This is my first truly selfbuilt toon. I wanted to give the Arcane archer a chance and was set on elf and 11 lvls of ranger from the start. That would take care of the AA portion of the build. Then i thought about the 9 remaining levels, what class combination would give me something useful. Bards are really unappreciated class and the usual split of 14/16 lvl obviously wasnt gonna work here. But 8 levels would give useful buffs (haste,rage,blur,rage and good hope mainly), +5/+6 tohit/dam song, umd and fascinate. 9 levels would have given nothing so i went with 1 fighter level for the feat, haste boost and toughness enhancement.
So 11/8/1 ranger/bard/fig. I have leveled him to 18 and im eagerly waiting for lvl 19 for haste/displacement and 20 for the +5/6 song. He is quite a late bloomer but been easy enough to level. I have mainly gone pewpewing with guildies and melee with pugs. I put all level ups in str and took IC: piercing and use rapiers or heavy picks. Tohit has been a slight problem atleast with picks, its a little better with rapiers(need to get some weapons of +5 like gs).
And here is the build, he has worked for me but im willing to take suggestions to improve him (maybe for his next incarnation). I didnt bother to spend skill points in creator but all crucial skills are maxed and he is gonna end up with over 40 umd (gh+head+shroud cha item+bunny hat).
Final hitpoints will be a little over 400 with gear and draconic vitality (and permaraged). Sps will be a little excessive at about 800. Will hit 450 hp when i can craft my minII hp item and wear it.
Code:Character Plan by DDO Character Planner Version 3.8.0 DDO Character Planner Home Page Level 20 True Neutral Elf Male (1 Fighter \ 11 Ranger \ 8 Bard) Hit Points: 288 Spell Points: 365 BAB: 18\18\23\28\28 Fortitude: 14 Reflex: 20 Will: 9 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 23 23 Dexterity 18 20 24 Constitution 14 16 16 Intelligence 10 12 12 Wisdom 8 10 10 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 8 20 Bluff -1 0 Concentration 6 26 Diplomacy -1 0 Disable Device n/a n/a Haggle 3 4 Heal -1 0 Hide 4 7 Intimidate -1 2 Jump 3 8 Listen -1 2 Move Silently 4 7 Open Lock n/a n/a Perform 3 23 Repair 0 1 Search 0 3 Spot -1 25 Swim 3 6 Tumble n/a 8 Use Magic Device 3 23 Level 1 (Bard) Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Dismiss Charm Feat: (Automatic) Elven Keen Senses Feat: (Automatic) Enchantment Save Bonus Feat: (Automatic) Fascinate Feat: (Automatic) Heroic Durability Feat: (Automatic) Immunity to Sleep Feat: (Automatic) Inspire Courage Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Longbow Feat: (Automatic) Martial Weapon Proficiency: Longsword Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Elemental Feat: (Automatic) Bow Strength Feat: (Automatic) Defensive Fighting Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Sunder Feat: (Automatic) Trip Feat: (Automatic) Wild Empathy Level 3 (Ranger) Feat: (Selected) Weapon Focus: Ranged Weapons Feat: (Automatic) Rapid Shot Feat: (Automatic) Two Weapon Fighting Level 4 (Ranger) Feat: (Automatic) Diehard Level 5 (Ranger) Level 6 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Feat: (Selected) Point Blank Shot Level 7 (Ranger) Feat: (Automatic) Improved Two Weapon Fighting Feat: (Automatic) Manyshot Level 8 (Ranger) Feat: (Automatic) Improved Wild Empathy Level 9 (Ranger) Feat: (Selected) Improved Critical: Ranged Weapons Level 10 (Ranger) Feat: (Automatic) Evasion Level 11 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 12 (Ranger) Feat: (Selected) Improved Critical: Piercing Weapons Feat: (Automatic) Greater Two Weapon Fighting Feat: (Automatic) Improved Precise Shot Feat: (Automatic) Precise Shot Level 13 (Fighter) Feat: (Fighter Bonus) Power Attack Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Tower Shield Proficiency Level 14 (Bard) Level 15 (Bard) Feat: (Selected) Extend Spell Feat: (Automatic) Inspire Competence Level 16 (Bard) Level 17 (Bard) Level 18 (Bard) Feat: (Selected) Weapon Focus: Piercing Weapons Feat: (Automatic) Suggestion Level 19 (Bard) Level 20 (Bard) Feat: (Automatic) Improved Inspire Courage Enhancement: Fighter Haste Boost I Enhancement: Ranger Skill Boost I Enhancement: Ranger Sprint Boost I Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Bard Extra Song I Enhancement: Bard Extra Song II Enhancement: Bard Inspired Attack I Enhancement: Bard Inspired Attack II Enhancement: Bard Inspired Bravery I Enhancement: Bard Inspired Bravery II Enhancement: Bard Inspired Damage I Enhancement: Bard Inspired Damage II Enhancement: Bard Lingering Song I Enhancement: Bard Lingering Song II Enhancement: Bard Warchanter I Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Aerenal Elf Melee Attack I Enhancement: Aerenal Elf Melee Damage I Enhancement: Elven Ranged Attack I Enhancement: Elven Ranged Attack II Enhancement: Elven Ranged Damage I Enhancement: Elven Ranged Damage II Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Bard Energy of the Music I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Toughness I Enhancement: Bard Wand and Scroll Mastery I Enhancement: Bard Wand and Scroll Mastery II