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Thread: Cleric VS FvS

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    Default Cleric VS FvS

    I see a lot of melee FvS but not many clerics. I have a TR cleric and I plan to TR to a cleric again. I like doing some melee but I am unsure how to plan the build. One thing I love about the cleric is the Turning and bursts. Why are the FvS more popular?

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    Quote Originally Posted by Xenik View Post
    I see a lot of melee FvS but not many clerics. I have a TR cleric and I plan to TR to a cleric again. I like doing some melee but I am unsure how to plan the build. One thing I love about the cleric is the Turning and bursts. Why are the FvS more popular?
    They get alot more sp to play with, wings, dr10 at 20 and resist feats that stack with protection.

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    Community Member Jaid314's Avatar
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    wings. also people tend to be more accepting of non-healbot FvS in some content.

    edit: oh, and also favored soul is just all around a lot tougher.

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    I was going to build my TR2 toon into a cleric that could solo and that would include some melee. I don't need to be a melee all-star but I would need to be able to kill something with a weapon. Would I be better off making a FvS? I really like the burst for free healin or for damging undead. I like the turn attempts also. Are you guys saying a FvS would be a much better choice? Don't think of this as a toon that once I get level 20 I will be good for raids. DR 10 at lvl 20 means nothing. The day I hit 20 I will be TRing again. I love the 1-20 game.

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    Community Member sweez's Avatar
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    Quote Originally Posted by Xenik View Post
    DR 10 at lvl 20 means nothing.
    Uh, yeah, it does.
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    Community Member Kamo's Avatar
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    Fvs are like clerics on speed, and that is without pres.

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    Quote Originally Posted by Xenik View Post
    I was going to build my TR2 toon into a cleric that could solo and that would include some melee. I don't need to be a melee all-star but I would need to be able to kill something with a weapon. Would I be better off making a FvS? I really like the burst for free healin or for damging undead. I like the turn attempts also. Are you guys saying a FvS would be a much better choice? Don't think of this as a toon that once I get level 20 I will be good for raids. DR 10 at lvl 20 means nothing. The day I hit 20 I will be TRing again. I love the 1-20 game.
    In my opinion FVS only get better than clerics at 20 , thats when the DR kicks in .

    My favourite builds are either 17/2/1 Cleric/Monk/Fighter or 17/2/1 Cleric/Monk/Rogue .

    FvS are clunky to level up as well as it takes a while to get all the basic spells you would like to have , search up the Valiance 2 build for some ideas

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    Community Member sweez's Avatar
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    Quote Originally Posted by bryanmeerkat View Post
    In my opinion FVS only get better than clerics at 20 , thats when the DR kicks in .
    17 = wings. Wings are bliss.
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    Quote Originally Posted by sweez View Post
    Uh, yeah, it does.
    Read the post again , hes going for a TR life . Nothing at level 20 matters as he wont be playing at level 20

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    Free cure light enhanced by meta feats. Not bad. The DR 10 does mean something, pair it with a DR item and a shield and you have an effective way of reducing incoming damage some time to nill.

    Once Clerics run out of turns and SP, no more healing.

    FvS - healing indefinately unless they pick a different Capstone.

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    Quote Originally Posted by bryanmeerkat View Post
    Read the post again , hes going for a TR life . Nothing at level 20 matters as he wont be playing at level 20
    I believe you need to read the post again. He stated that the DR 10 he gets is pointless.

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    Quote Originally Posted by Kamo View Post
    I believe you need to read the post again. He stated that the DR 10 he gets is pointless.
    I would say YOU need to learn to read. He said he would TR the second he hit 20, so the DR10 IS POINTLESS.(Since he would not be playing with it, due to the simple fact that he TR'S the second he gets it)

    Why do some people need everything slowly and carefully explained?

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    Quote Originally Posted by Kamo View Post
    I believe you need to read the post again. He stated that the DR 10 he gets is pointless.
    No again, reading comp for win .

    Quite clearly he says the DR 10 at 20 means nothing to him . Because he wont be playing at level 20 .

    verbatim

    DR 10 at lvl 20 means nothing. The day I hit 20 I will be TRing again.

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    Community Member sweez's Avatar
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    Now that I read it again, it's possible he meant that DR 10 at level 20 is pointless since he won't actually be level 20 long enough for it to matter, he just worded it in a weird way. My bad if that's the case.
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    Thanks for the posts guys but please do keep in mind I will not run 1 adventure with this toon at level 20. Please remember that when posting.

    Don't tell me how awesome a FvS will be at level 20 b/c when I hit level 20-boom I will be TR and level 1 again. Here are some class/race break downs so if anyone can give me pros/cons I would be so appreciative. (I've never played a FvS)

    Cleric 20 (I like pure builds b/c you get the good stuff ASAP)
    Cleric/Monk 18/2 (I like the evasion and AC) (would reflex be high enuff to matter?)
    FvS 20 (I'm far from sold they are better than clerics)

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    Clerics have 2 main stats Wis and Con.
    Not much left for stat points for Str after Wis and Con.

    Melee FVS Con and Str, Cha is a dump stat (start at 10 Cha).
    Even with a starting Cha of 10 you should be able to get over 2500 SP on your FVS.
    +2 Cha tome + 6 Cha item +1/+2 except Cha gets you to 19.

    THF FVS, level ups in Str, +9 str item (+1 and +2 except) = you do more damage and hit more.

    FVS Wings = Win.
    Vazkor - Vazcor - Vaskor - Tambor - Tamborr - Zarkor
    SOME DAYS THE DRAGON WINS!

  17. #17
    Community Member Kamo's Avatar
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    Reading comp? He stated that the DR 10 i get at 20 is pointless. then continued on by saying he would be tring, maybe if it was structured correctly i would've understood the first 3 times I read it.

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    Community Member Kamo's Avatar
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    Quote Originally Posted by Xenik View Post
    Thanks for the posts guys but please do keep in mind I will not run 1 adventure with this toon at level 20. Please remember that when posting.

    Don't tell me how awesome a FvS will be at level 20 b/c when I hit level 20-boom I will be TR and level 1 again. Here are some class/race break downs so if anyone can give me pros/cons I would be so appreciative. (I've never played a FvS)

    Cleric 20 (I like pure builds b/c you get the good stuff ASAP)
    Cleric/Monk 18/2 (I like the evasion and AC) (would reflex be high enuff to matter?)
    FvS 20 (I'm far from sold they are better than clerics)
    Fvs are still more elite up to 20 because they get wings at 17 and still have much more sp. The capstone and the free mass cure light is just an added bonus, and they are not a make or break for the class

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    Ok, so if I did go FvS and put all points into STR and Con (love that idea) I would be a decent melee with my spell points put into buffing healing?

    Here are reasons I love the cleric and then maybe some FvS can tell me what you loved about leveling your FvS

    1. Will saves are incredible. Very nice to have.
    2. Since Wis is primary stat for me I have very high DCs.
    3. The bursting ability
    4. The turn undead (might even take sacred might on the TRx2)

    Things I do not love
    1. My low reflex.
    2. I seem to get knockdown easily.


    Ok, Also, my original cleric and my TR1 are not good melee combatants. My TR cleric is at least minimum melee whereas the original cleric had STR 8.

    OK FVS-what do you love about being TR 1-19 (lets exclude discussions about level 20 awesomeness for either class)

  20. #20
    Community Member sweez's Avatar
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    Quote Originally Posted by Xenik View Post
    Thanks for the posts guys but please do keep in mind I will not run 1 adventure with this toon at level 20. Please remember that when posting.
    Okay, let's view it from that perspective then.

    Clerics before cap:
    -Burst at 6, aura at 12. Powerful, although somewhat pre-req costly.
    -Spells 1 level earlier. Meaning BB at 11 and the possibility of taking 3 splash levels and still having Mass heal.
    -Ability to swap out spells at shrines.

    FvS before cap:
    -Three stacking elemental resists at 5, 10, 15.
    -More SP to play with.
    -Jump as a class skill.
    -Free weapon proficiencies without splashing (mostly weak weapons, but still).
    -Better save progression.

    Last but not least - if this is a toon you plan to TR as soon as it hits 20, FvS passive PL feat is much more useful if you plan to TR it into something with a blue bar.
    Comfortably [d|n]umb

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