My favorite weapon against the spineless enemy is Blade Barrier.
I call the attack "Jello in a Blender"
My favorite weapon against the spineless enemy is Blade Barrier.
I call the attack "Jello in a Blender"
Carpe D.M.! (Sieze the Dungeon Master!)Founder #2003 - Interocitor Repair - Call for discount prices
The simplest awnser to what is the ULTIMATE weapon against a ooze IS..........................
**A MONK** .... This awnser was brought to you by the MONK FTW Foundation (monk sold seperatley)
I think there is a good summary about ooze stuff in the first post. Wanted to bump it so others could read it, too.
Btw, does it need updating? Anything new came up with Cannith quest packs?
I seem to remember a tip from way back was to use unarmed attacks+shield. This would make you attack faster than without the shield, for some reason. Assuming you aren't a monk of course. Haven't tested recently though. Just don't use the shield bash attack (block+attack) or your shield gets damaged.
Another observation (although not too certain on it) is that a paralyzed slime doesn't split. Got a paralyzing bow on my ranger and if a slime is paralyzed it won't be split (Have to judge by them not moving as for some reason, at least for me, the green paralyze effect does not get displayed on slimes). They can still split from the arrows if they resist the paralyzation at first, but apparently the splitting requires them being able to act and paralyzation happens before splitting... or something.
Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)
it's really disappointing that there's no cartable glass or crystal items. would not be hard to add some named loot to the disjunction machine.
Everbright. It will never take rust or ooze damage.
I use it on several greatclubs each life.
Best weapon to use against ooze is to dual wield halfling monks.
I use Meteor Swarm in my main hand and Delayed Blast Fireball in my off hand.
No one in the world ever gets what they want
And that is beautiful
Everybody dies frustrated and sad
And that is beautiful
Everbright/Blueshine or Glass. But they are pretty rare.
Any ranged weapon handles them easy but takes time. They allways spawn at the same spots (shrugs sadly)
Vistani Fan blades enhancement is also good. Spellsinger Bard also has additional damage bonuses against Oooze kind.
Named Glass and Crystal weapons are out there but their drop rate is horrible.
Infamous weapons from good old quests:
Level 2 quest Durk has got a secret
Muckbane https://ddowiki.com/page/Item:Muckbane
Level 7 Quest The Pit
Muck's Doom https://ddowiki.com/page/Item:Muck%27s_Doom
One of the earliest all purpose weapons which are also Oooze killer/resistant comes from White Plume mountain adventure pack.
From different quests you can get
Muck's Devastation https://ddowiki.com/page/Item:Muck%27s_Devastation
Echo of Blackrazor https://ddowiki.com/page/Item:Echo_of_Blackrazor
The Restless Isles , Slaver of the Shrieking mines also has
Shrieking star https://ddowiki.com/page/Item:Shrieking_Star
All other named weapons are from higher level quests and pretty hard to get without continious item farming. (Luck)
Dripping with no sound before pouring all over the unwary adventurer. They could be the deadliest monsters at DDO if they could spawn at random spots (wait silently, before pouring over the head of a player through a tiny crack) and could stick/grab to the players, melting them with paralyzing strong acid.
Transparent, Amorphous ( The ooze can move through a space as narrow as an inch wide without squeezing ), Bludgeoning (can stun), Grappling, Corrode Metal (and the living), Paralyzing.
Last edited by Kutalp; 12-26-2019 at 02:23 PM.
it seems like the search function knows the last time i played ddo.
but it's a good relevant thread.
but yeah, why not add some low level named loot to the disjunction machine?
there's really only one place i can think of where it's really important to be able to kill an ooze without splitting it. restless isles. they split almost infinitely. that first hall if you have to run past the ooze and the glass spiders, you're stuck in dungeon alert the rest of your time in the wilderness.
there really isn't a way to craft competent ooze thumpers for restless isles needs.
they put everbright way too high on the crafter's list. you need epic collectables to make everbright... and it's a really crumby mod compared to what you could get. allowing people to disjunct muck banes and such could go a long way to getting cannith crafting up to par. very few people even use it for much of anything these days imho.
and even fewer people enter the restless isles for any reason at all.
Nowadays, I tend not to worry too much about having the "best" item for rarer & more situational enemy types. I've found a cannith crafted ML4 holy bludgeoning adamantine weapon of everbright slotted with a ghostbane augment is pretty much the ideal "good enough" secondary weapon for dealing with multiple situations, since while not the best available against any one, it's decently effective at handling a whole number of enemies including oozes, rust monsters, golems, skeletal undead (especially in delera & dryden), wraiths & reapers while taking only minimal wear.
Admittedly, an argument could be made for having a far more specific item (eg. the spectral night revels weapons) for dealing with reapers though, since you'll generally want to put them down as quickly as possible
Last edited by FuzzyDuck81; 12-31-2019 at 05:34 AM.
I used to be with it, but then they changed what it was, now what's it is weird and scary to me.