Page 8 of 16 FirstFirst ... 456789101112 ... LastLast
Results 141 to 160 of 315
  1. #141
    Community Member Thuriaz's Avatar
    Join Date
    Dec 2009
    Posts
    73

    Default

    Aye make sure you put in there something about not zerg running WITHOUT a cleric, I rand with a guy on irestone at level 4 who I'm sure read your guide recently and was assuming my blue bar as a ranger of equal level was his red bar.

    Seriously though, good guide, funny and I hope those who are reading it can take the humor that is there where it is as intended.

  2. #142
    Community Member baronlager's Avatar
    Join Date
    Jun 2010
    Posts
    115

    Default

    Great guide. I've been running your THF Dwarf build for a little while now and have him up to level 15 already. He is a little monster and a whole lot of fun to play.

  3. #143
    Community Member Khellendros13's Avatar
    Join Date
    Jun 2009
    Posts
    1,352

    Default

    Quote Originally Posted by Morlen View Post
    Problem being as the barbarian you really should be holding agro the bulk of the quest... So... No sneak attack.
    I've said this before...if 6 melee are wearing Tharnes, or some sort of item that gives SA dmg (Epic Bracers of the Hunter are nice for some builds) 5 out of 6 will be getting an extra 8dmg per swing, or 4dmg in the case of Devil bosses.

    Why wouldn't you wear Tharnes when beating the back of Sulu or Horath? Best to put a tanking GS item in the goggle slot and swap with Tharnes. Of course some will have a more complex setup.
    Proud Leader & official Gimp of Crimson Eagles on Khyber
    Angryscrews Wiz 20 - Felgor Barb 20 - Brelgor Fighter 18/1/1 - Flavoursome TR1 Sorc 15 - Splatsplat DoS 18/2
    Quote Originally Posted by Auran82 View Post
    Numot talks enough for like 10 people. So yeah, 13 people in that channel.

  4. #144
    Community Member grodon9999's Avatar
    Join Date
    Nov 2009
    Posts
    8,517

    Default

    Quote Originally Posted by Morlen View Post
    Problem being as the barbarian you really should be holding agro the bulk of the quest... So... No sneak attack.
    What if there's more than one "barb" in a group?

  5. #145
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by grodon9999 View Post
    What if there's more than one "barb" in a group?
    Outrun him and get the agro! He probably didn't read me guide so he won't have sprint boost anyways, should be easy

  6. #146
    Community Member grodon9999's Avatar
    Join Date
    Nov 2009
    Posts
    8,517

    Default

    Quote Originally Posted by Shade View Post
    Outrun him and get the agro! He probably didn't read me guide so he won't have sprint boost anyways, should be easy
    Please, like there's a chance in hell that every barb out there hasn't memorized this?

  7. #147
    Community Member Cam_Neely's Avatar
    Join Date
    Apr 2010
    Posts
    337

    Default

    Good to see you back shade! I used your Dwarf build when I first started DDO and loved it. Hes now 29/2 Barb/Fighter and still loving every min of it.

    I have yet to drop the chunk of change to get a nice Vorpal weapon (+PG or something of the sort, probably a Greataxe). Currently I just keep my MinII and use that to keep agro, while letting someone who's biceps do not resemble hams try to get the lucky strike.

    Thoughts? Despite having a TR and another guy close to Cap, I dont have much extra plat, is a good Vorpal something that I should splurge on?
    Quote Originally Posted by MajMalphunktion View Post
    Hate me if you want, as of right now I'm not letting anyone crack open the build for this. Nope no way. Nada. I need developers working on the expansion pack, and that only. Again, hate me all you want, but creating a whole new realm takes priority over a broken bag. This is pretty much true of a few of the other issues that crept in today also.

  8. #148
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by Cam_Neely View Post
    Good to see you back shade! I used your Dwarf build when I first started DDO and loved it. Hes now 29/2 Barb/Fighter and still loving every min of it.

    I have yet to drop the chunk of change to get a nice Vorpal weapon (+PG or something of the sort, probably a Greataxe). Currently I just keep my MinII and use that to keep agro, while letting someone who's biceps do not resemble hams try to get the lucky strike.

    Thoughts? Despite having a TR and another guy close to Cap, I dont have much extra plat, is a good Vorpal something that I should splurge on?
    Nah not really. Vorpals are extremely rarely useful to a barb. Only in non-epics and only when a monster takes more then 20 swings on average to kill - which should be rare.

    Pretty much only place I might use one is elite VoD/Hound trash, which takes around ~25 swings to take down, and even then sometimes I'll just munch titan cookies and nail them with stunning blow for a sub 10 hit kill. (they have pretty serious fort saves so there tough to stun without very very maxxed str/dc)

    So really just buy a cheap vorpal, don't spend too much of your hard earned coin. Even a +1 greataxe will do the trick and should only be base price (7200pp) or free if you can find someone who just picked one up about to vendor it.

    PS: If you followed my guide you should not be able to use a pure good weapon. Good alignment is not recommended.

    If you are curious tho - best possible vorpal:
    +5 Flametouched Iron Vorpal Greataxe of Enfeebling (RR: Your race) Think that would be a min lvl20 and thus only possible from Elite ToD, or ToD end reward any difficulty.

    The flametouched iron gets thru devil DR, and the enfeebling sets even the toughest devils into permanent auto crit status after a few swings, after a stunning blow. So every after some really bad rolls and no 20s for quite a while, that devils screwed.

    Personally I only have a +3 version of the above, was given to me by a good friend.

  9. #149
    Community Member Cam_Neely's Avatar
    Join Date
    Apr 2010
    Posts
    337

    Default

    Quote Originally Posted by Shade View Post
    PS: If you followed my guide you should not be able to use a pure good weapon. Good alignment is not recommended.
    doh! caught me. Was good in my first life, True Nurtual this life... Did that same thing earlier when I ran into Delera with my first life PG great club... Lucky I figured that out before the second part

    Thanks for the info, ill keep my eyes open for a decent cheap one as I level up, but wont bump it up on my 'wants' list.
    Quote Originally Posted by MajMalphunktion View Post
    Hate me if you want, as of right now I'm not letting anyone crack open the build for this. Nope no way. Nada. I need developers working on the expansion pack, and that only. Again, hate me all you want, but creating a whole new realm takes priority over a broken bag. This is pretty much true of a few of the other issues that crept in today also.

  10. #150
    Community Member kernal42's Avatar
    Join Date
    Oct 2009
    Posts
    1,102

    Default

    Quote Originally Posted by Shade View Post
    Nah not really. Vorpals are extremely rarely useful to a barb. Only in non-epics and only when a monster takes more then 20 swings on average to kill - which should be rare.
    The magic number depends on your vorpal dps relative to dps-weapon dps, and is lower than 20. If my memory serves, with a vorpal weapon doing half the damage of your dps weapon and your dps weapon takes 16 or more hits to kill, you should be using the vorpal. The magic number of 20 only comes around if your vorpal weapon does no damage at all.

    In any case, it's certainly true that high-damage THF builds get much less out of vorpals than most other builds. I certainly would not put much priority on getting vorps on a THF barbarian.

    Cheers,
    Kernal

  11. #151
    Community Member
    Join Date
    Mar 2006
    Posts
    108

    Default

    This may be the single (well,ok, it took him two posts) GREATEST post I have ever read.

    Don't edit out the smarmy tongue-in-cheek buddy.


    Rule One In Public Speaking: Never Talk Down To Your Audience!


    Let 'er ride as is. I'ma read that again!!!

  12. #152

    Default

    I'd +1 the Op if he would let me.

    This is the funniest post I've read in a long time. Kargon couldn't have done it more straight faced. Ty for the grins.
    Casual DDOaholic

  13. #153
    Community Member eonfreon's Avatar
    Join Date
    Jan 2007
    Posts
    0

    Default

    When I read the Op for some reason this comic comes to mind:
    http://www.giantitp.com/comics/oots0132.html

  14. #154
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Good old Shade...

    Maybe this whole thing was written tongue-in-cheek... but knowing Shade, he may very well believe everything he wrote.

    Trouble is, people think Shade knows what he's talking about, and all new players reading this will be likely be worse team-players afterwards...

    Especially at the low to middle levels...

    There many good things in this guide, and some absolute terrible things as well...

    Warning to all readers... Anytime Shade states an absolute (i.e. AC NEVER matters, Barbarians can NEVER intimi-tank, etc.), he's wrong.

    I especially like the part where he tells people to scout with the barbarian running through traps, because half-damage on a high hp barbarian is much better than zero damage on an evasion character (and heaven forbid one EVER wait for a trap to be disabled)...

    Shade knows barbarians, and he knows how to play them as a vet, but he doesn't know how to educate new players.... New players don't have tons of gear or consumables, new players don't know the quests, new players will die playing like Shade says to play.

    In my opinion, one of the best enhancements for a new barbarian player is the Damage Reduction Boost... Jump into a crowd, hit that baby, and suddenly get 9 DR in a level 7 quest, and you're golden...

    Shade would rather hit Sprint Boost, and twitch...

    Shade's advice works for Shade, not so much for new players...

    (That said, there's good stuff in this guide, but you have to already know the game and barbarians to pick it out)
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  15. #155
    Community Member Wraith_Sarevok's Avatar
    Join Date
    Jan 2010
    Posts
    499

    Default

    Quote Originally Posted by Thrudh View Post
    Good old Shade...
    *GASP*

    How dare you point out fallacies in the messiah!?

    This man should be drawn and quartered for his heresy against our lord!



    But seriously, I have to dissagree with you. Shade DOES give good advice on which weapons and gear to carry through low and mid-level quests. His tactics on running through traps teach you the mechanics of how each type of trap works and the best way to get around them without waiting for a rogue. His twitching teaches you to control your movements and minimize damage taken during combat by avoiding the enemy.

    He doesn't ask players to carry tons of gear and expensive consumables. In fact, he states that the build works well without powerful gear even though it benefits greatly from it. I'll admit that he doesn't always keep his guides updated and some of his recommended gear is now obsolete, but the truth is that his gear is not particularly difficult to get, at least not until you start hitting Tower of Despair and epics. Most of it still holds true and works well to this day.

    I think it goes without saying that anyone with the intelligence to read this also has a mind of their own. They can experience things for themselves while following the guide and come up with their own tactics, modified or not, to conduct melee combat. Shade's not telling everyone to be exactly like him (although that would be awesome!), he's telling them how to play their class to the best of its ability.

    Comming from myself: A newbie who had no idea how the game works and who followed his Warforged guide as closely as possible, I ended up becoming a top melee on Khyber.

  16. #156
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Wraith_Sarevok View Post
    I think it goes without saying that anyone with the intelligence to read this also has a mind of their own.
    Heh, I'm not sure that goes without saying...

    We ALREADY see plenty of new barbarians running through traps, expecting all cleric's mana to be used to heal them...

    And now, someone with Shade's reputation, has released a DEFINITIVE guide stating that is EXACTLY how people should play barbarians...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  17. #157
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by sephiroth1084 View Post
    Was this a guide to playing barbarians or a "How to Roll Like Axer" thread?
    This.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  18. #158
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Shade View Post
    Some of the guide is obvious humourous and meant to be taken lightly.. I might edit out some of that later after the guide is more complete as I know some people will take it too seriously.
    Glad to see that cleared up... Anyone else, I would have been sure they were joking, but I wasn't 100% certain with you...

    For some reason, I actually can believe that you think all wizard SP should be used hasting and raging you....
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  19. #159
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Emili View Post
    "Solar Phoenix" and heal amp... possibly a tank of tomorrow? The redesigns in the "hate/Intimi/threat" systems may only tell. There is a piece-meal change to these the dev's are digging into.
    Heh, there's a good chance Shade will rage-quit again if the "Solar Phoenix" becomes the go-to tank of tomorrow.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  20. #160
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Quote Originally Posted by Thrudh View Post
    Warning to all readers... Anytime Shade states an absolute (i.e. AC NEVER matters, Barbarians can NEVER intimi-tank, etc.), he's wrong.
    There's nothing in the guide about intimdate. Barbarians can use it effectively, and infact I have it maxxed on one of mine. I generally don't recommend it to new players tho as it's too complex to understand exactly when you should use it and too rarely useful to bother.
    AC never matters. I'll stand by recommendation to all Barbarians firmly, just a plain and simple fact.

    Quote Originally Posted by Thrudh View Post
    I especially like the part where he tells people to scout with the barbarian running through traps, because half-damage on a high hp barbarian is much better than zero damage on an evasion character (and heaven forbid one EVER wait for a trap to be disabled)...
    I think that's some pretty standard advice from that any good Barbarian vet would give. Your really out of ya mind if you think otherwise.
    Even TURBINE disagree's with you:
    Official DDO Intro video that comes with the game:
    http://www.youtube.com/watch?v=m9KbdRwC9XQ&fmt=22&hd=1
    Barbarian runs right through the trap like a madman and lives.
    Halfling rogue jumps over it - guess she didn't roll a 1 =)

    Official DDO oldchool Barbarian Class vidoe (sucks these were deleted, they were pretty much dead on):
    http://www.youtube.com/watch?v=1WfR58mX2gA&hd=1
    Quote Originally Posted by Turbine themself
    You also make a good scout, thanks to your speed, skill selection and trapsense.
    Also in this video the Barbarian runs right throught the trap in Grey Moon Part1 (heh it's not implemented yet, but there was a trap added there in the future so it's kind of funny they picked that location)

    Fact is Barbarians ARE the best scouts. Your arguement holds no weight and is pretty weak anyways, basically saying im right and your wrong with no evidence.

    Evasion barely matters on traps in regards to winning or losing the quest. It might save the rogue some hitpoints sure, but it won't make the difference to keep him alive in critical situations.

    Half Damage on a Barb = Fine. Full damage on a Barb = Hurt, but still alive. Save on a rogue = fine, but maybe a monster is around the corner waiting to squash him. Roll a 1 on a rogue = Rogues dead.

    Thats the difference. Evasion doesn't always work. Hitpoints do.

    Good Example:
    Say the quest in the Barbarian Video:
    http://compendium.ddo.com/wiki/Quest..._Freeing_Achka
    Party has a lvl8 Rogue, Barbarian, Cleric, Wizard, Bard and Paladin. They decide since they have a nice big balanced level 8 party they will do elite- seems to be a common misconception among noobs that "elite" just means the quest is +2 level scaling and don't understand it's more of a true difficulty settings.

    Rogue leads and scouts. They clear thru the ogres well enough but take heavy damage and the clerics is out of spell points.
    Rogue heads to the first trap - which he doesn't know is a trap (spot checks are very high on elite and most rogue builds recommend dumping wisdom).
    Rolls a 1 and dies in the force trap near the ogres. Or hell it's elite, the DCs scale pretty severly, most average rogues could be rolling up to a 5-10 and failing.

    Now he was stealthed so he didn't agro all the ogres that stand around in the trap, his stone is in the trap by them.. No way to rezz him, no way to get the stone without agroing the ogres.. Down to 5 members.

    So the party moves in to clear the ogres and get his stone (They see the first trap, but the other 3 aren't set off). Bards runs in to facinate - swiftly dodging the first trap, 2nd trap kills him, down to 4. With the cleric out of spellpoints and people dying left and right, domino effect, everyone dies.

    Had the Barbarian scouted:
    He gets hit by the force trap - it nearly kills him, but thanks to his high hitpoints he lives. He was not stealthed, so he agro'd the ogres too! But he runs back to his party as he followed my advice.
    After a quick lay on hands from the paladin and maybe a potion or 2, they are back to full strength.
    Party is 6 strong and takes down the ogres safely away from the traps.
    Barb goes back again, each time getting hit by each trap and living and getting healed. Party can then time the traps, and get to other side - where the trap box happens to be.

    In this scenario, pretty much no matter what, The rogue dies. The trap box is too far for him to get too safely, and timing the traps while in slow-sneak mode is extremely hard.

    This is a common scenario in DDO. Trap boxes are often guarded, and often on the far side of the trap. Rogues are not the best scouts.

    Quote Originally Posted by Thrudh View Post
    In my opinion, one of the best enhancements for a new barbarian player is the Damage Reduction Boost... Jump into a crowd, hit that baby, and suddenly get 9 DR in a level 7 quest, and you're golden.. Shade would rather ....
    Not true. For anyone who remembers, all of my original Barbarian guides and builds included damage reduction boost.
    And I still highly recommend it at low levels. It's just not possible to fit and not as useful at high lvl, as you need damage boost instead for FB. So to make things simply I only include 1 set of enhancements now, but I will add a note about the DR boost/respec later to the guide.

    Shade would rather hit Sprint Boost, and twitch...
    Nor do I recommend twitch to low level players or for use at all anywhere but high levle in auto crit situations. Really sounds like you never read the guide at all.

    Shade's advice works for Shade, not so much for new players...
    Not according to the last 500+ PM's I got from new players saving they're having a blast enjoying my builds and that my advice worked out great for them. But you would know better im sure.
    Last edited by Shade; 01-20-2011 at 05:43 AM.

Page 8 of 16 FirstFirst ... 456789101112 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload