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  1. #1
    Community Member
    Join Date
    Nov 2009
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    25

    Default Can we give hirelings our weapon?

    How about if we can toss hirelings 1 or 2 weapons we have in inventory? Especially when hireling's weapon is broken, eaten by ooze or rustie monsters.

    I know DDO is not Diablo 2, but I really like the idea that if we can give hireling weapons for them to use, to replace their broken weapon or just give them a better one (yup, give those stupid arcane casters a quarterstaff and makes them stop shooting those stupid crossbows is what I am thinking)

    it is annoying each time when I bring a hireling along and encounter oozes or rusties, they just eat away my hireling's weapon (sometimes even hireling's shield) and leave him with 2 hands empty. If we can give hirelings weapon this should solve the problem, or if you prefer make hireling's weapon never suffer from damage it will be even better.

    Suggested mechanism:

    open trade window with hireling > put a weapon in it > accept > hireling will automatically wear the weapon you give to him/her and destroy his/her previous weapon (you gave to him or not, all destroyed)

  2. #2
    Community Member NaturalHazard's Avatar
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    May 2010
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    3,417

    Default

    maybe if you dont mind not getting it back?

  3. #3
    Community Member Hercanic's Avatar
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    May 2010
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    11

    Default

    The weapon could be mailed back to you when the hireling expires.
    Cybrid (lvl20 WF Barb) - Hercanic (lvl10 WF Wiz) - Cithara (lvl16 Human Bard)

    Guides: Race Comparison, Weapon Comparison
    (Currently working on a stacking guide and spellbook guide)

  4. #4
    Community Member NaturalHazard's Avatar
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    May 2010
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    3,417

    Default

    maybe hirelings should all come with their own mucks doom to switch to when they are fighting oozes?

  5. #5
    Community Member donfilibuster's Avatar
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    Nov 2009
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    4,063

    Default

    Just set them to idle and let them play chew toy while you stab the ooze from its back.
    Well, not its back really, nor stab either, but you get the idea.

  6. #6
    Community Member
    Join Date
    Jan 2010
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    0

    Default

    I want more ways to (in)directly control hirelings - as long as it doesn't become micro managing them.

    Manipulating their equipment has a certain appeal but on the other hand I'm sure people'd find ways to exploit the hell out of certain hireling - equipment combos.

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