Results 1 to 1 of 1

Thread: Chaotics TR#4

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member countesscrow's Avatar
    Join Date
    Mar 2006
    Posts
    360

    Default Chaotics TR#4

    Fourth TR,

    Currently running a smiliar build with GREAT Sucess on Sarlona Server named Mechaspawn "32 pt build".

    This build is a bit better using fighter instead of rogue levels for extra feats allowing me to get greater two weapon fighting and improved crit. Lost the mental toughness feat.

    This is a soloing maniac of a character.

    Final stats without super hard items and pots is.

    STR 24+6item+2sun+2rage+2guild =36 Standing Str
    DEX 18+6item+2guild =26 Standing Dex
    CON 22+6item+2rage+2guild+4Liche =36 Standing Con
    INT 18+6item+2guild+2Liche =28 Standing Int
    WIS 8+6item+2guild =16 Standing Wis
    CHA 6...who cares though lol


    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Female
    (2 Fighter \ 6 Monk \ 12 Wizard) 
    Hit Points: 318
    Spell Points: 709 
    BAB: 12\12\17\22
    Fortitude: 19
    Reflex: 15
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 23                   24
    Dexterity            16                 18                   18
    Constitution         18                 20                   22
    Intelligence         14                 16                   18
    Wisdom                6                  8                    8
    Charisma              6                  6                    6
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               7                 23                   24
    Bluff                -2                 -2                   -2
    Concentration         8                 27                   30
    Diplomacy            -2                 -2                   -2
    Disable Device        n/a               n/a                   n/a
    Haggle               -2                 -2                   -2
    Heal                 -2                 -1                   -1
    Hide                  7                 26                   26
    Intimidate           -2                 -2                   -2
    Jump                  7                 12                   14
    Listen               -2                 -1                    1
    Move Silently         7                 26                   26
    Open Lock             n/a               n/a                   n/a
    Perform              n/a               n/a                   n/a
    Repair                2                  4                    4
    Search                2                  4                    4
    Spot                 -2                 -1                   -1
    Swim                  3                  7                    7
    Tumble                7                  9                   11
    Use Magic Device     n/a               n/a                   n/a
    
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Move Silently (+4)
    Skill: Tumble (+4)
    Feat: (Monk Bonus) Dodge
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Handaxe
    Feat: (Automatic) Simple Weapon Proficiency: Club
    Feat: (Automatic) Simple Weapon Proficiency: Dagger
    Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
    Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
    Feat: (Automatic) Simple Weapon Proficiency: Unarmed
    Feat: (Automatic) Sneak
    Feat: (Automatic) Unarmed Strike
    Feat: (Automatic) Warforged Immunities
    
    
    Level 2 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Tumble (+1)
    Feat: (Monk Bonus) Two Weapon Fighting
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Warforged Construct Thinking I
    Enhancement: Warforged Hardiness I
    
    
    Level 3 (Wizard)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Extend Spell
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Inscribe Scroll
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
    Enhancement: Way of the Faithful Hound I
    Enhancement: Improved Jump I
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Warforged Constitution I
    
    
    Level 4 (Wizard)
    Ability Raise: STR
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Racial Toughness I
    Enhancement: Improved Tumble I
    Enhancement: Wizard Intelligence I
    
    
    Level 5 (Wizard)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Wizard Lineage of Elements I
    Enhancement: Warforged Inscribed Armor I
    
    
    Level 6 (Wizard)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Past Life: Disciple of the Fist
    Enhancement: Improved Balance I
    Enhancement: Improved Concentration I
    Enhancement: Wizard Elemental Manipulation II
    
    
    Level 7 (Wizard)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Wizard Bonus) Greater Spell Focus: Necromancy
    Enhancement: Wizard Lineage of Deadly Elements I
    Enhancement: Wizard Energy of the Scholar II
    
    
    Level 8 (Wizard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Wizard Intelligence II
    Enhancement: Wizard Pale Master I
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Power Attack
    Enhancement: Warforged Constitution II
    
    
    Level 10 (Wizard)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Wizard Lineage of Elements II
    Enhancement: Wizard Elemental Manipulation III
    
    
    Level 11 (Wizard)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Wizard Lineage of Deadly Elements II
    
    
    Level 12 (Wizard)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Wizard Bonus) Empower Spell
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Wizard Improved Empowering I
    Enhancement: Wizard Elemental Manipulation IV
    
    
    Level 13 (Wizard)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Wizard Lineage of Elements III
    
    
    Level 14 (Wizard)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Wizard Energy of the Scholar III
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master II
    
    
    Level 15 (Monk)
    Skill: Concentration (+5)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Maximize Spell
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Enhancement: Wizard Improved Maximizing I
    
    
    Level 16 (Monk)
    Ability Raise: STR
    Skill: Balance (+3)
    Skill: Concentration (+2)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Wizard Improved Maximizing II
    
    
    Level 17 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Way of the Faithful Hound II
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble II
    
    
    Level 18 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Monk Bonus) Lightning Reflexes
    Feat: (Selected) Precision
    Enhancement: Static Charge
    Enhancement: Monk Ninja Spy I
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    Enhancement: Adept of Wind
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Balance (+2.5)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    Enhancement: Fighter Haste Boost I
    Enhancement: Racial Toughness II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Toughness I
    Last edited by countesscrow; 01-16-2011 at 05:44 PM.
    Respectfully

    Ten of Ten the Sorcerer, Aerenal
    Alprudr of Thorr and Sif, Aerenal
    Mother of Symphonies, Aerenal
    Illusions of Life, Aerenal

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload