Risian Bursted Force imbued Vicious Handwraps of Greater Ooze bane.
Risian Bursted Force imbued Vicious Handwraps of Greater Ooze bane.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Well, yes, one: luck.
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Stray musing: these threads really provide good insight into gaming mechanics.
When I first started I didn't know much about specialised weaponry: back in AD&D 2nd ed, the one I grew up with, you only got a couple of "named" elemental blades - anything else was more or less mundane plus something.
Then came NWN, and I slowly got familiar with energy types... but still regarded them as munchkin stuff - as they were extremely expensive, and dramatically raised ML values on gear to the point of making it unusable once you started piling modifiers together.
Enter DDO: I found out about pure good, fell in love with it, and initially regretted choosing True Neutral for my couple few finesse chars...
Long story short: post U5, my dual wielder char goes around with a Risia ritual keen khopesh and a seeker dagger - and does not mind resorting to THF when it's plain simpler.
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* Live by the Pencil - My D&D-related Art * <-> * Focus Orb Paperbag - My Workaround for Helves *
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Cloudburst. There is no other option. Its soul purpose, despite all else you have heard, is to slay every ooze on the planet.
Pretty sure that epic oozes have much higher base stats and minimum stat thresholds that they can't be drained below. Epic Ward also supposedly negates stat drain 90% of the time. So that strategy won't work at all in the Carnival and VoN series.
Non-epic, you really shouldn't need a Dreamspitter. Oozes don't have a terribly large amount of HP. Casters can just disintegrate them.
That is in fact a terrible option and misinformation.
Cloudburst is made of steel, so there's a very high chance it will dissolve before you can kill every ooze you'll meet in the quest.
Maybe it's just me, but I've seen the Litany and the Staff of the Petitioner drop more often than that thing.
Just sayin.'
pretty sure wood works as well. So any club.
I try to grab a ghost tough greatclub of pg or similar for all purpose skeleton/ooze bashing.
what about throwing hammers?
Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)
Thank you for the many responses. I summarized my first post with all your tips and hints:
- any weapon not made of glass or everbright will take serious damage when fighting an ooze or slime
- a weapon that isn’t a blunt one may cause the ooze/slime to split
- electic damage can split some oozes
- the splitted oozes have lower hp and are easier to kill with AoE’s
- Handwarps don’t take damage form oozes and slimes
- Throwing weapons don’t take damage from oozes
- ooze bane doesn’t come with everbright cause both are suffixes (darn)
- Oozes and slime have various elemental immunities (look at the post of Depravity further down).
- DDO wiki says all oozes and slimes are neutral, only the named ooze Avatar of Jubilex seems to be evil.
- True law and true chaos should work on all oozes and slimes
- holy, aciomatic, arnachic don’t work on oozes and slimes
- oozes and slimes have low saves and stats and can be paralyzed and ability drained in non epic quests
- they have low ac, dual wielding at oozes don’t need twf feats, you’ll hit them easily without
- vorpals don’t work (no head to cut off)
Named ooze beaters are:
- Muckbane (+1 glass club, lesser ooze bane, from Muck in durk got a secret, easy to get)
- Muckdoom (+2 glass club, ooze bane, from Avatar of Jubilex in the pit)
- Shining Devastation (+5 everbright greatclub, force, from litany of the dead)
- Phosphor (+5 Heavy Mace, Sunburst, Everbright, Righteous, Impact, turn in reward for the tome of untold legends
-shrieking star (+2 glass mornigstar, roaring)
Oozes and slimes are immune/ resistant to: (Chard by Depravity)
There are several good options to deal with oozes:Code:Energy Type: Ooze Acid Cold Elec Fire Force Sonic Disintegrate Arcane Absorb Immune Immune Immune Immune Immune Damage Black Damage Damage Damage Damage Damage Damage Damage Cube Damage Damage Immune Damage Damage Damage Damage Gray Damage Immune Damage Immune Damage Damage Damage Ochre Damage Damage Resist Damage Damage Damage Damage Violet Damage Damage Damage Damage Damage Damage Damage
- Greater oozebane handwarps
- Greater oozebane throwing hammers
- Dual wielded muckbanes/dooms or Phosphors
- Dual wielded everbright maces or hammers
- Shinning Devastation or an other everbright two handed blunt weapon
- Good prefixes are: Paralyzing, true law, true chaos, weakening, force, elemental damage
- if you can afford it you can put force and frost rituals on your ooze beaters
- Sunflasks, Wand of Searing Light
- disintegrate
For me the best weapons against oozes and slimes seem to be paralyzing handwarps of greater ooze bane. Force rital and risa ice work on these, but would be overkill I think.
If you don't want to use an itemslot only for an ooze beater you could look for a multi use weapon like a ghost touch adamantine maul of everbright. (would be good on oozes, slimes, rust monsters, golems and incorporeal mobs)
Last edited by Jiirix; 01-28-2011 at 07:16 AM.
BowHealer - The "Healer with legendary CC"-project: https://www.ddo.com/forums/showthrea...h-legendary-CC
The Dungeons and Dragons Webcomic THE ORDER OF THE STICK BY RICH BURLEW
http://www.giantitp.com/comics/ootscast.html
Hey, why there is no Shrieking Star in named weapons? It's glass and does sonic damage which damages most of the oozes. It is also blunt. It does not bind. It has small AoE damage charged in it (soundburst).
Not maybe as good as Muckdoom but since it doesn't bind it should be easier to acquire.
http://ddowiki.com/page/Shrieking_Star
And what is this:
So does the chaos work or not? Sorry if I'm newbie here but some clarification would be nice.- True law and true chaos should work on all oozes and slimes
- holy, aciomatic, chaos don’t work on oozes and slimes
Btw, great post and thanks for summarizing them in the first post!
Good effort, thanks for compiling the information! A couple more tidbits I didn't see in your summary:
1. Lightning can split oozes as well. I'm unsure if sonic does, don't think so.
2. Living spells are also oozes. My experiences with them are limited, but Vicious of Greater Ooze Bane has been a pretty solid weapon...stat damaging weapons may also be useful, but the Spells seem to have a very vast regen rate.
BowHealer - The "Healer with legendary CC"-project: https://www.ddo.com/forums/showthrea...h-legendary-CC
The Dungeons and Dragons Webcomic THE ORDER OF THE STICK BY RICH BURLEW
http://www.giantitp.com/comics/ootscast.html
Oh yeah! Also, the Avatar of Jubilex (at the bottom of The Pit) is Lawful...True Law did not work on it. Did not try Holy, but it's possible that it might be Lawful Evil like the trogs.
BowHealer - The "Healer with legendary CC"-project: https://www.ddo.com/forums/showthrea...h-legendary-CC
The Dungeons and Dragons Webcomic THE ORDER OF THE STICK BY RICH BURLEW
http://www.giantitp.com/comics/ootscast.html