Am I the only one that has a problem with the empty hands at the end of the weapon set cycle? It is completely annoying to be in battle, switch weapon sets and end up with nothing in your hands while something is beating on you. This problem is compounded by even the smallest lag. No on screen indication of what is in your hands makes it worse, you can't see what's equipped in third person either most of the time. I want to try handwraps against oozes but there doesn't seem to be any graphics for them so if I put them in a weapon set I won't be able to tell if they are equipped or nothing is equipped.
And don't tell me to fill all the slots. I change what's in weapon sets too often and there are too many set slots. Not to mention you can't drag and drop them.
As far as I can tell right now the weapon set function is borked. If I am missing something or someone has a reasonable solution for any of this I'd like to know.
Meanwhile Turbine, the most responsive and caring developer that has ever ignored the community:
1) eliminate the empty hands when switching weapon sets and put a disarm command in or at least give us the option to eliminate it
2) put some graphics in for handwraps
3) put a graphic window in so we can see what's in our hands
4) make weapon set contents drag and drop so we can move them
5) and while I'm wishing for stuff that will never happen, make equipped weapons stay in inventory so they don't lose their spot