Fourth TR,
Currently running a smiliar build with GREAT Sucess on Sarlona Server named Mechaspawn "32 pt build".
This build is a bit better using fighter instead of rogue levels for extra feats allowing me to get greater two weapon fighting and improved crit. Lost the mental toughness feat.
This is a soloing maniac of a character.
Final stats without super hard items and pots is.
STR 24+6item+2sun+2rage+2guild =36 Standing Str
DEX 18+6item+2guild =26 Standing Dex
CON 22+6item+2rage+2guild+4Liche =36 Standing Con
INT 18+6item+2guild+2Liche =28 Standing Int
WIS 8+6item+2guild =16 Standing Wis
CHA 6...who cares though lol
Code:Character Plan by DDO Character Planner Version 3.8.0 DDO Character Planner Home Page Level 20 Lawful Good Warforged Female (2 Fighter \ 6 Monk \ 12 Wizard) Hit Points: 318 Spell Points: 709 BAB: 12\12\17\22 Fortitude: 19 Reflex: 15 Will: 12 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 20) (Level 20) Strength 16 23 24 Dexterity 16 18 18 Constitution 18 20 22 Intelligence 14 16 18 Wisdom 6 8 8 Charisma 6 6 6 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 7 23 24 Bluff -2 -2 -2 Concentration 8 27 30 Diplomacy -2 -2 -2 Disable Device n/a n/a n/a Haggle -2 -2 -2 Heal -2 -1 -1 Hide 7 26 26 Intimidate -2 -2 -2 Jump 7 12 14 Listen -2 -1 1 Move Silently 7 26 26 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 2 4 4 Search 2 4 4 Spot -2 -1 -1 Swim 3 7 7 Tumble 7 9 11 Use Magic Device n/a n/a n/a Level 1 (Monk) Skill: Balance (+4) Skill: Concentration (+4) Skill: Hide (+4) Skill: Jump (+4) Skill: Move Silently (+4) Skill: Tumble (+4) Feat: (Monk Bonus) Dodge Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Composite Plating Feat: (Automatic) Disciple of Breezes Feat: (Automatic) Disciple of Candles Feat: (Automatic) Disciple of Pebbles Feat: (Automatic) Disciple of Puddles Feat: (Automatic) Exotic Weapon Proficiency: Kama Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Finishing Moves Feat: (Automatic) Flurry of Blows Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Fortification Feat: (Automatic) Martial Weapon Proficiency: Handaxe Feat: (Automatic) Simple Weapon Proficiency: Club Feat: (Automatic) Simple Weapon Proficiency: Dagger Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff Feat: (Automatic) Simple Weapon Proficiency: Unarmed Feat: (Automatic) Sneak Feat: (Automatic) Unarmed Strike Feat: (Automatic) Warforged Immunities Level 2 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Tumble (+1) Feat: (Monk Bonus) Two Weapon Fighting Feat: (Automatic) Defensive Fighting Feat: (Automatic) Evasion Feat: (Automatic) Meditation Feat: (Automatic) Sunder Feat: (Automatic) Trip Enhancement: Warforged Construct Thinking I Enhancement: Warforged Hardiness I Level 3 (Wizard) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Selected) Extend Spell Feat: (Wizard Bonus) Spell Focus: Necromancy Feat: (Automatic) Dismiss Charm Feat: (Automatic) Inscribe Scroll Feat: (Automatic) Magical Training Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger Enhancement: Way of the Faithful Hound I Enhancement: Improved Jump I Enhancement: Wizard Elemental Manipulation I Enhancement: Wizard Energy of the Scholar I Enhancement: Warforged Constitution I Level 4 (Wizard) Ability Raise: STR Skill: Hide (+1) Skill: Move Silently (+1) Enhancement: Racial Toughness I Enhancement: Improved Tumble I Enhancement: Wizard Intelligence I Level 5 (Wizard) Skill: Hide (+1) Skill: Move Silently (+1) Enhancement: Wizard Lineage of Elements I Enhancement: Warforged Inscribed Armor I Level 6 (Wizard) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Selected) Past Life: Disciple of the Fist Enhancement: Improved Balance I Enhancement: Improved Concentration I Enhancement: Wizard Elemental Manipulation II Level 7 (Wizard) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Wizard Bonus) Greater Spell Focus: Necromancy Enhancement: Wizard Lineage of Deadly Elements I Enhancement: Wizard Energy of the Scholar II Level 8 (Wizard) Ability Raise: STR Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Enhancement: Wizard Intelligence II Enhancement: Wizard Pale Master I Level 9 (Wizard) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Selected) Power Attack Enhancement: Warforged Constitution II Level 10 (Wizard) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Enhancement: Wizard Lineage of Elements II Enhancement: Wizard Elemental Manipulation III Level 11 (Wizard) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Enhancement: Wizard Lineage of Deadly Elements II Level 12 (Wizard) Ability Raise: STR Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Wizard Bonus) Empower Spell Feat: (Selected) Improved Two Weapon Fighting Enhancement: Wizard Improved Empowering I Enhancement: Wizard Elemental Manipulation IV Level 13 (Wizard) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Enhancement: Wizard Lineage of Elements III Level 14 (Wizard) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Enhancement: Wizard Energy of the Scholar III Enhancement: Shroud of the Lich Enhancement: Wizard Pale Master II Level 15 (Monk) Skill: Concentration (+5) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Selected) Maximize Spell Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Feat: (Automatic) Fast Movement Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL) Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL) Feat: (Automatic) Still Mind Enhancement: Wizard Improved Maximizing I Level 16 (Monk) Ability Raise: STR Skill: Balance (+3) Skill: Concentration (+2) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Automatic) Ki Strike: Magic Feat: (Automatic) Slow Fall Enhancement: Wizard Improved Maximizing II Level 17 (Monk) Skill: Balance (+4) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Automatic) AC Bonus Feat: (Automatic) Ki Strike: Damage Feat: (Automatic) Purity of Body Enhancement: Way of the Faithful Hound II Enhancement: Improved Jump II Enhancement: Improved Tumble II Level 18 (Monk) Skill: Balance (+4) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Monk Bonus) Lightning Reflexes Feat: (Selected) Precision Enhancement: Static Charge Enhancement: Monk Ninja Spy I Level 19 (Fighter) Skill: Balance (+0.5) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Tower Shield Proficiency Enhancement: Adept of Wind Level 20 (Fighter) Ability Raise: STR Skill: Balance (+2.5) Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons Enhancement: Fighter Haste Boost I Enhancement: Racial Toughness II Enhancement: Fighter Strength I Enhancement: Fighter Toughness I