Instead of ~4% chance of a DC 35ish disruption, change it for a lightning strike type attack vs undead. 600ish good damage, 2% chance to proc.
Instead of ~4% chance of a DC 35ish disruption, change it for a lightning strike type attack vs undead. 600ish good damage, 2% chance to proc.
Star Firefall
20 Rogue Assasin
Currently on life 42 of 42 (Final Life!)
I agree 100%
The bird of Hermes is my name, Eating my wings to keep me tame.
Thelanis
Toons: Diclonius, Sempresno, Slitmuno, Slitmdos, Slitmtres, Skyfe, Calcatrix, Marcosias, Sumona, Tarokian, Etc.
I never seen a save on a Greater disrupt. Not that that makes it any better.. But I dont believe there is one.
Interesting suggestion. I would be all for it!
Since it would only work on undead, it should be superior to Lightning when it works; 3-4% proc chance, or same proc chance with 700-900 damage.
Once that's done, /signed.
Or hell, just change Greater Disruption to Disruption with a higher save; as of right now, it's inferior to Disruption, which has a 5% chance of killing undead no matter what; as for undead that can actually fail the save on something besides a 1, Disruption is even better. DC 20 seems fair for a GS effect.
Let like stacking bonuses scale down tiers; i.e. wearing a +2 dodge/excep. item and a +2 dodge/excep. item currently is only +2; let the 2nd +2 item imitate a +1 item, giving you +3. Allow this for all stacking bonuses (Heal. Amp 30->20->10) Absorption (20->15->10)etc. Lowest tier bonuses (10 Heal Amp, 10 absorb, 1 dodge) do not scale down ever.
I’d go the full 5% for 1200 damage. The effect is so rediculously limited that it should be something nice.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
how about add a hightened disruption and upgrade the damage? against raidbosses and epcis, it does nice damage, otherwise, it does instakill
Even if it was simply Normal Disruption + Greater Undead Bane ...
Ghallanda - now with fewer alts and more ghostbane
although i like the effect as it is, since I do abbot so much I certainly wouldn't mind seeing it changed to something as a lightning strike effect with good damage instead of electric.
Proud member of Renowned, Thelanis server.
Agreed. It's kind of lame and stupid compared to just normal random disrupt weapons avail down to lvl 8..
Wait.. This place hates easy buttons. Um... Ok... Just remove normal disruption weapons from the game.
Then that crappy trip pos greensteel looks pretty good again.
It is only a single shard item anyway. And most people only made one for a raise dead clicky.
I don't even know.. Sarcasm meter still broken.
Wait, people use it for something other than a raise dead clicky?
Q&A is the business of pointing out others' failures. Optimists need not apply.
ohhhh, i thought you meant 600 good damage proc 8P
yeah, 250 is less than the incineration, and 2% is lower than that, but then it is better against undead than lit II (makes sense, after all, it is a triple holy weapon?)
if it only works against undead, i say tier 3 should strike with at least 600 yeah, and perhaps a little more often too then...
Agreed. It's unfortunate that "greater disruption" is actually less effective than plain old disruption. At high levels, regular disruption works 5% of the time. Greater fires significantly less often. At the very least, increase the proc rate to 5% to at least make it equal (and that's assuming no mobs save -- I haven't seen any saves, but it procs so infrequently it's hard to get a sense for the DC if there is one).
This would have to only work vs undead, otherwise it would be much better than lightning strike, as almost nothing is immune to light damage.
Just look at the epic wraps of endless night, I use them on my monk on basically everything except trash for which I use my stunners.
I remembered this old thread from around the time the shroud first came out just to demonstrate how long this has been annoying people. This definately should have received some attention by now, but it hasn't and probably will not unfortunately.
http://forums.ddo.com/showthread.php?t=140401
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