2010
    Posts
    686

    Default

    swimcleric must have good heal skill, in order to revive unconscious people in the water.


  4. #44
    Community Member silverraven's Avatar
    Join Date
    Nov 2006
    Posts
    14

    Default

    I have got to congratulate you on a well thought out build....however like those people who sing those stupid songs stuck in my head I have to second Hordo's "OH Nooo" cause now I have to roll one too

    The lavadiver has promise but not enough lava to justify an entire build
    "Why...so...seriousss!", the Late Heath Ledger as the Joker StormLord Mascot

  5. #45
    Community Member Furare's Avatar
    Join Date
    Apr 2010
    Posts
    173

    Default

    Quote Originally Posted by silverraven View Post
    The lavadiver has promise but not enough lava to justify an entire build
    You've clearly never played with me...

    (The OP could tell you some stories.)
    Maelyrra on Argonessen: Old-school MonkSoul (Elf Mnk2/FvS18/Epic 3)

    Returning veteran ~ Casual player ~ Part-timer ~ Soloer

  6. #46
    Community Member Doomcrew's Avatar
    Join Date
    Oct 2006
    Posts
    528

    Default

    You could always call it the "Hasselhoff the Kende... err halfling
    build........
    You see in this world there's two kinds of people, my friend. Those with loaded guns, and those who dig. You dig.

  7. #47
    Community Member Iwinbyrollup's Avatar
    Join Date
    Apr 2010
    Posts
    155

    Default

    I have gone ahead and designed a Lifebard build. It's a 17 Cleric/3 Bard Swimcleric build. I've included information on the skills as well since they're a bit complex as they're focused around maximizing the gains during the Bard levels. Notably, you can flip Perform and UMD if you want to max UMD instead of Perform.

    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Lifebard 
    Level 20 Neutral Good Human Male
    (17 Cleric \ 3 Bard) 
    Hit Points: 286
    Spell Points: 1222 
    BAB: 14\14\19\24
    Fortitude: 14
    Reflex: 8
    Will: 17
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    22
    Dexterity             8                    10
    Constitution         14                    17
    Intelligence         12                    14
    Wisdom               14                    18
    Charisma             14                    18
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     4
    Bluff                 2                     4
    Concentration         6                    25
    Diplomacy             2                     4
    Disable Device        n/a                   n/a
    Haggle                6                     8
    Heal                  2                     6
    Hide                 -1                     0
    Intimidate            2                     4
    Jump                  7                    10
    Listen                2                     4
    Move Silently        -1                     0
    Open Lock            n/a                    n/a
    Perform               6                    27
    Repair                1                     2
    Search                1                     2
    Spot                  2                     4
    Swim                  7                    33
    Tumble                3                     4
    Use Magic Device      6                    18
    
    Level 1 (Bard)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Haggle (+4)
    Skill: Jump (+4)
    Skill: Perform (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Extend Spell
    Feat: (Selected) Toughness
    
    
    Level 2 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Swim (+1)
    
    
    Level 3 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Swim (+1)
    Feat: (Selected) Skill Focus: Swim
    
    
    Level 4 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Swim (+1)
    
    
    Level 5 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Swim (+1)
    
    
    Level 6 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Swim (+1)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 7 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+0.5)
    Skill: Swim (+1)
    
    
    Level 8 (Bard)
    Skill: Perform (+4)
    Skill: Swim (+1)
    Skill: Use Magic Device (+4)
    
    
    Level 9 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    Feat: (Selected) Power Attack
    
    
    Level 10 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    
    
    Level 11 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    
    
    Level 12 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    Feat: (Selected) Quicken Spell
    
    
    Level 13 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    
    
    Level 14 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    
    
    Level 15 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 16 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    
    
    Level 17 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    
    
    Level 18 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    Skill: Use Magic Device (+6)
    
    
    Level 20 (Cleric)
    Skill: Concentration (+1)
    Skill: Perform (+1)
    Skill: Swim (+1)
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Inspired Damage I
    Enhancement: Cleric Radiant Servant I
    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Improved Heal I
    Enhancement: Improved Heal II
    Enhancement: Improved Swim I
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Wisdom II
    Enhancement: Cleric Divine Might I
    Enhancement: Cleric Divine Might II
    Enhancement: Cleric Divine Might III
    Enhancement: Cleric Improved Turning I
    Enhancement: Cleric Wand and Scroll Mastery I
    Enhancement: Cleric Wand and Scroll Mastery II
    Enhancement: Cleric Wand and Scroll Mastery III
    Enhancement: Cleric Wand and Scroll Mastery IV

  8. #48
    Community Member Furare's Avatar
    Join Date
    Apr 2010
    Posts
    173

    Default

    As an addendum to the above post, I should mention that I already created one of his prototype Lifebards:

    Maelyrra on Argonessen: Old-school MonkSoul (Elf Mnk2/FvS18/Epic 3)

    Returning veteran ~ Casual player ~ Part-timer ~ Soloer

  9. #49
    Community Member evilgardengnome's Avatar
    Join Date
    Dec 2007
    Posts
    157

    Default

    Quote Originally Posted by doubledge View Post
    swimcleric must have good heal skill, in order to revive unconscious people in the water.
    The OP is not taking this build serious without max Listen ranks as well. swimming fast means nothing without the ability hear screaming, splashing, and bubbles popping.

  10. #50
    Community Member cardmj1's Avatar
    Join Date
    Feb 2007
    Posts
    0

    Default

    To the OP, OMFG! I don't know if I should pull you up on the guild ship and beat you for the damage you have done to mine and everyone else's keyboard or roll up a Lifeguard with you.

    <sniff>

    <searches thru the chest of drawers and pulls out a bikini> The water had better be warm!!!!

    Seriously, +1

  11. #51
    Community Member tekkentroop's Avatar
    Join Date
    Dec 2010
    Posts
    473

    Default

    This thread is very instructive, but lacks equipment suggestions so far.

    Of course the build cant wear armor, but goggles should be ok... a cloak would be useful but has to be unequipped before entering the water.

    Newbie question: Is there a Bikini in DDO?




    ah, and I think Amela Panderson would be a nice name for a female swimcleric... do elves have bonuses to swimming? Figure-wise, a human would be advantageous, though...

  12. #52
    Community Member Iwinbyrollup's Avatar
    Join Date
    Apr 2010
    Posts
    155

    Default

    Quote Originally Posted by tekkentroop View Post
    Newbie question: Is there a Bikini in DDO?
    I was thinking about this very question, although more in relation to my male swimcleric. It occurs to me that a swimcleric should never be wearing heavy armor, but even robes and outfits are too interfering. So yes, a swimcleric should always be in his or her undergarments. However, a few of the armor kits might provide a suitable suit for swimming. There is one in particular that makes the female characters look rather like belly dancers when used on...a robe, I think, although maybe it's an outfit. You might want to look into that one; although the long, flowing pants may obstruct swimming, it is still mostly functional as a swimsuit for a dedicated swimcleric. I forget the name of the specific armor kit though.
    Last edited by Iwinbyrollup; 02-22-2011 at 07:27 AM.

  13. #53
    Community Member Zogdor's Avatar
    Join Date
    Sep 2010
    Posts
    203

    Default

    I have a lowbie monk and barb (currently both level 5) that I'd run with you on Khyber, this toon sounds like he'd be fun to run with!
    Jackovall (Completionist Wizard - Life 23/23) -- Gilders PDK Tree build (Life 8/8) -- Zogdor PDK Rogue Mechanic (Life 10/10) -- Taykare Pure Warlock (Life 14/14) -- Sheo Bladeforged Rogue Mechanic (life 12/12) --
    Double Deviants

  14. #54

    Default

    Pure awesomeness

    I wonder what a 78 swim will be able to do in water? Will you be faster swimming than running? LOL I hope you do build this and let us know

    Oh and +1

  15. #55
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Posts
    8,366

    Default

    Quote Originally Posted by Iwinbyrollup View Post
    I was thinking about this very question, although more in relation to my male swimcleric. It occurs to me that a swimcleric should never be wearing heavy armor, but even robes and outfits are too interfering. So yes, a swimcleric should always be in his or her undergarments. However, a few of the armor kits might provide a suitable suit for swimming. There is one in particular that makes the female characters look rather like belly dancers when used on...a robe, I think, although maybe it's an outfit. You might want to look into that one; although the long, flowing pants may obstruct swimming, it is still mostly functional as a swimsuit for a dedicated swimcleric. I forget the name of the specific armor kit though.
    Some of the armor kits are pretty ... spare ... this is the Killer Leaf with Munchies on a human

    http://f00.inventorspot.com/images/S...ist_custom.jpg
    Ghallanda - now with fewer alts and more ghostbane

  16. #56
    Community Member tgu's Avatar
    Join Date
    Dec 2009
    Posts
    188

    Default

    There is times in life when something epic comes along that deserves epic status. This build, is epic status.
    Tguu-Thelanis

    Quotes:
    Quote Originally Posted by Phidius View Post
    You are much better off posting your own LFM, and building your own party. Otherwise, you are at the mercy of stupid.

  17. #57
    Community Member jakeelala's Avatar
    Join Date
    Mar 2006
    Posts
    1,796

    Default

    Quote Originally Posted by evilgardengnome View Post
    The OP is not taking this build serious without max Listen ranks as well. swimming fast means nothing without the ability hear screaming, splashing, and bubbles popping.
    This guy is incontrovertible. YOU MUST hae high or max ranks in Spot and Listen if you want to truly save lives in the water. I used to be a lifeguard. Plus it brings that much more flavor to the build.

    Also...

    Call it the Hasslehoff.
    good at business

  18. #58
    Community Member cardmj1's Avatar
    Join Date
    Feb 2007
    Posts
    0

    Default

    Quote Originally Posted by jakeelala View Post
    This guy is incontrovertible. YOU MUST hae high or max ranks in Spot and Listen if you want to truly save lives in the water. I used to be a lifeguard. Plus it brings that much more flavor to the build.

    Also...

    Call it the Hasslehoff.
    With clerics high wisdom scores and goggles of the eagle, high spot is assured.

  19. #59
    Community Member Furare's Avatar
    Join Date
    Apr 2010
    Posts
    173

    Default

    Quote Originally Posted by cardmj1 View Post
    With clerics high wisdom scores and goggles of the eagle, high spot is assured.
    I believe Listen is a Wisdom skill as well, right?
    Maelyrra on Argonessen: Old-school MonkSoul (Elf Mnk2/FvS18/Epic 3)

    Returning veteran ~ Casual player ~ Part-timer ~ Soloer

  20. #60
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Posts
    8,366

    Default

    Just an FYI - the new event should allow you to put +15 on a hat. A pirate hat.
    Ghallanda - now with fewer alts and more ghostbane

Page 3 of 7 FirstFirst 1234567 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload