Sadly I'm guessing the boards where down for a majority of Sunday for all. :/
Hence alot of my research places & links for research where lol/void.
Below the build are comments on concerns & thoughts,, of mistakes or etc, for input.
Code:
Character Plan by DDO Character Planner Version 3.7.0 BETA
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Level 20 Chaotic Good Dwarf Male
(20 Barbarian)
Hit Points: 422
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 8
Will: 7
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 18 25 27
Dexterity 12 14 14
Constitution 17 19 22
Intelligence 10 12 12
Wisdom 10 12 12
Charisma 6 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 3 13 17
Bluff -2 -1 -1
Concentration 3 6 6
Diplomacy -2 -1 -1
Disable Device n/a n/a n/a
Haggle -2 2 2
Heal 0 1 1
Hide 1 2 2
Intimidate -1 17 17
Jump 8 29 29
Listen 1 14 14
Move Silently 1 2 2
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 1 1
Search 0 1 3
Spot 1.5 12 12
Swim 5 9 9
Tumble 2 3 3
Use Magic Device n/a n/a n/a
Level 1 (Barbarian)
Skill: Balance (+2)
Skill: Intimidate (+1)
Skill: Jump (+4)
Skill: Listen (+1)
Skill: Spot (+1.5)
Skill: Swim (+1)
Skill: Tumble (+1)
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dismiss Rage
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Fast Movement
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Dwarven Spell Defense I
Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Constitution I
Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Power Attack
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Rage I
Level 4 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost II
Enhancement: Dwarven Spell Defense II
Level 5 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Sprint Boost II
Enhancement: Barbarian Extend Rage II
Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Cleave
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Rage II
Level 7 (Barbarian)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Frenzied Berserker I
Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Attack II
Level 9 (Barbarian)
Skill: Balance (+0.5)
Skill: Haggle (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Barbarian Extend Rage III
Level 10 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Power Attack III
Enhancement: Dwarven Constitution I
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Damage Boost III
Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Frenzied Berserker II
Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Damage Boost IV
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Haggle (+1)
Skill: Listen (+1)
Skill: Spot (+0.5)
Feat: (Automatic) Indomitable Will
Enhancement: Barbarian Power Rage IV
Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+2)
Skill: Listen (+1)
Skill: Spot (+0.5)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Dwarven Constitution II
Level 16 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extra Rage III
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+2)
Skill: Spot (+0.5)
Enhancement: Barbarian Improved Damage Reduction II
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+0.5)
Feat: (Selected) Toughness
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Frenzied Berserker III
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+0.5)
Enhancement: Barbarian Extend Rage IV
Level 20 (Barbarian)
Ability Raise: STR
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+2)
Enhancement: Barbarian Might
Enhancement: Racial Toughness I
Enhancement: Barbarian Toughness I
I ended up starting stats as max str(18), 12dex, 17con, int & wis at 10 & Cha at 6. Only thing the Cha makes me think on are the 11 all stat potion healing potion (house specific).
>>Fort saves are not a issues, raised Dex to 12 for a slight more reflex save (unsure if worth.. but think it is), went wis 10 at start instead of 8. The starting stat of 10 only gives +1 on will saves... bleeh.
To acquire Frenzied, I acquired the Feat line, in proper order as soon as possible. Did not like taking Toughness(18 feat in build & stacking toughness feat enhancements in the later choices) late.
For a dwarf Build that plans to be mostly dps, thoughts?
I have tried to research a few builds over the short time I've been back.. (you can check my post history).. tired of people thinking if you have a mana bar thinking your a healer for retards that bum rush a situation. specially when clearly thy don't know there class or research, corner pull, intim or whatever.. Hence a Barb, I know dps & I know my place & know what is required of me..
/shrug
edit: I just wish to make sure I hadn't made any glaring flaws. I tend to research build & try to build a char to the last %. Some don't enjoy the research & building a char to minimax. Yes, I am one.. that does like to get things right to the +/- to a degree, give or take.
I'm still unsure on alignment choice for a Barb, seems one aids while young, the other benefits much more later.
/salute