Page 4 of 4 FirstFirst 1234
Results 61 to 78 of 78

Thread: Epic GH

  1. #61
    Community Member Xenus_Paradox's Avatar
    Join Date
    Aug 2009
    Posts
    0

    Default

    I agree that Restless Isles is the most likely candidate for an existing raid-containing pack to become Epic. 3BC is probably the most likely non-raid-containing pack.

    And both would be frickin' awesome if done right.
    Quote Originally Posted by Visty View Post
    if you want a challange, grab 5 strangers, park them at the quest entrance and then solo the quest

    if you want even more challange, let those 5 help you

  2. #62
    Community Member NexEverto's Avatar
    Join Date
    Oct 2009
    Posts
    78

    Post

    Quote Originally Posted by sephiroth1084 View Post
    Hahaha! That would be pretty hilarious if our complains about the Turbine hamster dying were replaced by complaints about the Turbine kangaroo taking a nap or something.
    Hmm, more likely the Kangaroo is off fighting crime and saving the day, if you believe the Australian 60s TV Show "Skippy the Bush Kangaroo"...

    Quote Originally Posted by Eladrin View Post
    It's not done. Gianthold was our internal testbed for epic. Nothing in there is balanced correctly, and the encounters still need a bunch of work.
    Hmm, I guess that the reason some Epic Gianthold items accidentally leaked into the Compendium are looking like the base versions, but +6 and with two augment slots... Is it likely that Epic Gianthold will ever be released? If it was the testbed for all Epics I can imagine it turned out slightly more problematic than you had have hoped, but still, to me just because it was the testbed makes me want it more.

    And, Eladrin, you can have a Kangaroo too. You and Fernando can have Kangaroo races whenever you feel like it. Oh I'm so going to drag this off topic...
    || Arari - Cleric Rogue || Athyria - Satanic Mechanic || Ethirial - Arcane Archer || Tiarinlasa - Spell Singer || Zirron - Divine Avenger ||


  3. #63
    Community Member Mr_Tank's Avatar
    Join Date
    Nov 2006
    Posts
    0

    Default

    Quote Originally Posted by NexEverto View Post
    Hmm, I guess that the reason some Epic Gianthold items accidentally leaked into the Compendium are looking like the base versions, but +6 and with two augment slots...
    Look at the base damage and crit profile. Think esos but one handed and you don't have to spend a feat to use it.
    Last edited by Mr_Tank; 03-25-2011 at 12:02 AM.

  4. #64
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Quote Originally Posted by Eladrin View Post
    It's not done. Gianthold was our internal testbed for epic. Nothing in there is balanced correctly, and the encounters still need a bunch of work.
    Hopefully this thread has convinced you that at least the Tor would be worthwhile putting that work into.

    I for one would love to do the three best dragon fights in the game again, at a difficulty appropriate for geared level 20 veteran players. I remember how much fun wiping to the white dragon was when I was a 14th level newbie, fond memories indeed.


    Oh and you can tell the higher ups - epic GH will probably sell a lot of store mana pots and LR/TR tokens.
    Last edited by sirgog; 03-25-2011 at 04:37 AM.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  5. #65
    Community Member NexEverto's Avatar
    Join Date
    Oct 2009
    Posts
    78

    Post

    Quote Originally Posted by Mr_Tank View Post
    Look at the base damage and crit profile. Think esos but one handed and you don't have to spend a feat to use it.
    No, I agree that particular weapon isn't bad, the x4 is a nice addition to it. But still, they still seem a little under loved, it could just be me, but I have the feeling that Epic Tor would be tougher than Epic VoN6... Though, I could be wrong. (And don't really want to have a debate about it. XD)
    || Arari - Cleric Rogue || Athyria - Satanic Mechanic || Ethirial - Arcane Archer || Tiarinlasa - Spell Singer || Zirron - Divine Avenger ||


  6. #66
    Community Member Vengeance777's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    [quote=NexEverto;3672224, it could just be me, but I have the feeling that Epic Tor would be tougher than Epic VoN6... Though, I could be wrong. (And don't really want to have a debate about it. XD)[/quote]

    Having to time killing of both giants and dragons simultaneously would be a challenge on epic especially if they have an insane amount of hitpoints.

    Ice in particular would be interesting with the giant constantly dispelling the party and throwing epic cometfalls.

    Would be fun to try though. And I really want to see more Epic Dragonscales added to the game.
    Server: Orien
    Guild: Over Raided
    Toons: Phasma - Swashbuckler ; Ceroni - Acrobat ; Selina Air Savant ; Cachin - Artificer

  7. #67
    Community Member Xenus_Paradox's Avatar
    Join Date
    Aug 2009
    Posts
    0

    Default

    Quote Originally Posted by Mr_Tank View Post
    Look at the base damage and crit profile. Think esos but one handed and you don't have to spend a feat to use it.
    Haha wow. I've seen Epic Allegiance before but missed the x4 crit. 2 of these with Silver in the red slot + Capstone TWF pally = WHERE IS YOUR GOD NOW, MONSTERS?
    Quote Originally Posted by Visty View Post
    if you want a challange, grab 5 strangers, park them at the quest entrance and then solo the quest

    if you want even more challange, let those 5 help you

  8. #68
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Quote Originally Posted by Vengeance777 View Post
    ...
    Would be fun to try though. And I really want to see more Epic Dragonscales added to the game.
    This.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  9. #69
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by sirgog View Post
    Hopefully this thread has convinced you that at least the Tor would be worthwhile putting that work into.

    I for one would love to do the three best dragon fights in the game again, at a difficulty appropriate for geared level 20 veteran players.
    HELL YES!


    Separately, the khopesh looks uber, if kind of boring, and I'd have hoped that the devs would have learned after the ESoS (apparently they didn't learn after the SoS) that messing around with the crit profile of a weapon to make it the best in class is incredibly problematic. Tagging a ton of effects onto a weapon, the way greensteel does, is easier to balance, because it doesn't really scale with other sources of damage. Khopeshes are ahead of other weapons in a general way. This would likely be ahead of all other khopeshes, and that much farther ahead of all other weapons, and would simply pull farther and father ahead as more damage sources get added to multiplicative damage. Bad move in my opinion.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  10. #70
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Quote Originally Posted by sephiroth1084 View Post
    HELL YES!


    Separately, the khopesh looks uber, if kind of boring, and I'd have hoped that the devs would have learned after the ESoS (apparently they didn't learn after the SoS) that messing around with the crit profile of a weapon to make it the best in class is incredibly problematic. Tagging a ton of effects onto a weapon, the way greensteel does, is easier to balance, because it doesn't really scale with other sources of damage. Khopeshes are ahead of other weapons in a general way. This would likely be ahead of all other khopeshes, and that much farther ahead of all other weapons, and would simply pull farther and father ahead as more damage sources get added to multiplicative damage. Bad move in my opinion.
    The eSOS was a bit more over the top tho. Consider how it is now:

    +10 - best to-hit in game by a big margin
    5d6+10 - best base damage in game by a big margin
    18/x3 - equal best crit profile in game
    (and previously it was even more silly)

    OTOH, base SOS has the same crit profile, yet while it's a pretty powerful weapon from 10-16 or so, it's not used as an endgame weapon at all.

    Crits are fun IMO (as are vorpal damage procs) - I'd actually like to see most endgame weapons have impressive crit profiles, and endgame content balanced around the assumption that players have these weapons.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  11. #71
    Community Member Dendrix's Avatar
    Join Date
    Nov 2009
    Posts
    1,047

    Default

    Quote Originally Posted by Shade View Post
    A) Not done - no plans to ever complete.
    Or
    B) Not done - working on it now.
    What if they hope to release it in the future and aren't working on it right now.

  12. #72
    Community Member Thaxlsillyia's Avatar
    Join Date
    Aug 2010
    Posts
    363

    Red face

    yosh! need my epic vent bracers, head of good fortune and epic treason (15% critic, metalline, backstab 10, "improved deception?", 60% threat), slot for holy... any rogues dweam...
    Last edited by Thaxlsillyia; 03-25-2011 at 11:38 AM.

  13. #73
    Community Member Mr_Tank's Avatar
    Join Date
    Nov 2006
    Posts
    0

    Default

    Epic madstone rod. Nothing else maters.

  14. #74
    Community Member Auran82's Avatar
    Join Date
    Mar 2006
    Posts
    151

    Default

    Quote Originally Posted by Mr_Tank View Post
    Epic madstone rod. Nothing else maters.
    Wrong.

    Nothing will compare to epic head.

  15. #75
    Community Member xPhoxhoundx's Avatar
    Join Date
    Mar 2008
    Posts
    0

    Default

    Quote Originally Posted by GoldyGopher View Post
    Dear Devs,

    With Update 8, patch 1; would it be possible to turn on Epic Gianthold, at least TOR and um the Reaver.

    The lack of new content, especially at the high end, is really hurting the attention spans of those who have been around a while. As Epic TOR was available after a recent Update we know that it is available and could essential be turned on with a flick of a switch. So with at least the TOR available on EPIC (on a toggle) it would be really nice to have it turned on giving the bored players something to do.

    I realize that not everyone runs Epic and this really doesn't help non-capped toons, but it would be better than nothing.

    Thanks for your consideration in the matter.
    /not signed - quit recycling old content.

  16. #76
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by sirgog View Post
    The eSOS was a bit more over the top tho. Consider how it is now:

    +10 - best to-hit in game by a big margin
    5d6+10 - best base damage in game by a big margin
    18/x3 - equal best crit profile in game
    (and previously it was even more silly)

    OTOH, base SOS has the same crit profile, yet while it's a pretty powerful weapon from 10-16 or so, it's not used as an endgame weapon at all.
    I'm not sure why it isn't, actually. If you have a big enough damage bonus the base SoS is actually ahead of a Lit II I believe. In any case, I still think that, even after the first nerf to the thing, it is in need of adjustment. For a generalist weapon, it is number # in too many categories and situations.

    Crits are fun IMO (as are vorpal damage procs) - I'd actually like to see most endgame weapons have impressive crit profiles, and endgame content balanced around the assumption that players have these weapons.
    That's one way of balancing it, but the devs should probably go back and adjust all the epic weapons' stats to reflect this. Although, if they do this, don't we end up with the same problem, except where the epic weapons are a clear step above non-epics? I mean that the epic weapons that had the best crit profiles before will remain dominant relative to the other boosted epic weapons, if they all get boosted in the same way, but will be even farther ahead of non-epic weapons.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  17. #77
    Community Member Mr_Tank's Avatar
    Join Date
    Nov 2006
    Posts
    0

    Default

    Quote Originally Posted by Auran82 View Post
    Wrong.

    Nothing will compare to epic head.
    You /fail at this.


    The only thing that could top an epic madstone rod would be an epic club of the silver flame.

  18. #78
    Community Member Symar-FangofLloth's Avatar
    Join Date
    Oct 2006
    Posts
    3,651

    Default

    Quote Originally Posted by Mr_Tank View Post
    You /fail at this.


    The only thing that could top an epic madstone rod would be an epic club of the silver flame.
    Epic Sword of Tesyus? The Lord Goodblade version.
    Former Xoriat-er. Embrace the Madness.

  19. 03-25-2011, 02:00 PM


Page 4 of 4 FirstFirst 1234

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload