I have been thinking about the shintao set upgraded to give good and evil damage bypass and so was thinking of making a shintao monk. So I also wanted to make a toon that is great in epic. Currectly I am all out of tr ready toons and have an open slot to experiment with a monk. SO waht I plan on doing is taking a monk to cap and experimenting with his dc a bit and then seeing how effective he is before i tr him into a slightly better version of the following build.
SO what I came up with is an earth stanced monk using litany, madstone, the tod set, jidz.....(whatver gear you want to add, I never actually capped a monk so not sure what will help the best). I already have a +5 thundering stunning +10 handwraps that I will add icy burst kit to for him for epic. I was told that when you add the jidz and other gear you can actually cap the die multiplier 9somewhere around 2d12 so you can actually go over the max it will give you for damage with the new lordsmarch gear so i thought about adding 2 fighter levels for +1 str, +1 stunning blow dc and more feats. His first life i added the phoenix line so i can raise people in pugs more (level faster). Tr build will have 3rd tied improved recovery and none of those required for phoenix for more toughness points (unless i change my mind playing him). All extra feats are toughness as well hps are always important. With good gear, madstone and rages this guy whould hit an awesome ac. On the tr version I may switch skills to take intimidate for secondary tanking orthons at times and other times he will probably have enough hp and damage to hate tank in some groups.
STONERSSS build (needed to give a name that matched the build)
Code:Character Plan by DDO Character Planner Version 3.8.0 DDO Character Planner Home Page Level 20 Lawful Neutral Half-Orc Male (2 Fighter \ 18 Monk) Hit Points: 370 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 18 Reflex: 14 Will: 16 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 17 27 Dexterity 15 17 Constitution 16 18 Intelligence 6 8 Wisdom 14 19 Charisma 6 8 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 5 26 Bluff -2 -1 Concentration 7 33 Diplomacy -2 -1 Disable Device n/a n/a Haggle -2 -1 Heal 2 4 Hide 2 3 Intimidate -2 -1 Jump 3 18 Listen 2 4 Move Silently 2 3 Open Lock n/a n/a Perform n/a n/a Repair -2 -1 Search -2 -1 Spot 2 4 Swim 3 8 Tumble 3 4 Use Magic Device n/a n/a Level 1 (Monk) Feat: (Selected) Discipline Feat: (Monk Bonus) Two Weapon Fighting Level 2 (Monk) Feat: (Monk Bonus) Stunning Fist Level 3 (Fighter) Feat: (Fighter Bonus) Stunning Blow Feat: (Selected) Toughness Level 4 (Fighter) Feat: (Fighter Bonus) Power Attack Level 5 (Monk) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 6 (Monk) Feat: (Selected) Weapon Focus: Bludgeoning Weapons Level 7 (Monk) Level 8 (Monk) Feat: (Monk Bonus) Toughness Level 9 (Monk) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Level 11 (Monk) Level 12 (Monk) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Level 14 (Monk) Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Level 17 (Monk) Level 18 (Monk) Feat: (Selected) Toughness Level 19 (Monk) Level 20 (Monk) Enhancement: Fighter Attack Boost I Enhancement: Fighter Haste Boost I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Orcish Extra Action Boost I Enhancement: Orcish Fury I Enhancement: Orcish Power Attack I Enhancement: Orcish Power Attack II Enhancement: Orcish Power Attack III Enhancement: Orcish Strength I Enhancement: Orcish Strength II Enhancement: Lifting the Veil Enhancement: Way of the Patient Tortoise I Enhancement: Way of the Patient Tortoise II Enhancement: Way of the Patient Tortoise III Enhancement: Way of the Patient Tortoise IV Enhancement: Fists of Iron Enhancement: The Receptive Earth Enhancement: Restoring the Balance Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Shintao Monk I Enhancement: Shintao Monk II Enhancement: Shintao Monk III Enhancement: Rise of the Phoenix Enhancement: Difficulty at the Beginning Enhancement: Adept of Rock Enhancement: Grandmaster of Mountains Enhancement: Master of Stone Enhancement: Racial Toughness I Enhancement: Fighter Strength I Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II Enhancement: Monk Wisdom III Enhancement: Fighter Toughness I