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    Community Member manumase's Avatar
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    Sep 2009
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    Default Jowy 36 pts (with 32, and 34 variations)

    this is going to be my next life, also done 32 and 34 for any that want to try it, tring monk into monk is a must imo. the past life makes them more powerful, 32 pointer = 2d10 at 20, TR monk with pl at 20 = 2d12, may not sound like much, but wait till you see it in action, and add either garments of equilibrium, or jidz in earth

    AP are listed with highest tier i would take, alot of give can happen here but i would take atleast these enhancements

    All Level ups go into strength unless 32 pointer, (in which last point goes into wisdom) (i wouldnt recommend 20 pointers, i just couldnt get it to fit)

    also luck of heroes qualifies for shintao should people want to try it, all they need to do is change monk philosophy

    Why faithful hound? quite simple, it lets you keep power attack on for longer

    Level 20 Lawful Good Half-Elf Male
    (20 Monk)
    Hit Points: 292
    Spell Points: 0
    BAB: 15\15\20\25\25
    Fortitude: 16
    Reflex: 16
    Will: 19

    Starting
    Abilities Base Stats
    (36 Point) (Level 1)
    Strength 16
    Dexterity 15
    Constitution 15
    Intelligence 8
    Wisdom 16
    Charisma 8

    Starting
    Abilities Base Stats
    (34 Point) (Level 1)
    Strength 16
    Dexterity 15
    Constitution 14
    Intelligence 8
    Wisdom 16
    Charisma 8

    Starting
    Abilities Base Stats
    (32 Point) (Level 1)
    Strength 16
    Dexterity 15
    Constitution 14
    Intelligence 8
    Wisdom 15
    Charisma 8


    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Wisdom used at level 7

    Level 1
    (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
    (Monk Bonus) Toughness
    Two Weapon Fighting


    Level 2
    (Monk Bonus) Dodge


    Level 3
    Past Life: Disciple of the Fist (toughness if not TR)
    (Monk Path) Path of Inevitable Dominion: Fists of Darkness

    Level 6
    Luck of Heroes
    (Monk Bonus) Stunning Fist

    Level 9
    Improved Two Weapon Fighting

    Level 12
    Improved Critical: Bludgeoning Weapons

    Level 15
    Greater Two Weapon Fighting

    Level 18
    Power Attack


    Monk Serenity
    Improved Rogue Dilettante II
    Human Adaptability Strength I
    Human Greater Adaptability Wisdom I
    Way of the Faithful Hound IV
    Touch of Death
    Fists of Iron
    Monk Ninja Spy II
    Master of Stone
    Grandmaster of the Sun
    Racial Toughness II
    Improved Jump II
    Improved Tumble II
    Monk Wisdom III
    Last edited by manumase; 02-08-2011 at 01:31 PM.

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