making a horc acrobat and debating on build
options
1. 20 rogue
2. 13 rogue 7 monk
rogue levels 14-20 gets
3d6 sneak damage from rogue levels
4d6 capstone sneak damage
crippling strike
+1 all skills
monk 7
4 feats -1 to qualify for monk prc
monk stances (probably use wind?)
low level monk strikes
monk prc (probably light for self heals and group buffs)
fast movement
disease immunity (freeing up item slot on some fights)
monk ac bonus (but it will suck because hey half orc)
monk animal enhancement (tortoise, crane, monkey?)
light fists for the heal
another option is to add fighter 1 instead of monk 7, that adds a feat but gives up fists of light monk improved recovery 2 if i can find the AP for it
what is everyone's opinion on these options?