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  1. #1
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    Default Such assumptions people make...

    So they opened Lamma a little later than you wanted them to, a little later than what you thought they said they would... so?

    So right now we have a chance to help preview patch 8.1, where does it say this is all there is to 8.1? Where does it say they might not load a new update to lamma next month, or next week, or in 15 minutes?

    I admit the so-called "gifts" (while they do and should recognize founding players) do seem to penalize those of us who choose not to or cannot TR enough but hey, its only a "gift" anyway. Heck, Id've been a founder gladly if I KNEW about DDO...was busy playing some other DDO-like MMO before I got bored with it, and tending to some very Real Life issues.

    And while I didn't even participate in the MABAR event I wish them the best of luck with this one. I do hope the live event development doesn't take resources away from developing new mid-to-higher level content and other features. I found the mabar event confusing, I went into the cemetary and just got totally slaughtered by everything there and gave up.

    But its just an extra, there's plenty other things for me to do. I'm just amazed at the assumptions some people make.

    Oh and by the way, while communication with the player base is critical, so is not showing your hand before you've prepared your cards, and not making claims until you know you can deliver. Sometimes there are very good reasons for not giving details until the appropriate time.

    My top 3 wishes:

    Make DDO more solo friendly than it is...(there are ways that won't detract from the game...)
    Make sure there are events that are not just contests of jumping or speed...
    Minimize "key mashing" where possible. (that turned me off my previous MMO...) My fingers still hurt...
    Last edited by My2Cents; 02-05-2011 at 09:00 AM.

  2. #2
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    Quote Originally Posted by My2Cents View Post
    So they opened Lamma a little later than you wanted them to, a little later than what you thought they said they would... so?

    So right now we have a chance to help preview patch 8.1, where does it say this is all there is to 8.1? Where does it say they might not load a new update to lamma next month, or next week, or in 15 minutes?

    I admit the so-called "gifts" (while they do and should recognize founding players) do seem to penalize those of us who choose not to or cannot TR enough but hey, its only a "gift" anyway. Heck, Id've been a founder gladly if I KNEW about DDO...was busy playing some other DDO-like MMO before I got bored with it, and tending to some very Real Life issues.

    And while I didn't even participate in the MABAR event I wish them the best of luck with this one. I do hope the live event development doesn't take resources away from developing new mid-to-higher level content and other features. I found the mabar event confusing, I went into the cemetary and just got totally slaughtered by everything there and gave up.

    But its just an extra, there's plenty other things for me to do. I'm just amazed at the assumptions some people make.

    Oh and by the way, while communication with the player base is critical, so is not showing your hand before you've prepared your cards, and not making claims until you know you can deliver. Sometimes there are very good reasons for not giving details until the appropriate time.

    My top 3 wishes:

    Make DDO more solo friendly than it is...(there are ways that won't detract from the game...)
    Make sure there are events that are not just contests of jumping or speed...
    Minimize "key mashing" where possible. (that turned me off my previous MMO...) My fingers still hurt...
    I agree with most of this except the solo thing I want them to make it less solo friendly it is a mmo after multiplayer I want stuff that encourages full groups for regular and raid play.


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  3. #3
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    Quote Originally Posted by Uska View Post
    I agree with most of this except the solo thing I want them to make it less solo friendly it is a mmo after multiplayer I want stuff that encourages full groups for regular and raid play.
    I didn't want to get into a big discussion about that here, but you can have both. They are not mutually exclusive.

    If they make it less solo friendly I will probably have to find a new diversion. My life situation does not give me a lot of choice in the matter.
    Last edited by My2Cents; 02-05-2011 at 10:33 AM.

  4. #4
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    Quote Originally Posted by My2Cents View Post
    So they opened Lamma a little later than you wanted them to, a little later than what you thought they said they would... so?

    So right now we have a chance to help preview patch 8.1, where does it say this is all there is to 8.1? Where does it say they might not load a new update to lamma next month, or next week, or in 15 minutes?

    I admit the so-called "gifts" (while they do and should recognize founding players) do seem to penalize those of us who choose not to or cannot TR enough but hey, its only a "gift" anyway. Heck, Id've been a founder gladly if I KNEW about DDO...was busy playing some other DDO-like MMO before I got bored with it, and tending to some very Real Life issues.

    And while I didn't even participate in the MABAR event I wish them the best of luck with this one. I do hope the live event development doesn't take resources away from developing new mid-to-higher level content and other features. I found the mabar event confusing, I went into the cemetary and just got totally slaughtered by everything there and gave up.

    But its just an extra, there's plenty other things for me to do. I'm just amazed at the assumptions some people make.

    Oh and by the way, while communication with the player base is critical, so is not showing your hand before you've prepared your cards, and not making claims until you know you can deliver. Sometimes there are very good reasons for not giving details until the appropriate time.

    My top 3 wishes:

    Make DDO more solo friendly than it is...(there are ways that won't detract from the game...)
    Make sure there are events that are not just contests of jumping or speed...
    Minimize "key mashing" where possible. (that turned me off my previous MMO...) My fingers still hurt...
    1) Understandable considering all the snow.

    2)True but all speculative. Would've been less Drama if Turbine announced U8 patch1.

    3)It seems fair enough. Probably no different than the egg hunt. Probably too many tiers. But whatever.

    4)Wishful thinking. I doubt very much DDO has DEVs for events and updates.
    So I'm sure Devs are pulling their hair out ATM.

    5)Whatever DEVs communicate is gravy. It's the REPs who need to communicate more. Truthfully if at all possible. Seen enough SOON posts to last me another 5 yrs!

  5. #5
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    Quote Originally Posted by My2Cents View Post
    So they opened Lamma a little later than you wanted them to, a little later than what you thought they said they would... so?

    So right now we have a chance to help preview patch 8.1, where does it say this is all there is to 8.1? Where does it say they might not load a new update to lamma next month, or next week, or in 15 minutes?

    I admit the so-called "gifts" (while they do and should recognize founding players) do seem to penalize those of us who choose not to or cannot TR enough but hey, its only a "gift" anyway. Heck, Id've been a founder gladly if I KNEW about DDO...was busy playing some other DDO-like MMO before I got bored with it, and tending to some very Real Life issues.

    And while I didn't even participate in the MABAR event I wish them the best of luck with this one. I do hope the live event development doesn't take resources away from developing new mid-to-higher level content and other features. I found the mabar event confusing, I went into the cemetary and just got totally slaughtered by everything there and gave up.

    But its just an extra, there's plenty other things for me to do. I'm just amazed at the assumptions some people make.

    Oh and by the way, while communication with the player base is critical, so is not showing your hand before you've prepared your cards, and not making claims until you know you can deliver. Sometimes there are very good reasons for not giving details until the appropriate time.

    My top 3 wishes:

    Make DDO more solo friendly than it is...(there are ways that won't detract from the game...)
    Make sure there are events that are not just contests of jumping or speed...
    Minimize "key mashing" where possible. (that turned me off my previous MMO...) My fingers still hurt...
    Game is already solo friendly enough. You can pretty much solo to cap now and many do. This probably explains all the bad groups that pop up now due to people not having to group and not knowing how to when they do.
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    Soon enough posts represent the players who actually like the game enough and use forums to communicate how much its turning them off. Even though many of us do stay for longer than we say that may not be the issue for any concern to Turbine. How many more players just turn away from the game in comparison to us vocal ones who stay around because of the same issues we have with it?

    As for soloing I would like to see more efffort put into making it solo and group friendly.

    Quote Originally Posted by quickgrif View Post
    Game is already solo friendly enough. You can pretty much solo to cap now and many do. This probably explains all the bad groups that pop up now due to people not having to group and not knowing how to when they do.
    The trick is to deal with this and make the game more easily soloable for casual players who many probably would rather solo but much less rewarding for them and maybe introduce a reputation system (but not one people make can give rep on) that reflects their ratio of soloing to questing that we can see before we choose to take them into challenging instances. Therefore if the ratio was based on a percentage system if someone was 20/80 (party/solo) you could turn them away if you choose.
    Last edited by joneb1999; 02-07-2011 at 11:25 AM.
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    Quote Originally Posted by quickgrif View Post
    Game is already solo friendly enough. You can pretty much solo to cap now and many do. This probably explains all the bad groups that pop up now due to people not having to group and not knowing how to when they do.
    ^^ 1000 x This
    Quote Originally Posted by Nitesco View Post
    Because of experience, +1 DC to tactics, +10 HP, 5% healing amp or something else? Past lives are weak and should be the last thing you pursue if you care at all about real power.

  8. #8

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    Quote Originally Posted by quickgrif View Post
    Game is already solo friendly enough. You can pretty much solo to cap now and many do. This probably explains all the bad groups that pop up now due to people not having to group and not knowing how to when they do.
    Just because you can solo upto cap doesn't mean the game is Solo Friendly. IMHO Solo Friendly and Soloable are two different things. Soloing is easier now because of the extreme scaling and over XP for too many quests.

    Solo Friendly (again my opinion) is about pets/hirelings, self healing (build camp vs. use rest shrines), quests with multiple options for path rather than a linear storyline, and so on and so forth.

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  9. #9
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    Quote Originally Posted by joneb1999 View Post
    The trick is to deal with this and make the game more easily soloable for casual players who many probably would rather solo but much less rewarding for them and maybe introduce a reputation system (but not one people make can give rep on) that reflects their ratio of soloing to questing that we can see before we choose to take them into challenging instances. Therefore if the ratio was based on a percentage system if someone was 20/80 (party/solo) you could turn them away if you choose.
    No offense meant but are you saying that if a person solos "too much" they should be turned away and forced to solo?


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  10. #10
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    Quote Originally Posted by MrkGrismer View Post
    No offense meant but are you saying that if a person solos "too much" they should be turned away and forced to solo?
    No. Im saying my idea is to give to anyone who believes a solo player doesnt make a team player or is dubious on the matter the choice to take that player or even enter into further conversation with them to find out more about their playstyle or try to make certain that person knows the standard the leader requires for the party. Its all about choices and trying to eliminate frustration in quests for all.

    My wording in my last post was shabby. The idea may not even make any difference as playing in partys doesnt automatically make you a good player or team player.To tell you the truth though it doesnt matter to me as my patience is getting shorter as I play and if I get players who are struggling badly and are affecting the partys progress in the quest I generally lose interest. Im just a grumpy middle aged man. Im losing interest in this game and just waiting to jump to the next decent one.
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  11. #11
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    Quote Originally Posted by My2Cents View Post
    So right now we have a chance to help preview patch 8.1, where does it say this is all there is to 8.1? Where does it say they might not load a new update to lamma next month, or next week, or in 15 minutes?
    History.

    It repeats itself.

    I believe that taking a game that is well defined as being a forced cooperation group based RPG and noobing it down to the point where a single celled organism can solo their way through it blindfolded, drunk, and with one arm tied behind their back, is a bad thing.

    That will be all. Please drive through.
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    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  12. #12
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    Default My 2 cp

    Well I for one really would like them to make soloing more friendly. I love to run with my guild, but I would say that I would hate to run with most of those complaining about how easy it is to solo. I really dont care how you think i should play and quite frankly as i get older I have less and less desire to ever run a quest with you elitest jerks. So why do i like soloing, becuase i hate dealing with real live people like most(not all, some of you would be very welcome) forum posters. I just want to have fun and most of you dont seem like much fun to me.

  13. #13
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    Quote Originally Posted by joneb1999 View Post
    No. Im saying my idea is to give to anyone who believes a solo player doesnt make a team player or is dubious on the matter the choice to take that player or even enter into further conversation with them to find out more about their playstyle or try to make certain that person knows the standard the leader requires for the party. Its all about choices and trying to eliminate frustration in quests for all.

    My wording in my last post was shabby. The idea may not even make any difference as playing in partys doesnt automatically make you a good player or team player.To tell you the truth though it doesnt matter to me as my patience is getting shorter as I play and if I get players who are struggling badly and are affecting the partys progress in the quest I generally lose interest. Im just a grumpy middle aged man. Im losing interest in this game and just waiting to jump to the next decent one.
    Options are almost always good, but I think history has shown that labels tend to be bad and lead to griefing.


    On the subject of "easier to solo" I was making an attempt at Ritual Sacrifice on my Level 17 Cleric (the one in my sig currently) last night and really got my butt handed to me. Just too many mobs for her and a hireling to handle. Since I solo most of the time (just don't have the time to spend 3 hours just to do one or two quests) I will probably go back to the Orchard (and other places) until she 18th or I can group with some friends for those, although I might try the coalescence chamber with just her and a hireling.


    Quote Originally Posted by MajMalphunktion View Post
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  14. #14
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    Quote Originally Posted by joneb1999 View Post
    Soon enough posts represent the players who actually like the game enough and use forums to communicate how much its turning them off. Even though many of us do stay for longer than we say that may not be the issue for any concern to Turbine. How many more players just turn away from the game in comparison to us vocal ones who stay around because of the same issues we have with it?

    As for soloing I would like to see more efffort put into making it solo and group friendly.



    The trick is to deal with this and make the game more easily soloable for casual players who many probably would rather solo but much less rewarding for them and maybe introduce a reputation system (but not one people make can give rep on) that reflects their ratio of soloing to questing that we can see before we choose to take them into challenging instances. Therefore if the ratio was based on a percentage system if someone was 20/80 (party/solo) you could turn them away if you choose.
    Neg rep for this? Whoever gave it have you got the guts to explain why or are you going to hide?
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    Quote Originally Posted by MrkGrismer View Post
    Options are almost always good, but I think history has shown that labels tend to be bad and lead to griefing.


    On the subject of "easier to solo" I was making an attempt at Ritual Sacrifice on my Level 17 Cleric (the one in my sig currently) last night and really got my butt handed to me. Just too many mobs for her and a hireling to handle. Since I solo most of the time (just don't have the time to spend 3 hours just to do one or two quests) I will probably go back to the Orchard (and other places) until she 18th or I can group with some friends for those, although I might try the coalescence chamber with just her and a hireling.
    The games full of labels whether actual or indicated at (if thats the right phrase) such as Champion, Legend, Tank, Healer, gimp, vet, newb, rogue, barbarian because these are identifiers. Thats kind of part of the game. The problem isn't labels its what people believe they mean. There will always be labels as people generally cant help but make them to easily identify a representation, ie instead of saying "fighter that fights better when they are angry" we have the profession barbarian or instead of saying a sub par build people came up with gimp.

    People will make their own labels and soloer is already a label given to people who play by themselves. Theres no crime to be a soloer.
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  16. #16
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    Quote Originally Posted by My2Cents View Post
    So they opened Lamma a little later than you wanted them to, a little later than what you thought they said they would... so?

    So right now we have a chance to help preview patch 8.1, where does it say this is all there is to 8.1? Where does it say they might not load a new update to lamma next month, or next week, or in 15 minutes?

    You must be new either to DDO or to Turbine games with that statement ... but i am thinking maybe you never played an MMO ever before either ... because what is on lama is update 8.1. Period .. nothing else is getting added. After PAX EAST in Turbines home town of Boston, they will annonce update 9 which will have content and other bosters and will be live on lama after that weekend just like happened with half elfs and half orcs at pax prime. History repeats itself and Turbine has a bad history with this game. While they have gone a long way to patch up the hate ... it still exists and people are always waiting for the next Vast and Mysterious that drives away 90% of the customers.

    I admit the so-called "gifts" (while they do and should recognize founding players) do seem to penalize those of us who choose not to or cannot TR enough but hey, its only a "gift" anyway. Heck, Id've been a founder gladly if I KNEW about DDO...was busy playing some other DDO-like MMO before I got bored with it, and tending to some very Real Life issues.

    No one gives a rats behind about GIFTS .. GIFTS arent the problem lack of information and content for end game players is. they have done a great job of adding new content frequently until now when pax and the anniversary didnt seem to make it into there plans somehow. Had they planned for this there would be an event as well as new content this update and a massive update for pax that went into beta during pax.

    And while I didn't even participate in the MABAR event I wish them the best of luck with this one. I do hope the live event development doesn't take resources away from developing new mid-to-higher level content and other features. I found the mabar event confusing, I went into the cemetary and just got totally slaughtered by everything there and gave up.

    Then you did it wrong cause mabar was a cake walk event ... if you went into mabar and got slaughtered then you where low level hanging out with lvl 20s cause on a lvl 4 character you could grind out all the items save the dragon scales very easily. The problem people are having with the events is that the grind for the gear removes the ability to party during the event because no one can afford not to spend all there time in the event cause who knows when it will be back.

    If they made epic items as fun and easy to grind as event gear then more people would do epics ... but they dont spend there time improving the game they keep dishing out BS side show **** instead of making the game they have more enjoyable and accessable to its player base which has grown more and more noobish.


    But its just an extra, there's plenty other things for me to do. I'm just amazed at the assumptions some people make.

    Again you must be new ... there assumptions are based on history and fact. Something that if you havent been around you dont realize Turbine is really bad for. If they didnt have such a bad track record then people wouldnt be so up in arms over every delay in content and every half assed event.

    Oh and by the way, while communication with the player base is critical, so is not showing your hand before you've prepared your cards, and not making claims until you know you can deliver. Sometimes there are very good reasons for not giving details until the appropriate time.

    If its live on lama then its not a secret. The only secrets they are keeping are what is coming in update 9 which any intelligent person on the forums can tell you Its being saved till PAX east ... because SWTOR is expected to announce its launch date and SWTOR is the highest anticipated MMO coming out this year. This is why everyone expects them to announce druids are ready for update 9. Meanwhile when we find out they are not ... everyone is gonna drop this game for Rifts or SWTOR or Tera.

    My top 3 wishes:

    Make DDO more solo friendly than it is...(there are ways that won't detract from the game...)
    Make sure there are events that are not just contests of jumping or speed...
    Minimize "key mashing" where possible. (that turned me off my previous MMO...) My fingers still hurt...
    1) DDO is already TOO solo friendly... what do you want to solo epics? If you build your character to solo there is nothing outside of raids you cannot solo.
    Not knowing how to build a character for soloing is your fault not theres. Min max dex wis monk windstance and umd with the right gear and you can solo the entire game on hard or better with no real challenge. Same can be said for many cleric and fvs and wizard builds maybe even a few palidan builds.

    2) I agree with your second statement though .... but mabar had nothing to do with jumping or speed and you still couldnt do it?? according to you there is nothing they can do that would be easy enough. Events where you kill mobs like mabar are the most entertaining while jumping and timing ones like risia are more small groups of people who give a rats about trying.

    3) Button mashing is what MMOs are all about .. you hit that button so that you can cast or use your ability the second its available to you. Taking that out of the game would slow combat .. and right now the speed of combat is the only thing this game has that is worth paying for. Change the button mashing and you might as well just shut down the servers.
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    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  17. #17
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by MrkGrismer View Post
    Options are almost always good, but I think history has shown that labels tend to be bad and lead to griefing.


    On the subject of "easier to solo" I was making an attempt at Ritual Sacrifice on my Level 17 Cleric (the one in my sig currently) last night and really got my butt handed to me. Just too many mobs for her and a hireling to handle. Since I solo most of the time (just don't have the time to spend 3 hours just to do one or two quests) I will probably go back to the Orchard (and other places) until she 18th or I can group with some friends for those, although I might try the coalescence chamber with just her and a hireling.
    If time is your issue then you should be warned that soloing quests takes twice as long on average as grouping. I dont suggest waiting for groups to fill of course .. but if you want to finish quests fast you simply put up an lfm that says in progress zerging. The party will fill fast with people who want to do it ... and if your already the healer trust me it wont be hard to fill.

    Also if your a healer and your taking a hireling into solo quests your doing it wrong. Divine casters solo with blade barrier. running away from mobs ...at least in my experience ... its why i hate playing divine characters for soloing.
    Hack n Slash Gaming - Streaming DDO and PS4 games on Twitch starting September 15th - join the revolution
    [])])])])])])[]]??????????????????????????
    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

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    Quote Originally Posted by Drfirewater79 View Post
    If time is your issue then you should be warned that soloing quests takes twice as long on average as grouping. I dont suggest waiting for groups to fill of course .. but if you want to finish quests fast you simply put up an lfm that says in progress zerging. The party will fill fast with people who want to do it ... and if your already the healer trust me it wont be hard to fill.

    Also if your a healer and your taking a hireling into solo quests your doing it wrong. Divine casters solo with blade barrier. running away from mobs ...at least in my experience ... its why i hate playing divine characters for soloing.
    1) Blade barrier doesn't kill anything. I don't really use it that much, it is useful at times but an Air elemental and +5 a vicious rapier of pure good seems to work better. Usually.
    2) Implosion seems to do a better job, but has too long of a cooldown
    3) No offense, but I would rather not 'do it right' if that means I have to do it the way somebody else tells me to, and ONLY that way.

    I'm thinking 80% of PUGs I have been in take longer than if I solo the quest (assuming I can solo it). The 20% that go good go really good, and nice and quick also. But if I am on for just 2 hours during the week I would rather not take the chance and just solo it. When I am on during the weekend I don't mind. I've also noticed that groups act different (more reckless) when there is a cleric in the group than when there is not.


    Quote Originally Posted by MajMalphunktion View Post
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