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  1. #1
    Community Member LordKhaan's Avatar
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    Default Guild Renown/Decay

    Hope this is in the right place, anyways...

    We all know the addition of guild renown and more importantly Decay was a much need addition. However when this was implemented no controls were put in place to be able to manage the guild via account basis.

    If decay is built on No. off accounts / Renown accrued surely some tools should be put in place for guild leaders/officers to see which member accounts are under performing? Currently the only way to SLIGHTLY manage this is kick accounts that arent logged for 5 days or whatever. But realistically just because they have been "Logged" doesnt mean that they have actually contributed to the guild in any way.

    Please can we get some form of tool to match up toon to an account ( I know you dont want to show the true account name for protection, but maybe show the primary toon with all alts underneath?) with an added row for how much renown they have contributed in the past 24 hours etc.

    Im sure I cant be the only one who would love something like this to be put into the game

  2. #2
    Community Member Four20's Avatar
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    signed

  3. #3
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    If you made a guild to farm renown and be a 4 digit number around 1500, this makes sense.

    If you made a guild to gather like-minded people and have a good time, this is useless. I have a gut feeling most of the guilds are like this and thus don't really want to 'manage' renown contributors...

  4. #4
    Community Member LordKhaan's Avatar
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    im not really talking about booting someone because they cant play during the week or things like that. But I do have a problem where just about everyday those that are working to get the guild to lvl 70, get let down because some people log there toons every few days to avoid the boot, but seldom contribute to renown.
    A lot of people joined us because of the benefits of being a higher level guild, but are now letting us down by not contributing. Its those people that I would like to get rid of.

  5. #5
    Hero AZgreentea's Avatar
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    The way I understood renown decay, its actually better to boot someone after a few weeks, rather than 5 days. Inactive members dont cost you as much renown when they are booted. I cant recall how long it takes a member to be inactive, but its longer than 5 days.

    Though I agree it would be easier to tell if they are an inactive account or an inactive character in an active account if there was a better way to manage it.
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
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  6. #6
    Community Member Emizand's Avatar
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    I couldn't give a twopenny toss who contributes what to the guild. As long as they help guildies when they can, dont offend anybody within the guild, have a laugh and have a decent capacity for alcohol.

    But hey ho, each to their own I suppose. We aren't that bothered about getting to 70, more concerned with the company and the craic.

  7. #7
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by LordKhaan View Post
    If decay is built on No. off accounts / Renown accrued surely some tools should be put in place for guild leaders/officers to see which member accounts are under performing?
    I really don't think that is condusive to a friendly and cooperative guild.

    Currently the only way to SLIGHTLY manage this is kick accounts that arent logged for 5 days or whatever. But realistically just because they have been "Logged" doesnt mean that they have actually contributed to the guild in any way.
    This shows you don't actually understand the system. If you let the accounts go inactive they will be removed from your active account list and won't be counted against you but you keep their renown and you don't lose guildies. On the other hand if you kick them you lose part of their renown and you are charged with them being active for 2 weeks.

  8. #8
    Community Member shores11's Avatar
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    /not signed

    I really don't see the value of this. If a guild(s) is kicking folks based on reknown contribution then we are in a dark place.

    I personally just have a 4 month dormacy policy in Legends. If they havn't logged in, in 4 months they are culled. I want to balance somewhat the good folks we all like to play with and the real life demands we all have.

    If your culling out your guild much faster than lets say 2 months of dormacy then your guild may not be around for long.
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  9. #9
    Community Member LordKhaan's Avatar
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    let me be more open about what im saying here. My guild has on the boarder of 300 accounts. Some of those barely played. I know our numbers need to be culled, the question is how? Ideally I want to half the base to about 150 accounts
    maybe some of you that are so against the idea can add some insight then. Because without the "management tools" I dont see how you can tell which should stay and which shouldnt

  10. #10
    Community Member Emili's Avatar
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    I used to hold a six month policy with the exception of one... (the first co-founding member to stop logging in). I since cut it down to four months due to the clutter and myself loosing track in the mix of all the newer alts.

    If anything all I would wish to know is what charters share an account... would clear up many things which are so difficult to keep track of under the new social atmosphere Turbine imposed upon us.

    Three years ago I could tell you which character belonged to which guildies and name them by their first name ... all fifty five people. I also knew how they were going to play and nearly second guess what they will do in gaming and DDO social situations. While people have come and gone the reasons for such stemming more real-life reasoning. Rebuilding memberships generally easier back then ... The long hiatus of development after destroyed severed many a subscriber before EU and with the multitude of options in today's DDO people fluctuate in gaming goals more than ever. The mixing of play level and goals a quagmire to maintain cohesion. Today we show 102 accounts and 75 to 85 active.

    Guilding and guilds in general have not been been quite the same since the introduction of the renown system. Many guilds which used to be more tight knit prior while under today's environment I'd contend that many more people seem to hold their characters in multiple guilds.

    High influx of new players, old players, frequent players, casual players, TR, renown and epics among other reasons are part of such. Changes in goals among guildies pulls them apart and the bonds they once shared are now more aligned with others outside the guild thus they move along to those others for grouping purpose of the TR or perks in buffing, etc... an interesting facet if DDO is now more people seem to group via user channels on top of guild before placing LFM.

    The scope and meaning of what a guild was three years ago is totally different than what it is today...

    Last edited by Emili; 02-01-2011 at 08:17 AM.
    A Baker's dozen in the Prophets of the New Republic and Fallen Heroes.
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  11. #11
    Community Member Hendrik's Avatar
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    Quote Originally Posted by LordKhaan View Post
    im not really talking about booting someone because they cant play during the week or things like that. But I do have a problem where just about everyday those that are working to get the guild to lvl 70, get let down because some people log there toons every few days to avoid the boot, but seldom contribute to renown.
    A lot of people joined us because of the benefits of being a higher level guild, but are now letting us down by not contributing. Its those people that I would like to get rid of.
    1. Don't go Korthos Army to avoid this 'problem'.
    2. Then just kick them. MyDDO them, find all alts and boot em.


    Get rid of your leechers. Just keep in mind you will reach a point where your gains match your decay and you will be stuck at that Guild Lvl.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  12. #12
    Community Member Hendrik's Avatar
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    Quote Originally Posted by LordKhaan View Post
    let me be more open about what im saying here. My guild has on the boarder of 300 accounts. Some of those barely played. I know our numbers need to be culled, the question is how? Ideally I want to half the base to about 150 accounts
    maybe some of you that are so against the idea can add some insight then. Because without the "management tools" I dont see how you can tell which should stay and which shouldnt
    Set a cut off point and stick with it.

    Inactivity marker set by the game, I think, is two weeks.

    Tell the Guild you will clean the ranks of all inactive members that have not logged in in "X" amount of Months. I use 2 months. Keeps our roster clean. With 120 active accounts, and a clean roster, we are about to cross L80 without ANY change in our gameplay.

    Key here is to NOT change how you play the game to gain renown. Use renown as a byproduct of normal play.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  13. #13
    Community Member LordKhaan's Avatar
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    Hendrik, that is basically what we have done. Already toons inactive for 5 days are booted, but as I said above we are still sitting with almost 300 accounts. All Im asking for here is something that will better inform officers/leaders who is pulling the guild down.
    When you run a tight knit 50 odd man guild, thats easy. not so much with 300 accounts and give or take 800 toons

  14. #14
    Hatchery Founder Glenalth's Avatar
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    Quote Originally Posted by LordKhaan View Post
    Already toons inactive for 5 days are booted,
    It seems like you're not quite getting this.

    By booting characters that have only been inactive for 5 days, you are screwing over yourself, your guild members, and your guild renown.


    If your guild really is that big, just cut from the bottom of the roster when you need more spots. There is no reason to boot inactive accounts otherwise.
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  15. #15
    Community Member Tomalon's Avatar
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    Just keep in mind that every account you boot will add to your decay for 14 days from the time you boot. Booted accounts get moved to "recent departs" for 14 days, decay is based off Total number of account - inactive accounts + recent departs.

    So if are bringing ppl in and out of your guild daily you could be hurting yourself.

  16. #16
    Community Member Hendrik's Avatar
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    Quote Originally Posted by LordKhaan View Post
    Hendrik, that is basically what we have done. Already toons inactive for 5 days are booted, but as I said above we are still sitting with almost 300 accounts. All Im asking for here is something that will better inform officers/leaders who is pulling the guild down.
    When you run a tight knit 50 odd man guild, thats easy. not so much with 300 accounts and give or take 800 toons
    Five days is WAY to short! Your harming yourself and the Guild by booting to soon!

    You 'should' at least wait until they hit inactive status set by the game.

    300 account Korthos Army will do that to you and your Guild.
    Last edited by Hendrik; 02-01-2011 at 11:48 AM.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  17. #17
    Community Member Hendrik's Avatar
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    Quote Originally Posted by Tomalon View Post
    Just keep in mind that every account you boot will add to your decay for 14 days from the time you boot. Booted accounts get moved to "recent departs" for 14 days, decay is based off Total number of account - inactive accounts + recent departs.

    So if are bringing ppl in and out of your guild daily you could be hurting yourself.
    Thank you Tom!

    Lil tidbit many, including myself, forget about.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  18. #18
    Community Member Jaid314's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    [snip]
    If you let the accounts go inactive they will be removed from your active account list and won't be counted against you but you keep their renown and you don't lose guildies. On the other hand if you kick them you lose part of their renown and you are charged with them being active for 2 weeks.
    this, to me, is probably the only thing that needs fixing with the current system. if you kick an inactive account, it bloody well shouldn't suddenly start counting towards renown decay for two weeks. other than that, the system as-is seems fine to me.

  19. #19
    Community Member Hendrik's Avatar
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    Quote Originally Posted by Jaid314 View Post
    this, to me, is probably the only thing that needs fixing with the current system. if you kick an inactive account, it bloody well shouldn't suddenly start counting towards renown decay for two weeks. other than that, the system as-is seems fine to me.
    It is a stop gap to going all Korthos Army in recruiting, gains levels, then kick.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  20. #20
    Community Member Mercureal's Avatar
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    Quote Originally Posted by LordKhaan View Post
    let me be more open about what im saying here. My guild has on the boarder of 300 accounts. Some of those barely played. I know our numbers need to be culled, the question is how? Ideally I want to half the base to about 150 accounts
    maybe some of you that are so against the idea can add some insight then. Because without the "management tools" I dont see how you can tell which should stay and which shouldnt
    My guild adopted a policy some months back which helped us address this problem. We decided that all guild members had to list their characters on our external website. We created a separate section for it and every member had to associate all of their inguild characters with a username. No one (including alts) get in without first being listed, and when it was first being introduced anyone who wasn't listed by a certain date got booted, no exceptions.

    It created bad feelings with a few people, even though readmittance was automatic once the character name went on the list, but some people always dislike change. Now it's just an accepted fact, no one has issues with it and we have an easy way of identifying every single toon in the guild.

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