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  1. #21
    Bwest Fwiends Memnir's Avatar
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    I'd love a character with a +30 to Jump... but only when jumping backwards

    And, may I suggest for a racial PrE:
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    Kobold Grenadier. Take those fire jars to the next level.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  2. #22
    Community Member NadgersFishtoaster's Avatar
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    /yark

    The D&D3.5 SRD actually has stats for Kobolds as player characters, look at the bottom of this page: http://www.d20srd.org/srd/monsters/kobold.htm

    However I think people might find Str -4, Dex +2 and Con -2 a little too draconian for most players to accept.

    The same SRD also has stats for Minotaurs as player characters, which means that playing one is actually very D&D, see: http://www.d20srd.org/srd/monsters/minotaur.htm
    Nadgers Fishtoaster, Halfling Rogue level 8, Ghallanda
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  3. #23
    Community Member ormsbygore's Avatar
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    I agree there are a few core races from Eberron that should come first, but Kobolds are one of my favorite monsters. And in pnp they are great as a playable race, maybe a bit munchkin~ish with all the new~ish Draconic feats. I think they would be a great addition to the game with synergies with the Mechanic Rogue PrE, and also with Sorcerer. IMO, I would like to se these before Dragonborne, but after shifters, changelings and kalashtar. If I remember correctly Gnomes don't have a big presence in Eberron, even though Gnomes are awesome I think Kobolds would fill the "gnome gap" better in the Eberron setting.

    Have special enhancements that can only be choosen if you're a machanic, to improve uppon it. Adding enhancements to the traps they make, or extra damage to gernades they throw.

    And with their Draconic bloodlines, tap into that raw power if they're a Sorcerer.

    There's my thoughts.

    ~Nim
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  4. #24
    Community Member Sir_Noob's Avatar
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    WOW, wouldn't it be cool to have Witchdoctor and Shaman introduced after Druid.

    It would be fun to putter with one for sure.
    Thanks for the link to the stats as well!

    /yark yark

    but I must also say, yark, yark, yark

    Don't you realize? Us kobolds will always hate you!

  5. #25
    Community Member DragonRage40X's Avatar
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    Some of the Harbor quests would get kinda weird if they did this. I mean, Durk's Got a Secret, for example...

    Kobold: (upon dying) Kobolds never forget! Kobolds always hate you!
    Rikrik, Kobold Bard: /cry

    But yeah, Kobolds rule! I would totally go for this.

    /Yark!

  6. #26
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by Doganpc View Post
    Hrmm, while trying to stat them I realized they would basically be lizardly halflings and then it struck me... how about a Kobold Costume for Halflings!

    Dogan
    Its basically the same thing... right?
    Something like this, perhaps?


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  7. #27
    Community Member Entwhistle's Avatar
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    /signed

    There may be other races that should come first but, as mentioned, Kobolds are already in game with graphics all present and ready. It should be semi easy to make them into a playable race.


    Quote Originally Posted by NadgersFishtoaster View Post
    However I think people might find Str -4, Dex +2 and Con -2 a little too draconian for most players to accept.
    That can be altered for DDO ; -2 str, +2 dex , reskinned Halfling? -2 con for an auto dragon lineage feat that gives elemental resistance for their dragon color?

    On thing I'd want to see is higher level Dragonwrought feat so Kobolds get dragon wings like FS get their wings.
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  8. #28
    Community Member clkpacker's Avatar
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    Quote Originally Posted by PresentTense View Post
    I don't really have a problem with monstrous races - I've played pnp with half-orges, aasimar, etc. before - but I think the general feeling is that the equation goes gnomes > shifters, changelings and kalashtar > everything else. And if we're going to have monstrous races, there are some much cooler ones than kobolds.
    Animations for Kobolds are already done, and that's the most expensive and time-consuming part of introducing a new race. Half-orcs and Half-elves both required new animations and skins, so I doubt the devs are pushing toward another all-new race--Gnomes, Shifters, Changelings, and Kalashtar would all require brand-new skins and animations (Shifters and Changelings in particular would need a lot because of their shapeshifting). But, perhaps they could introduce Kobolds in between the release of horcs and helves, and whatever race they're planning next. Kobolds would be relatively simple to implement.

    Pretty please, devs?

  9. #29
    Community Member FlyingTurtle's Avatar
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    Quote Originally Posted by NadgersFishtoaster View Post
    However I think people might find Str -4, Dex +2 and Con -2 a little too draconian for most players to accept.
    Lol, draconian, you made a funny.

    That would be exactly what would make a Kobold awesome by the way. They'd be slightly gimped to start with, so only crazy or highly skilled players would play them, yark YARK! Here's another one: make all of them unable to equip humanoid armor, and only able to use the equivalent of kobold docents, I dunno, like a sash or something. This saves on having to create armor models for all the little guys.

    We need to see a naked Kobold barbarian with a Greatclub of the Scrag, that would really be Looney Tunes.
    Last edited by FlyingTurtle; 01-17-2011 at 11:03 PM.

  10. #30
    Community Member ryingar's Avatar
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    Default Yark?

    So would, "Ni Yarrrkkk" = "Hi Welcome"

  11. #31
    Community Member Astraghal's Avatar
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    They should get double jump, but movement keys randomly rebind.

  12. #32
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    Kobolds are one of the coolest races ever, in my opinion. Although it's skewed because I just love reptiles outright, still! I hate seeing the few kobolds that are on the guild air ships and the few in Storm reach that are -obviously- friendly, knowing I'd never be able to get to play them. I give hugs to the favored soul kobold all the time! ^.=.^ There's even an orc fighter trainer in Stormreach before half-orcs were ever implemented. As far as stats go? I'd love to see them stay legit, so yeah, they'd be a little gimped, but that's the fun in it! The challenge of finding the right path for that particular kobold. Though with the Veteran Status those 'gimped stats' would make them more powerful than regular kobolds anyway, just like they make every other race better than the norm.

    Merciful Devs, please integrate everybody's favorite lowbie dungeon crawl monster to the player world!

    Dibs on Kobold monk! *Shifty eyes*

  13. #33
    Community Member FlyingTurtle's Avatar
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    Quote Originally Posted by DragonRage40X View Post
    Some of the Harbor quests would get kinda weird if they did this. I mean, Durk's Got a Secret, for example...
    Its not weird, the various kobold clans have no affiliation with each other and often make war.

    Goldscuttle for example happily gives you lesser reptilian bane weapons so you can wipe out the Waterworks on your level 2 barbarian.

  14. #34
    Community Member FoxCourier's Avatar
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    Quote Originally Posted by FlyingTurtle View Post
    Its not weird, the various kobold clans have no affiliation with each other and often make war.

    Goldscuttle for example happily gives you lesser reptilian bane weapons so you can wipe out the Waterworks on your level 2 barbarian.
    Especially since it directly benefits him, as if he gives YOU something nice, maybe you'll give him a few nice things later.

    I mean. What else are you going to do with all those Icons of Khyber and Small Wooden Idols?

    ...Perhaps more worrisome, what is he doing with all of them?

    You are not entitled to your opinion. You are entitled to your informed opinion. Nobody is entitled to ignorance.

  15. #35
    Community Member Talias006's Avatar
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    Quote Originally Posted by MorningStarSE View Post
    It just start with 6 level of Monstrous Humanoid and a Level Adjustment of +2.. Nothing is impossible..
    Don't Drow have a level adjustment of +2 as well?
    Quote Originally Posted by sirgog View Post
    Coyle still hates you.

  16. #36
    Community Member FoxCourier's Avatar
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    Quote Originally Posted by Talias006 View Post
    Don't Drow have a level adjustment of +2 as well?
    Drow don't have 6 levels worth of Racial Hit Dice. Effectively, a Minotaur is an 8th level character.

    Mind flayers are 15th, as an example.

    The more you know~.

    http://www.d20srd.org/srd/monstersAsRaces.htm
    You are not entitled to your opinion. You are entitled to your informed opinion. Nobody is entitled to ignorance.

  17. #37
    Community Member FuzzyDuck81's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    Goldscuttle speaks better English than my guildies.
    Not just Goldscuttle, a lot of them are better & have less typos than some of my guildies too.

    And yes, i'm including myself in "my guildies"
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  18. #38
    Community Member elujin's Avatar
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    /signed
    Virt II makes elujin smile !

  19. #39
    Community Member MorningStarSE's Avatar
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    Quote Originally Posted by FoxCourier View Post
    Drow don't have 6 levels worth of Racial Hit Dice. Effectively, a Minotaur is an 8th level character.

    Mind flayers are 15th, as an example.

    The more you know~.

    http://www.d20srd.org/srd/monstersAsRaces.htm

    Though enhancement are splitted between classes, prestiges, racial and stuff. All the races have a starting package and enhancement and yes Minos could be treated like the drows.


    Now back on Kobold
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  20. #40
    Community Member NadgersFishtoaster's Avatar
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    Quote Originally Posted by FlyingTurtle View Post
    Lol, draconian, you made a funny.

    That would be exactly what would make a Kobold awesome by the way. They'd be slightly gimped to start with, so only crazy or highly skilled players would play them, yark YARK! Here's another one: make all of them unable to equip humanoid armor, and only able to use the equivalent of kobold docents, I dunno, like a sash or something. This saves on having to create armor models for all the little guys.

    We need to see a naked Kobold barbarian with a Greatclub of the Scrag, that would really be Looney Tunes.
    It was a stealth pun, of course, but I do agree that a powered-down, interesting race would be fun for people.

    Being weaker physically than a halfling might work, especially since there is more to a player race than just the attribute modifiers. It would all have to be adapted for DDO, of course, but I'm sure it could be made into an interesting alternative.

    It could freak people out in intensive anti-kobold quests though, especially if PCs can dress too close to Kobold Shamans, and *sigh* it would probably cost too much too.
    Nadgers Fishtoaster, Halfling Rogue level 8, Ghallanda
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