Page 1 of 2 12 LastLast
Results 1 to 20 of 28
  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    5

    Unhappy Madstone Crater Help!

    Hey there,

    Looking for some advice on tactics for getting through the "Crystal breaking dance bits" in Madstone Crater. I'm trying to solo this with a 13/2 Pal/Rog and am finding I can't keep the minators off the giant long enough for the giant to complete his dance...

    Have tried to use wands of suggestion and charm monster but due to low caster level of wands they don't really land very often...

    I know Flesh to Stone is good spell but as a Pali I don't have that...

    Any ideas would be most welcome as I'm trying to avoid calling in Sorc/Wiz support!!

    Thanks
    A.

  2. #2
    Community Member Club'in's Avatar
    Join Date
    Feb 2006
    Posts
    278

    Default

    Not sure this would work, but I'm assuming you have a decent UMD.

    Invis yourself. Buff the giant: invis, displacement, stoneskin, resist electricity (at least on normal, the caster on the ledge above seems to like lightning spells), solid fog on the giant, spam with a cure serious wand, keep his buffs up, see what happens

    Also, I've noticed that the mobs range him from further away than they used to, watch for incoming arrows, and try to track those guys down for a charm monster attempt. Don't spend too long on that, though, since you'll need to be healing the giant. Save your lay on hands for a good heal burst after you've left the giants side for too long.

    Good luck.

  3. #3
    Community Member
    Join Date
    Sep 2009
    Posts
    271

    Default

    find an invisibility wand and use that on the giant

  4. #4
    Community Member pasterqb's Avatar
    Join Date
    Oct 2009
    Posts
    162

    Default

    Invis Wand on Giant.

    Charms do not work IIRC they have some effect or atleast minotaurs do.

    Skellies can block some ramps on part 2.

    But i doubt it is soloable for a melee. If you make it past the first breaking you will not make it past the second and third. You need Range DPS also so bring a thrower.
    Sarlona

  5. #5
    Hall of Famer
    2016 DDO Players Council
    Impaqt's Avatar
    Join Date
    May 2006
    Posts
    4,142

    Default

    Invis Giant, Use a Summon, Use Intim to pull aggro off giant if he gets some.

    Probably one of the harder quests to solo on a melee based toon.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  6. #6
    Community Member Khanyth's Avatar
    Join Date
    Oct 2009
    Posts
    745

    Default

    Don't solo?

    Making new friends is fun!

  7. #7
    Community Member stoopid_cowboy's Avatar
    Join Date
    Oct 2009
    Posts
    359

    Default

    Quote Originally Posted by Khanyth View Post
    Don't solo
    This ^^

    Would take half the time with half the headache.

    yuda
    Quote Originally Posted by KookieKobold View Post
    I guess pants can be optional

  8. #8
    Community Member slothinator's Avatar
    Join Date
    Sep 2009
    Posts
    108

    Default

    I tried soloing this quest also, and hit the same issue. It is just to difficult on a melee toon. What server do you play on?
    Sarlona: Stelvar, Stethos, Saltmint, Abbracadaver, Shaigh Hulud, Fujihowser MD, Soundwaive, Kuddlefish and some others

  9. #9
    Community Member Bargol's Avatar
    Join Date
    Jul 2009
    Posts
    266

    Default

    I soloed this on my WF barb.....its tough, time intensive and really not worth the hassle. You need tons of clickies....especially invis clickies to use on the giant.

    This quest is one would make more sense just to group with others.

  10. #10
    Community Member Delt's Avatar
    Join Date
    Jun 2006
    Posts
    0

    Default

    He's has rog in there, so likely has umd. Invis the giants -- only the second seer is going to be a pain, but grab a few aoe scrolls of anything to place on the paths up (or get good at ranging to guys below quickly to bug em out). Make sure the magi up top is focused on you. Everythng else should be cake (ie: invis the 3rd giant then leave him alone -- he will be fine and you can deal with the minos).

  11. #11
    Community Member EKKM's Avatar
    Join Date
    Sep 2007
    Posts
    733

    Default

    Very hard for a melee. It may be possible but would cost a lot and take a while.

    Also, good luck in Prison of the Planes and Crucible - neither are easy to solo on a melee.

    Aerak the Bulwark-Awryn Shadowblade-Aerrik Lightbringer
    Member of D.W.A.T.

  12. #12
    Hero LordPiglet's Avatar
    Join Date
    Sep 2009
    Posts
    632

    Default

    Quote Originally Posted by pasterqb View Post
    Invis Wand on Giant.

    Charms do not work IIRC they have some effect or atleast minotaurs do.

    Skellies can block some ramps on part 2.

    But i doubt it is soloable for a melee. If you make it past the first breaking you will not make it past the second and third. You need Range DPS also so bring a thrower.
    It's easily solo'd on a melee with umd for invis, or invis clickies

  13. #13
    Community Member
    Join Date
    Oct 2009
    Posts
    5

    Default

    Thanks for all the responses! Was hoping for one or two but thanks shows how good the DDO community is!

    I'll give it a go with invis and pick up some AOE scrolls/wands - my umd is around 26 at the moment so should be ok...

    I normally do stuff solo as tend to be only have small windows of time to play, an hour here and there - I tend to get bored or not have the time to wait to put groups together and also like the challenge of solo (sometimes with hireling is needed)

    wish me luck! :-)

    Thanks
    A.

  14. #14
    Community Member Club'in's Avatar
    Join Date
    Feb 2006
    Posts
    278

    Default

    Well, if you have no qualms about using a hireling, try bringing in a cleric. One of the tool bar options says "Guard this character" (or some such). I'm pretty sure you can highlight the giant, and then hit that command for your hireling. Invis the hireling as well as the giant, and you can probably roam around killing stuff while the giant does his thing.

  15. #15
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    eh the way I solve every quest works fine for here solo too:

    Hit it with my axe. I kill all the minotaurs continously before they get anywhere near the giant.

    I don't think invis has any effect except on the final one as there are archers that will not see him, as the minotaru enemies have a special pathing AI that sends them right for him no matter what.

    So aside from an invis clicky/wand/hireling on the last guy, you just DPS.

    DPS like mad.

    May be impossible for a pally rog mix tho. I dunno. Easy enough on a dwarf ftr or barb, even with minimal gear. The odd trip and stun helps.

    Or yea.. put up an lfm. Madstone is a group quest.

  16. #16
    Community Member
    Join Date
    Oct 2009
    Posts
    5

    Default

    typical... Just at the first of the crystal dance bits and server down!!

    *sigh*

  17. #17
    Community Member Teharahma's Avatar
    Join Date
    Dec 2009
    Posts
    631

    Default

    Invis giant, camp spawnpoints, in p2 guard top and let the 2 skellies block the way.
    Sweep Pick or Die!
    Quote Originally Posted by JollySwagMan View Post
    But in terms of actual quest ideas, perhaps something where Halflings ride around on Warforged in battle-backpacks with shoulder-mounted repeating crossbows.

  18. #18
    Hero
    Reaperbait
    LOOON375's Avatar
    Join Date
    Dec 2009
    Posts
    977

    Default

    It was hard for two players, but I got it with three.

    I would never try to solo it with any toon.
    The Fockers of Argo
    LOOON (Rogue); Reaperbait (Warlock); Eatuhdiq (Sorc); Fuglymofo (Barbarian)
    Buttscracher (Arty), Hobaggin (Druid)

  19. #19
    Community Member
    Join Date
    Oct 2009
    Posts
    5

    Default

    Ok going to give up trying to solo this. Getting way too frustrated!!

    Seem to be able to hold out for ages then something gets through and the dance starts over again!
    Just have to duo it with a nice sorc/wiz with Flesh to stone. :-)

    Thanks for all the hints and tips though. Most appriciated.

    A.

  20. #20
    Community Member Kinerd's Avatar
    Join Date
    Mar 2010
    Posts
    5,087

    Default

    Quote Originally Posted by Club'in View Post
    Well, if you have no qualms about using a hireling, try bringing in a cleric. One of the tool bar options says "Guard this character" (or some such). I'm pretty sure you can highlight the giant, and then hit that command for your hireling. Invis the hireling as well as the giant, and you can probably roam around killing stuff while the giant does his thing.
    I've never seen my hireling actually cast a healing spell when instructed as you describe to guard a target. Others may have better luck than I, though, hirelings and I generally don't speak the same language.
    Quote Originally Posted by Shade
    eh the way I solve every quest works fine for here solo too:

    Hit it with my axe. I kill all the minotaurs continously before they get anywhere near the giant.

    I don't think invis has any effect except on the final one as there are archers that will not see him, as the minotaru enemies have a special pathing AI that sends them right for him no matter what.

    So aside from an invis clicky/wand/hireling on the last guy, you just DPS.

    DPS like mad.

    May be impossible for a pally rog mix tho. I dunno. Easy enough on a dwarf ftr or barb, even with minimal gear. The odd trip and stun helps.

    Or yea.. put up an lfm. Madstone is a group quest.
    The second and third seers have ogre magi in ranged spots. Left alone they will break the ritual by hitting the seer with lightning. I don't know if the ritual time scales with difficulty, but last night on normal a 3 minute invis. clicky was just long enough to prevent magi aggro.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload