15 Wizard / 3 Monk / 2 Fighter
*This build is heavily influenced by the antagonist of the Legend of Zelda games, Ganondorf. The only diference I really changed is that rather than using a sword, I have him using unarmed attacks as portrayed in the Super Smash Bros. series.*
~Half-Elf~
Since Ganondorf is going to be using unarmed attacks, I decided to make him a Half-Elf to take advantage of the Monk's wisdom and have access to the Cleric Dilettante. This allows him to use healing wands in early levels, and harm scrolls after he gets his lich form.
Stats
Strength: 32 =15 Base + 5 Levels + 2 Tome + 6 Item + 2 Rage spell + 2 Enhancements (1 fighter, 1 human)
Dexterity: 26 =15 Base + 2 Tome + 6 Item + 1 Enhancement + 2 Wind Stance
Constitution: 26 =14 Base + 2 Tome + 6 Item + 2 Rage spell + 4 Lich form - 2 Wind Stance
Intelligence: 26 =13 Base + 3 Enhancements + 2 Tome + 6 Item + 2 Lich form
Wisdom: 24 =13 Base + 1 Enhancement + 2 Tome + 6 Item + 2 Lich form
Charisma: 8...
HP
20 Heroic
60 Wizard
24 Monk
20 Fighter
140 Constitution
35 Enhancements (Patient Tortoise, Racial Toughness II, Fighter Toughness I)
10 Pale Master Enhancements
44 Toughness
20 Minos
30 Greater False Life
45 Shroud HP item
10 Argo favor
448 HP unbuffed
20 Rage spell
15 false life from greater heroism
15 false life from false life spell
498 self buffed
11 false life from Divine Power clicky
509 situationally
20 Aid spell
20 Bard Inspire Greatness
549 Raid buffed
AC
10 Base
8 Dex
7 Wis
3 Dodge (chatty ring)
1 Feat (dodge feat)
1 Centered
8 Armor (bracers. Probably Epic Jidz)
4 Shield (spell)
1 Alchemical Dodge (AC ritual)
5 Deflection (protection item)
4 Natural armor (Seal of Earth ring)
54 Unbuffed
-2 Rage spell
52 Almost always
Feats and Level Proggression
1 (wiz): Extend, Spell Focus: Necromancy (wiz bonus feat), Helf Dil: Cleric
2 (wiz):
3 (wiz): Maximize
4 (mnk): Toughness
5 (wiz):
6 (wiz): Two Weapon Fighting, Mental Toughness (wiz bonus feat)
7 (wiz): ~Pale Master I~
8 (wiz):
9 (wiz): Power Attack
10 (wiz):
11 (wiz): Greater Spell Focus: Necromancy (wiz bonus feat)
12 (wiz): Empower
13 (wiz): ~Pale Master II~
14 (mnk): Dodge (monk feat)
15 (wiz): Improved Two Weapon Fighting
16 (wiz):
17 (wiz):
18 (mnk): Toughness, Path of the Inevitable Dominion: Fists of Darkness
19 (ftr): Greater Two Weapon Fighting (fighter bonus feat)
20 (ftr): Cleave (fighter bonus feat)
Skills
Skills don't really effect the build too much other than Max Concentration
Enhancements
Patient Tortoise I
Fighter Toughness I
Racial Toughness II
Fighter Tactics (trip) I
Wizard Intelligence I
Wizard Intelligence II
Wizard Intelligence III
Pale Master I
Pale Master II
Shroud of the Lich
Monk Wisdom I
Fighter Strength I
Human Adaptability: Strength
Human Greater Adaptability: Dex
Wizard Energy of the Scholar I
Wizard Energy of the Scholar II
Wizard Energy of the Scholar III
Wizard Energy of the Scholar III
Fighter Haste Boost I
Wizard Wand and Scroll Mastery I
Wizard Wand and Scroll Mastery II
Wizard Wand and Scroll Mastery III
Wizard Wand and Scroll Mastery IIII
Anything else really...
Extra Thoughts
I understand Ganondorf is not a Lich, but adding Lich form gives him a slight bit more DPS and some more Constitution. It also makes his Necromancy spells a bit stronger.
I took Cleave at level 20 to represent Ganondorf's Warlock Kick.
To bad he can't get Touch of death, that would have made a great Warlock Punch.
Just give me some thoughts and your statements about my build