Nice OP
didnt read any of the pages of flaming that probably resulted.
Just one point a couple posts up - yeah it would take longer to loot at the end than click on chests on the way by and hit 'loot all'. Looking at the completion time is meaningless if all 12 people have to go back and re-run through all 5 parts to loot.
If someone stands around asking if someone wants their shard say, they will get the hint when everyone runs off and is already in the next part.
Learning to adapt to going faster would help more people improve - and improve pugs, than simply excluding large chunks of population.
Haha. I take the first 12 people that apply to the quest unless they are a friend/guildy in which case I may take them before a non friend. I have ended up with 4 sorc/wiz in group before what have you. I do not screen for new or old or guild or class or whatever its the friggin' shroud a bunch of monkeys could complete it. I would have to say I have done both styles far more then you. I have done a 15 min shroud speed pick up group which if you add loot time of 2 min is 17 minutes. Have you ever done a loot along the way of 17 min or less? More to the point is what do you consistantly do timewise. I can guarantee that we do faster times with loot at the end man. Regardless its more fun that way - shroud after 2000 times gets old so lets have fun....
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
When you're the only person in South Central and you're slowly taking out all of the trash that 6+ melee usually deal with then, yes, a healer can be handy.
Don't you occasionally make new characters too? Even if you're not a full blown alt-oholic, an occasional new character is a nice addition. I'd say that every character could benefit from at least one GS weapon and at least one GS item, so there's good reason for every player to run the Shroud.
Havent epic items caused you to have to move a toen of shroud items to new slots, havent you tred your old THF in to a tWF and need a new set of 2-6 weapons...
isent there Always more weaposn you can use, there are soem great specific case shroud weapons that were low priority.
+ devil scales are a good trade currency.
All my chars were set more or less then epic items and TR came i had 40 scales banked now i need 20 more just for imedata plans not coutign thsoe trip pos blunts i would not mind making etc.
Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3
All good points... but 2000 shrouds... wow... I have 7 capped characters, each with multiple GS items... I've run shroud about 500 times, I'd guess... and I'm pretty close to done... I already have like 30-40 GS items... I can't imagine what I'd need to craft if I could make another 100 GS items.
Guess my main point is not that doing the Shroud 2000 times is too many times, but if running Shroud is BORING, then I wonder why 2000 isn't enough.
Usaully I agree with you but not in this case. Most of us had around 1000 runs before the level cap got opened to 20. Then when it opened to 20 we were allowed more toons. I myself have 17 toons with a minimum of 4 gs items on each. Some of those toons aren't capped yet and still need gs items. Others are tr d and need diff items. And on top of that shroud at level is good xp which is how I run it on my lower level toons. So for those of us like you who have been around for a while we are getting to or at 2000 runs.
Away from what you posted and on the topic of speed runs.
I used to like the semi speed runs and that's how I ran them. My LFMs would say loot on the way but no wasting time and we'd be done in 30 min. give or take which was fine. Now when I run these exact same LFM Shroud runs rarely are they done in under 50 minutes. Again these are my LFMs and I'm giving the same directions when we walk in and start the quest. Why so much longer now? Because people like the OP disregard what I say and do what they want instead. people still stay behind and craft, go AFK for whatever, ask for unneeded buffs. Hero and TS are not needed in part one people. You hit the portals on a 2 no matter what, and you shouldn't be beating on the blurred mobs anyway, you should be pounding the portals. The caster will take care of the mobs and if the portals get blurred the clerics will gtr dispell them. Instead we take 2x as long on part 1 because everyone wantsto do their own thing kill mobs instead of protals, pike, etc. Never have I seen so many portal keepers spawn as of late.
So now I prefer to the typical zerg thru as fast as possible and get your loot at the end. Even after looting we're done in 30 minutes give or take. This is far better than 50 minutes. Now if we could go back to the way it was then I'd prefer to loot as we go, but nowadays that seems to be impossible even with firm directions given in advance. The true speed runs don't seem to have this problem as often unless you run into someone like the OP who still disregards instructions even after being told a second time since he "didn't know" prior yet he continues to do so even after being told.
I have several friends that are new to the game and have less than 20 runs in there. After each of them has gotten into their 1st speed run recntly (and it wasn't ran by me), and each of them loved it and boasted about how fun it was. So this blows the OP's thoery out of the water. Teach them how to do it right but teach them how to do it time efficient & they will enjoy it more. And if time efficient was STILL looting on the way that's how I'd teach it but it no longer is.
Last edited by Disavowed; 01-26-2011 at 01:03 PM.
this
people have the option on what they want to run.
frankly its none of the OP's business to dictate how others like to run their shrouds.
personally I like it when I get a chance to join the real speed runs at night. doing a 20ish minute run is alot better than the semispeed runs during the day that still last 30-40 minutes.
as to looting at end or on the way, doesnt really matter to me. I do think that looting on the way can be fast if people just hit loot all and go. But thats almost never the case, once you start looting people begin to take forever and the group gets seperated.
Shadowsteel [TR train wreck]
I hear ya... 17 characters though?? wow... I have 7, and pretty much ignore 2 of them since TR came out. How in the world do you play 17? I had the itch to start a new character recently, and realized TRing one of my old characters (already with GS gear), made a lot more sense...
1 of them is a mule but I actually play the rest. # of them are Tr'd of which 1 is capped and the other 2 on the way. I try to have a few toons at low levels to run w/ buddies who are bringing up new toons. pretty much if they roll 1 I roll one too so we can run together. Next thing you know you have 17 toons. I think from here on out though I'll just do as you and TR.