Kutath: 6rogue/2ranger .
roll models: The Stainless Steel Rat, Fafhyrd the Grey Mouser, Garrett
Savoring the first run, for it will never happen again.
I just got my 20th done on my Cleric, now hopefully to never have to do Hounds again.
That said, most PUG's on Sarlona will send 1-2 healers and a tank in the middle, 1 person run left to draw aggro, rest of the group running right. Most of the recent failures are not the result of tanking, healing, or buffing issues. The problems are with the kill team spreading out too much, not being self sufficient at all, and simply running and not killing things.
I've never seen a Sarlona PUG (maybe guild runs) use the guard strategy, so maybe that just happens on your server. It's probably better, but a lot of people get impatient.
After my successful 20th, I went in to help a friend's run. Tanking went perfectly well, even without enough intim to hold Mamma (enough fogs and experience). Healing went perfectly as well. Buffing was nearly perfect (I took a wrong step and got Bees while casting buffs on the dogs between singing songs) . When Xyzzy dropped to just under half, the dungeon alert hit green, and I knew it would be trouble. People were still running right, and still not trying to kill anything. When "Now is the time to strike" happened, the alert was orange, and everyone brought all the trash at once to the center. I tried to fascinate (if the reavers can be fascinated) but it was too late. No amount of healing could handle that much incoming damage at once, and we wiped. Xyzzy was down to about 5%.
I won't even run Hound anyore it's so pathetic on Sarlona. I never really liked it, never really needed any of the named items. I've done the corridor guard method once, we did it without fogs on the corridors. Well actually twice because it wasn't really explained well the first time and we failed. Maybe running that would improve the completions.
Was this rant in deference to the Hound raid I missed last night? If so I'm glad I grinded favor with the wife instead of racking up a hefty repair bill. I agree, when done right, it's an easy raid. When done even slightly wrong, it's a foul miasma.
First off, 50% is a percentage or a rate, not a ratio. 5/10 is a ratio.
LOL. Good stuff. That's hilarious. I especially like:Originally Posted by Mr_Tank View Post
http://www.overstream.net/view.php?oid=snsbudl7a6lc
Ah good times
TY so much for posting that. I always love seeing that video, but I do like the one referring to shafted a little more. +1 for sure. I want my buddy to see that so now I can link it to him.
Hitler: And who grabbed the fourth stone!
Girl in hallway: It's OK. No one will know.
Khyber ~ HitandRun ~ Linedrive ~ Longball ~ Doubleplay
Community Member
Community Member
I'll be doing some Hound runs on Nellas (she's level 17, now) and it's a lot of experience to lose because of lack of capable leadership.
Any time I hear things like: "Don't give the Dogs GH; it makes the Charm wear off faster," or "Make sure you give the Dogs Blur and Displacement," from a raid leader I've never seen before, I just shake my head and leave people to their delusions. If I'm tanking (I've successfully tanked it on my Rogue), I'll tank in the correct position, hoping other people will see the sense of my location, but I'm through addressing the misconceptions people perpetuate, too.
The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu
Most failed PUG HoX's today fail because the leader isn't doing their job. They assume that everybody knows what's up, and provide little to no information. The default assumption should now be that a lot of people in every PUG do NOT know what's up (whether or not they admit it). If you are leading a HoX run, and you lead off with, "Ok, everybody knows what's up, right? Ok, so just as a reminder, don't kill the little pups... Let's go." you deserve to fail. We are not living in the olden golden days when you and all your friends ran HoX at level 14. Look around you and lead the raid you put together, or pass the reins to someone who is capable. Yes, I know constantly leading raids while providing information in excruciating detail gets old and boring fast, but if you're pugging this one out, you need to step up and give a lecture.
We know what he meant, smart guy. Stay on topic or be skinned. Now go shine your shoebox or something.
Beerman: Always nice to see strat threads. I think too many have only seen Hound run in one way (the kill group doing the circuit) and this begats more and more players believing that this is the only / best way to run it. After a while, everyone is doing it that way, even if it is less efficient when executed properly.
When you describe melees "guarding the passageways", I'm assuming you mean have 2 or 3 chars guard each passage, about halfway in, and one of them having a fog clicky, and keeping their passageway fogged as much as possible to draw all reavers/etc. to them. Is this correct?
Khyber:Greenberry, Jemric, Qashta, Leuk, Thurradal + many others
I used to run it on hard but 2 months ago they started failing so much it's hard to even get a norm to complete. Other people I've been talking to have said all raids have gotten harder to pug out. They all start off good then we seem to wipe for no reason.
I'm over on Thelanis so it's "nice" to know other servers are having the same problem. lol
There's some confirmation of my above post. This is why HoX raids are starting to fail. I swear I have never seen so many people holding bizarre delusional beliefs about any other quest or raid. That happened because information ceased to be getting passed down to the newer generations. I know this, because I have had to sort out all these delusions myself, being myself a member of the newer generation. This raid is shrouded in so much myth it makes the mind boggle.
This is multiply false, but explaining why would require a lesson in mathematics and the philosophy of mathematics. The short answer is that mathematical texts frequently define a percentage as a particular kind of ratio.groups are failing at a 50% ratio.
A longer answer would point out that 5/10 is not a ratio but a number. "5/10" is a numerical expression that refers to the rational number .5. And numbers are not ratios. Mathematically, ratios are relations, just as functions are mathematical relations (defined as sets of ordered n-tuples of members of some domain). No number is a relation.
doooood
i haven't ran that for like... ever xD
hit me up if you plan on leading one again![]()
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
Yeah I didn't go into the center at all, I was barely within range to heal the tank, as soon as he got knocked down she made a beeline for me. 10 times, 10 fails, all when the tank failed to put up a fog near the start before actually going into the center, healer ends up with bees and no way to prevent that but the tank putting up a fog. One time the tank got knocked over before getting the second fog up, she started coming for me then hit the first fog and turned back to him. It really works to do those two initial fogs.
That particular character, if the tank fails aggro and I'm healing around the outside with the party, she'll knock down EVERYTHING in her path to come chew on me until dead. Considered TRing that character to a fvs tank build. Only that character is an aggro magnet like that - he's also usually the one chained in VOD, etc etc. Only time he wasn't, it was someone else who "always" gets chained. Wi flag exists in this game I swear.
Please split the class forums into REAL subcategories this is a jumbled mess.
whoops my bad, i get bored so I go out there and kill the reavers I dont get my @$$ handed to me, I find them to be quite easy. But maybe i shouldnt if its getting people into bad habits?
Its late so i read this thread quickly, maybe i missed it, but i didn't see anything about using the break enchantment spell to uncurse the puppies to heal them better. I had heard that break enchantment would uncharm the puppies and if you could please confirm if this is true or not that would be really helpful to me, and maybe some other newbies running trying to run the hound.
Thanks,
In over a year of playing a pretty hardcore number of hours a week....I have NEVER been in a sucessful Hound run.....EVER......on ANY of my characters.
Everytime I try that quest I get told a different way of completing it....and it just doesn't work out.....so I've largely ignored it as best I can.
Unless I'm ridiculously unlucky I'd suggest the completion rate for PUGs on Sarlona is FAR lower than 50% for this raid.
Sarlona
Main Toons = Alphasixsix - Blackbell - Ironsack - Deltasix - Ironflute
Leader of 'Vampire Night Guard'
Euro Refugee...both in game and out.