making a horc acrobat and debating on build

options

1. 20 rogue
2. 13 rogue 7 monk

rogue levels 14-20 gets

3d6 sneak damage from rogue levels
4d6 capstone sneak damage
crippling strike
+1 all skills

monk 7

4 feats -1 to qualify for monk prc
monk stances (probably use wind?)
low level monk strikes
monk prc (probably light for self heals and group buffs)
fast movement
disease immunity (freeing up item slot on some fights)
monk ac bonus (but it will suck because hey half orc)
monk animal enhancement (tortoise, crane, monkey?)
light fists for the heal

another option is to add fighter 1 instead of monk 7, that adds a feat but gives up fists of light monk improved recovery 2 if i can find the AP for it

what is everyone's opinion on these options?