Recently started to gear out this guy and have been playing this guy more often so I figured I would post this build. I don't have the character generator so I'll just have to generate it manually.
Fighter 20
Half orc
Chaotic Neutral
Stats (32 points)
20 Str + 2 tome (at 7th) + 6 item + 3 exceptional + 3 profane + 2 HO enhancement +5 level up +3 fighter enhancement = 44 Str
15 dex + 2 tome (at 7th) = 17 Dex
15 con + 2 tome at (at 7th) + 7 item + 3 exceptional = 27 Con
6 int
8 wis
6 cha
Feats
1) Toughness
F1) WF slashing
F2) TWF
3) Toughness
F4) WS slashing
F6) Khopesh proficiency
6) Toughness
F8) IC slash
9) Toughness
F10) GWF slash
F12) GWS slash
12) Toughness
F14) ITWF
15) Toughness
F16) GTWF
F18) Power attack
18) Superior weapon focus
F20) Oversized Two weapon fighting
Skill - Balance
Gear
Goggles: Tharns/GS goggles
Head: GS helm/Epic red
Neck: Kensai necklace
Trinket: Bloodstone
Cloak: epic envenomed (slotted GFL)
Belt: Ravager
Ring 1: Ravager +2 str
Ring 2: kensai +2 con
Gloves: Epic charged gauntlets (Titans grip clicky)
Boots: madstones/anchoring
Bracers: epic scorched bracers (Slotted heavy fort)
Armor: Epic red/Epic merlith Slotted toughess (currently Epic infested)
Weapon 1: Lit2/min2/Epic chaosblade
Weapon 2: Lit2/Min2
And Vaccume 2s if I ever get around to it.
Enhancements are pretty versatile but a few are pretty important such as Kensai 3, Kensai khopesh mastery 3, Fighter str 3, Ftr toughness 4, HO toughness 2, HO str 2, and extra action boosts as desired. The reason this build eschews trip and stun is that in my epic experience the only time that the DPS needs stunning blow is a poor group or a very long epic (Chains, Von 5, exct) and in a poor group some stuns aren't often enough to save you, solution? Don't run with bad casters. This toon when I rolled him had no intention of about 2-3 epics in the game because he doesn't have fantastic endurance at only 13 boosts means epic chains, and epic von 5 are not quests I would take him in, however he does quite well in epic ADQ so he isn't one of those to just run out of gas.
As to the feats, yes thats six, count em 6 toughness feats, my only regret is not being able to take 7 without hindering my DPS. The only two feats I am missing Id like to have are quick draw (Allow for sloppier play style) and stunning blow. The six toughness feats allow for his HPs to reach Horoth tanking levels without buffs. You will never have barb like HPS but your dps will be very high.
The gear is interesting because most people go with gloves of the claw and bracer's of the claw. While those do good damage and are better for tanking, you (As this DPS is pretty high) simply cannot wear these unless tanking. You have to manage your boosts and often remove PA to not become tank when tanks without claw set/hate gen are tanking. This set also has the added bonus of +2 to hit over the claw set which is important for a TWF build. Eventually I may make the claw set for this character but if you really want to use claw set the best way is to drop the bracers and gloves and put 20% healing amp on the kensai ring. This way with ship buffs your at 171% healing amp. If you actually manage to get the epic merlith chain (ergo the reason bloodstone is listed still) litany of the dead gives 20 hps and +1 damage +1 to hit.
Thoughts, comments, criticisms? (Preferably not ZOMG 6 toughness feats?!)