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  1. #1
    Community Member Keplih's Avatar
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    Oct 2010
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    Default Light Wis Halfling Monk Build Advice

    Build Name: Light Dex Halfling Monk
    Author: Keplih
    Last Updated: 01/20/11

    Key Words [Monk, 32pts, Light Path, Halfling]

    Objectives
    This is one of two choices (posted the other one in a different thread last month) for the reroll on my monk. My last choice wasn't that great.

    Summary Haves (Posted here only to indicate what I have access to, not what I want for the build)
    - Drow
    - Warforged
    - 28 pt build
    - 32 pt build
    - Ability to change feats (limited)
    - Ability to change enhancements

    Summary Have-Nots
    - Gear farmed from a higher level character

    Design
    The point of this character was to be self sufficient, while still doing cool moves, but without failing at end level because of lack of planning. I want to be able to do damage without missing either. In addition, I'm looking at additional usefulness because of buffs/healing or anything else I can cram in here without farming for the next year.

    Edit: I've reworked the concept to focus a little less on Wisdom, and more on Dexteriy.
    The reasoning was: "If I can't hit it, then how can I use special attacks on it?"

    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Halfling Male
    (20 Monk) 
    Hit Points: 252
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 20
    Will: 17
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             13                    14
    Dexterity            18                    24
    Constitution         12                    12
    Intelligence          8                     8
    Wisdom               16                    19
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    11
    Bluff                -1                     2
    Concentration         5                    39
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    10
    Heal                  3                     4
    Hide                  4                    11
    Intimidate           -1                    -1
    Jump                  5                    10
    Listen                3                     6
    Move Silently         4                     9
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  3                    17
    Swim                  1                     2
    Tumble                5                     8
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Skill: Balance (+3)
    Skill: Concentration (+4)
    Skill: Jump (+4)
    Skill: Tumble (+1)
    Feat: (Selected) Power Attack
    Feat: (Monk Bonus) Two Weapon Fighting
    Enhancement: Halfling Luck (Fortitude) I
    Enhancement: Improved Concentration I
    
    
    Level 2 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Feat: (Monk Bonus) Weapon Finesse
    Enhancement: Halfling Cunning I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Monk Wisdom I
    
    
    Level 3 (Monk)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Feat: (Selected) Dodge
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Guile I
    Enhancement: Monk Improved Recovery I
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Enhancement: Lifting the Veil
    Enhancement: The Receptive Earth
    
    
    Level 5 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Enhancement: Way of the Patient Tortoise II
    
    
    Level 6 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Stunning Fist
    Enhancement: Shintao Monk I
    Enhancement: Adept of Wind
    
    
    Level 7 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Enhancement: Monk Wisdom II
    
    
    Level 8 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Enhancement: Restoring the Balance
    Enhancement: Difficulty at the Beginning
    
    
    Level 9 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Rise of the Phoenix
    
    
    Level 10 (Monk)
    Skill: Concentration (+1)
    Skill: Spot (+2)
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Guile II
    
    
    Level 11 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Enhancement: Halfling Dexterity II
    
    
    Level 12 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Spot (+2)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Shintao Monk II
    Enhancement: Master of Thunder
    
    
    Level 13 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Enhancement: Way of the Patient Tortoise III
    
    
    Level 14 (Monk)
    Skill: Concentration (+1)
    Skill: Spot (+2)
    Enhancement: Halfling Cunning III
    
    
    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Halfling Cunning IV
    
    
    Level 16 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Spot (+2)
    Enhancement: Halfling Guile III
    
    
    Level 17 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Enhancement: Way of the Patient Tortoise IV
    
    
    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Spot (+2)
    Feat: (Selected) Toughness
    Enhancement: Shintao Monk III
    Enhancement: Grandmaster of Storms
    
    
    Level 19 (Monk)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    
    
    Level 20 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Spot (+2)
    Enhancement: Monk Serenity
    Enhancement: Racial Toughness I
    Enhancement: Monk Wisdom III

    Argonnessen: Kepmyr // Keplih // Kepshia // (TBA) Cannith: (none) Ghallanda: (none)
    Khyber: Kepliah Orien: Static RP Sarlona: (none) Thelanis: (none)
    Last edited by Keplih; 01-31-2011 at 08:38 AM.

  2. #2
    Community Member Keplih's Avatar
    Join Date
    Oct 2010
    Posts
    112

    Default

    Reworked based on PM feedback.
    Argonnessen: Kepmyr // Keplih Cannith: (none) Ghallanda: Dizvah
    Khyber: (none) Orien: (none) Sarlona: Rustun // Kepshi Thelanis: (none)

  3. #3
    Community Member Dopey_Power's Avatar
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    Sep 2009
    Posts
    28

    Default

    I have a level 13 light wis halfling monk currently. I started with 14 str, 16 dex, 14 con, 16 wis. All level points went into wisdom, and I am having no trouble hitting anything I fight (though that story doesn't fly with power attack.) I'm loving it. Stunning fist does wonders.

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