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  1. #1
    Community Member Dispel's Avatar
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    Arrow Remove Renown Bonus - Implement Decay

    Right now, there are guilds with only 6 members that have reached level 90+. This is because they're getting q 300% renown bonus. There are guilds that run just as much as they do, but have more people and are lower level.

    My suggestion is to remove Renown Bonus! That's right, everyone gets the same standard renown amount.

    BUT larger guilds will gain a higher decay, smaller guilds will have a lower decay.

    This would mean all guilds would have a harder time leveling up, but the renown cost per level could easily be cut in half! What would this change do? Smaller guilds would still have an advantage, but they won't get 4,000 Renown from a Legendary Victory.

    Larger guilds want an advantage of having more people? They gain more decay. Smaller guilds can't exploit the system by merely being smaller. This way, everyone gets exactly what they work for.

  2. #2
    Community Member kudoma's Avatar
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    If you remove renown bonus you focus on larger guilds with more people that can build renown faster. For guilds who like to remain small do to the over abundance of drama , they wouldn't be able to compete. The decay could be offset this the same way small guilds advance , larger guilds would see a less percentage of decay than the smaller guild.
    Last edited by kudoma; 07-16-2011 at 05:50 PM.

  3. #3
    Community Member articwarrior's Avatar
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    Quote Originally Posted by kudoma View Post
    If you remove renown bonus you focus on larger guilds with more people that can build renown faster. For guilds who like to remain small do to the over abundance of drama , they wouldn't be able to compete. The decay could be offset this the same way small guilds advance , larger guilds would see a less percentage of decay than the smaller guild.
    got it! so start off as a large guild then when around level 60 kick everyone!
    Khyber - Nuic (TR), Zapn (TR), Alixer, Nuiq

  4. 07-16-2011, 06:01 PM


  5. #4
    Community Member JasonJi72's Avatar
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    Please do not suggest such a thing. I have a small guild, and we have been stuck in the mid 30's for forever. If anything, the decay needs to be reduced. I would really like to get a bigger ship someday.
    Jyn... Kender... Thelanis

    *Insert clever comment here*

  6. 07-16-2011, 06:09 PM


  7. 07-16-2011, 06:14 PM


  8. #5
    Community Member Battery's Avatar
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    /not signed

    There are people who prefer smaller guilds without the drama of a larger guild and even with the small guild bonus they don't level up much faster than larger ones.
    "Those who believe in telekinetics raise my hand"-Kurt Vonnegut

  9. 07-16-2011, 06:24 PM


  10. #6
    Community Member Chai's Avatar
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    The bonus isnt the issue, the decay is the issue. If larger guilds hit level 60 and arent right back to 1/3 of the way through 59 in a few hours, theyd have no problem leveling.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  11. #7
    Community Member DrNuegebauer's Avatar
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    Why is it an issue for you that certain small guilds level up really fast?

    (i) if you feel like you want to be a higher level, try making a 6 man guild yourself?

    OR

    (ii) if you can't handle the idea of being small, because it means you'd have to pug it all the time then consider what these smaller guilds go through.

    Ultimately it's not a competition unless you make it one. And the way to "win" is to be in a 6 man guild (if you're looking for max guild level that is). Otherwise, enjoy being in a larger guild and the benefits that brings.

  12. #8
    Hero Gkar's Avatar
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    The renown bonus is there for a good reason, and its not the problem.

    The problem is in the punitive decay rate for large guilds. Just as very small guilds need help, very large guilds shouldn't be punished one for one for their size either, at least not at L50+ where the decay is stupid high.

  13. #9
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    Perhaps a way to help would be to not let guild level decrement via decay. So if you were level 60 and your entire guild took the month off you would remain 60.

    Departures would/could still be processed as normal.

  14. 07-16-2011, 06:58 PM


  15. 07-16-2011, 07:00 PM


  16. #10
    Community Member Chazzie's Avatar
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    Thumbs down No !!!

    Quote Originally Posted by Dispel View Post
    Why not?
    No need to explain ~ Please move on & play the game a bit more before you throw stuff like this out here
    ~~The House of Caedes~~Thelanis Server~~Krune~~Krunex~~Krunem~~Krunez~~ & many more " You can have my Dwarven Axe ,When you pry it out of my cold dead hand"~~" May your foes lay at your feet & your coffers be full"~~

  17. #11
    Community Member Dysmetria's Avatar
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    Quote Originally Posted by Dispel View Post
    Right now, there are guilds with only 6 members that have reached level 90+. This is because they're getting q 300% renown bonus. There are guilds that run just as much as they do, but have more people and are lower level.
    If all the characters in the larger guilds were running just as much as all the characters in the smaller guilds, then the larger guilds would be in the 90s too. The problem is not the bonus or the amount of decay, it is all the members of the large guild that only play a few hours a week and do not earn as much renown as the players in those small guilds to offset the bonus and decay.

  18. #12

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    oboy...

    Why me?


    Coming from a small guild...NO. As for the large guild stuff, I do not know, so I will not comment on that. If I earned it by crawling 5 people to the 40's then we deserve it.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  19. #13
    Community Member karnokvolrath's Avatar
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    Why would you want to do that? I like smaller tight nit guilds. Id rather have the family feel, then the ..army feel.
    Gasoline(tr) Favored Soul - 5th Life
    Deadwall(tr) - Soul Survivor - 2nd Life
    Gasolinex - Pale Master
    Gasomatic Systematic - Bard

  20. #14
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    The reason you see small guilds with high levels isn't because they are small and have a large bonus there
    are tons of small guilds that can't get past 45. It's not that small guilds level so much faster it's that the guilds
    that level fast are usually hardcore thus selective and thus small.
    Remember correlation does not imply causation.

  21. #15
    Community Member IBCROOTBEER's Avatar
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    /not signed ...

    This is a terrible idea ... small guilds would lose all ability to grow if this happened...
    For a small guild, the amount of renown required to level is rediculous if not for the small guild bonus.
    Decay is the problem that larger guilds have. The multiplier that is applied to their account size causes decay to be rediculously high. This causes many large guilds to plateau and not be able to move beyond a certain point. Smaller guilds that are highly active do not feel this as badly; however, smaller guilds that have regular more casual players still feel the decay crunch every day and eventually plateau as well.
    Sarlona - The Silent Accord
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  22. #16
    Community Member Mister_Peace's Avatar
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    *sigh*

    The renown bonuses and decay rates encourage exactly the behavior the devs want. Yes, this is one area where the implementation has perfectly executed the goal.

    The devs want people who join large guilds to gain mid-level (50-70) quickly, and stay there relatively easily.

    They also want people who form small groups and are committed to the long grind to eventually reach the highest level possible.
    Quote Originally Posted by havokiano View Post
    you are boring. And you rosik a lot. bye.
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    With the amount of facepalming we do, it's a wonder DDO players have any noses left.

  23. #17
    Community Member Ugumagre's Avatar
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    1) I have a small guild, it takes FOREVER to advance.

    2) Lets see, what would Turbine probably like:

    a) A few large guilds that spend astral diamonds buying a few ships
    b) A lot small guilds that spend astral diamonds buying a lot of ships

    Option "a" or option "b"...gosh, I dont know, I am an agricultural engineer, I have no idea about economy...
    Goat, Sammich, Poultry

  24. #18
    Hero JOTMON's Avatar
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    Remove guild decay multipliers.

    Associate guild renown with players, as people leave or are ousted their renown is removed from the guild, but as people are added they bring with them a portion of any guild renown they have earned to date.

    Unfortunately large guilds are penalized for being large, typically large guilds have more casual players, and with guild decay are usually ousted or asked to leave to go to other small guilds or secondary ships to reduce the guild decay impact.

    Small guilds are bonused to the point where it makes more sense to run small power gaming guilds than larger guilds with friends, casual gamers and others..
    Argo: Degenerate Matter - 200
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  25. #19
    Community Member Synnestar35791's Avatar
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    Exclamation 37 Character = 1 Man Guild.....

    Guess What... Their Rules, they made them, & I'd tell ya "Get Members to LOG THEIR CHARACTERS..." Plain & Simple, OR BOOT out the loafers... - that simple... It's callus, but the game and it's players WANT players playing... Idle toons do NO ONE any good... A natural disaster preventing logon is understandable... but NOT logging on... NO EXCUSE....


    Quote Originally Posted by Dispel View Post
    Right now, there are guilds with only 6 members that have reached level 90+. This is because they're getting q 300% renown bonus. There are guilds that run just as much as they do, but have more people and are lower level.
    Quote Originally Posted by Dispel View Post

    My suggestion is to remove Renown Bonus! That's right, everyone gets the same standard renown amount.

    BUT larger guilds will gain a higher decay, smaller guilds will have a lower decay.

    This would mean all guilds would have a harder time leveling up, but the renown cost per level could easily be cut in half! What would this change do? Smaller guilds would still have an advantage, but they won't get 4,000 Renown from a Legendary Victory.

    Larger guilds want an advantage of having more people? They gain more decay. Smaller guilds can't exploit the system by merely being smaller. This way, everyone gets exactly what they work for.

  26. #20
    Community Member Hendrik's Avatar
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    Quote Originally Posted by DoctorWhofan View Post
    oboy...

    Why me?


    Coming from a small guild...NO. As for the large guild stuff, I do not know, so I will not comment on that. If I earned it by crawling 5 people to the 40's then we deserve it.
    I can and can testify that Decay L80, for us is 107k. L81 it jumps 27K to 130k a day.

    For Large Guilds, IMO, it is the ADDITIONAL 10 accounts that are counted that is the real painful part. If there was to be any changes to Decay, I would like to see that extra 10 Accounts eliminated in Decay calcs for starters for Large Guilds.

    Secondly, I would like to see a new threshold added; a way to remove VERY old accounts that will not count as Recent Departs.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

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