Build Name: Light Dex Halfling Monk
Author: Keplih
Last Updated: 01/20/11
Key Words [Monk, 32pts, Light Path, Halfling]
Objectives
This is one of two choices (posted the other one in a different thread last month) for the reroll on my monk. My last choice wasn't that great.
Summary Haves (Posted here only to indicate what I have access to, not what I want for the build)
- Drow
- Warforged
- 28 pt build
- 32 pt build
- Ability to change feats (limited)
- Ability to change enhancements
Summary Have-Nots
- Gear farmed from a higher level character
Design
The point of this character was to be self sufficient, while still doing cool moves, but without failing at end level because of lack of planning. I want to be able to do damage without missing either. In addition, I'm looking at additional usefulness because of buffs/healing or anything else I can cram in here without farming for the next year.
Edit: I've reworked the concept to focus a little less on Wisdom, and more on Dexteriy.
The reasoning was: "If I can't hit it, then how can I use special attacks on it?"
Code:
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page
Level 20 Lawful Good Halfling Male
(20 Monk)
Hit Points: 252
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 20
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 13 14
Dexterity 18 24
Constitution 12 12
Intelligence 8 8
Wisdom 16 19
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 11
Bluff -1 2
Concentration 5 39
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 10
Heal 3 4
Hide 4 11
Intimidate -1 -1
Jump 5 10
Listen 3 6
Move Silently 4 9
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 3 17
Swim 1 2
Tumble 5 8
Use Magic Device n/a n/a
Level 1 (Monk)
Skill: Balance (+3)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Tumble (+1)
Feat: (Selected) Power Attack
Feat: (Monk Bonus) Two Weapon Fighting
Enhancement: Halfling Luck (Fortitude) I
Enhancement: Improved Concentration I
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Feat: (Monk Bonus) Weapon Finesse
Enhancement: Halfling Cunning I
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Dodge
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Enhancement: Halfling Dexterity I
Enhancement: Halfling Guile I
Enhancement: Monk Improved Recovery I
Level 4 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Haggle (+1)
Enhancement: Lifting the Veil
Enhancement: The Receptive Earth
Level 5 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Enhancement: Way of the Patient Tortoise II
Level 6 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Stunning Fist
Enhancement: Shintao Monk I
Enhancement: Adept of Wind
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Enhancement: Monk Wisdom II
Level 8 (Monk)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Haggle (+1)
Enhancement: Restoring the Balance
Enhancement: Difficulty at the Beginning
Level 9 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Rise of the Phoenix
Level 10 (Monk)
Skill: Concentration (+1)
Skill: Spot (+2)
Enhancement: Halfling Cunning II
Enhancement: Halfling Guile II
Level 11 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Enhancement: Halfling Dexterity II
Level 12 (Monk)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Spot (+2)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Shintao Monk II
Enhancement: Master of Thunder
Level 13 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Enhancement: Way of the Patient Tortoise III
Level 14 (Monk)
Skill: Concentration (+1)
Skill: Spot (+2)
Enhancement: Halfling Cunning III
Level 15 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Halfling Cunning IV
Level 16 (Monk)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Spot (+2)
Enhancement: Halfling Guile III
Level 17 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Enhancement: Way of the Patient Tortoise IV
Level 18 (Monk)
Skill: Concentration (+1)
Skill: Spot (+2)
Feat: (Selected) Toughness
Enhancement: Shintao Monk III
Enhancement: Grandmaster of Storms
Level 19 (Monk)
Skill: Concentration (+1)
Skill: Haggle (+1)
Level 20 (Monk)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Spot (+2)
Enhancement: Monk Serenity
Enhancement: Racial Toughness I
Enhancement: Monk Wisdom III
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Argonnessen: Kepmyr // Keplih // Kepshia // (TBA) Cannith: (none) Ghallanda: (none)
Khyber: Kepliah Orien: Static RP Sarlona: (none) Thelanis: (none)