Arcane Archer I:
1. Ability to conjure silver, cold iron, adamantine and byeshk arrows (which can be combined with arrows from other tiers).
2. 20 seconds less on manyshot cooldown timer.
Arcane Archer II:
1. Ability to imbue Acid, Force, Fire, etc to your arrows.
2. 20 seconds less on manyshot cooldown timer.
Arcane Archer III:
1. Ability to imbue Slaying or Terror on your arrows as currently exists.
2. New Hold Person arrow that when turned on makes all your shots do half damage.
3. 20 seconds less on manyshot cooldown timer.
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Deepwood Sniper I:
1. +1 to bow crit range
2. 20 seconds less on manyshot cooldown timer.
Deepwood Sniper II:
1. +1 to bow crit range
2. 20 seconds less on manyshot cooldown timer.
Deepwood Sniper III:
1. +1 to bow crit range
2. Stunning ability to arrows (all arrows do half damage when this is activated).
3. 20 seconds less on manyshot cooldown timer.
I believe these changes would make ranged more useful in team settings especially epics where the new CC ability could be useful. The changes to Deepwood Sniper in particular are sorely needed (it's currently below par to put it mildly).