I am a huge fan of Tukaw's build and was thinking about how to make a human variant and abuse some of the divine power of Favored Soul. Here's a preliminary piece together of the basic build (assume similar gearing strategy to Tukaw's end build, but opting for non-docent options and such. I'm really just looking for input on the build itself and how to tweak it for better performance.

Here it is

Code:
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hukaw 
Level 20 Lawful Good Human Male
(2 Paladin \ 2 Monk \ 16 Favored Soul) 
Hit Points: 331
Spell Points: 1565 
BAB: 15\15\20\25\25
Fortitude: 27
Reflex: 23
Will: 24

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength             15                    22
Dexterity             8                    10
Constitution         14                    16
Intelligence          8                    10
Wisdom               12                    17
Charisma             18                    24

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               3                     8
Bluff                 4                     7
Concentration         6                    16
Diplomacy             4                     7
Disable Device       n/a                    n/a
Haggle                4                     8
Heal                  1                     4
Hide                 -1                     0
Intimidate            4                     9
Jump                  6                    21
Listen                1                     3
Move Silently        -1                     0
Open Lock            n/a                    n/a
Perform               n/a                   n/a
Repair               -1                     0
Search               -1                     0
Spot                  5                     7
Swim                  2                     6
Tumble               n/a                    1
Use Magic Device      n/a                  18

Level 1 (Monk)
Feat: (Past Life) Past Life: Sorcerer
Feat: (Human Bonus) Power Attack
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike


Level 2 (Paladin)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sunder
Feat: (Automatic) Trip


Level 3 (Favored Soul)
Feat: (Selected) Extend Spell
Feat: (Diety) Favored by the Sovereign Host
Feat: (Automatic) Magical Training
Spell (1): Divine Favor
Spell (1): Nightshield


Level 4 (Paladin)
Ability Raise: STR
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands


Level 5 (Monk)
Feat: (Monk Bonus) Lightning Reflexes
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation


Level 6 (Favored Soul)
Feat: (Selected) Weapon Focus: Slashing Weapons
Spell (1): Protection From Evil


Level 7 (Favored Soul)
Feat: (Automatic) Child of the Sovereign Host
Spell (1): Command
Enhancement: Follower of the Sovereign Host
Enhancement: Human Improved Recovery I
Enhancement: Way of the Patient Tortoise I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Racial Toughness I
Enhancement: Favored Soul Prayer of Life I
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Toughness I


Level 8 (Favored Soul)
Ability Raise: STR
Spell (2): Resist Energy
Enhancement: Human Adaptability Charisma I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Wisdom I
Enhancement: Favored Soul Toughness II


Level 9 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Feat: (Selected) Quicken Spell
Spell (2): Soundburst
Enhancement: Favored Soul Prayer of Incredible Life I
Enhancement: Favored Soul Energy of the Scion II


Level 10 (Favored Soul)
Spell (3): Mass Aid
Enhancement: Unyielding Sovereignty
Enhancement: Favored Soul Charisma II


Level 11 (Favored Soul)
Spell (2): Close Wounds
Spell (3): Prayer
Enhancement: Favored Soul Prayer of Life II
Enhancement: Favored Soul Life Magic III


Level 12 (Favored Soul)
Ability Raise: STR
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (4): Divine Power
Enhancement: Favored Soul Wisdom II


Level 13 (Favored Soul)
Spell (4): Freedom of Movement
Spell (3): Remove Curse
Spell (2): Hold Person
Enhancement: Human Greater Adaptability Wisdom I


Level 14 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Spell (5): True Seeing
Enhancement: Favored Soul Life Magic IV


Level 15 (Favored Soul)
Feat: (Selected) Maximize Spell
Spell (5): Mass Cure Light Wounds
Spell (4): Deathward
Spell (3): Cure Serious Wounds
Enhancement: Favored Soul Prayer of Incredible Life II
Enhancement: Favored Soul Toughness III


Level 16 (Favored Soul)
Ability Raise: STR
Feat: (Automatic) Beloved of the Sovereign Host
Spell (6): Blade Barrier
Enhancement: Favored Soul Prayer of Life III


Level 17 (Favored Soul)
Spell (6): Heal
Spell (5): Protection From Elements
Spell (4): Restoration


Level 18 (Favored Soul)
Feat: (Selected) Empower Healing Spell
Spell (7): Destruction
Enhancement: Favored Soul Prayer of Incredible Life III
Enhancement: Favored Soul Charisma III


Level 19 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Spell (7): Resurrection
Spell (6): Banishment
Spell (5): Greater Command
Enhancement: Favored Soul Toughness IV


Level 20 (Favored Soul)
Ability Raise: STR
Spell (8): Summon Monster VIII
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Wand and Scroll Mastery I