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  1. #1
    Community Member SonilasFx's Avatar
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    Default I'm looking for a Bluid AA FVS

    I've seen a 17 Bluid 17FVS/2monk/1wizard
    also another 17 FVS/2monk/1 ranger

    I'm looking for an optimized bluid FVS AA with 34 points (1x TR)

  2. #2
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by SonilasFx View Post
    I've seen a 17 Bluid 17FVS/2monk/1wizard
    also another 17 FVS/2monk/1 ranger

    I'm looking for an optimized bluid FVS AA with 34 points (1x TR)
    What is bluid?

    The former leader of OR has a FvS AA 17 / 2 monk / 1 wizard Misd of Orien

    If I did a FvS AA it would look something like this. I also wrote up some of the cost/benefits of Divine AAs in general here.

    I think fighter is a superior splash to monk as fighter haste boost has a good synergy with human versatility: damage (acquired by going half-elf) and FvS has a good number of action boosts so you could access extra action boost enhancements too. Fighter has more HP than monk. Fighters have good level 1 enhancements, monks have 0. A FvS AA would have 8 base wisdom so wouldn't benefit from zen archery (except for 2.5% doublestrike or +1 damage by spending a bonus feat) or monk AC.

    17 FvS or 18 FvS is a big question. Mass Heal is quite good and automatically qualifies you as a decent raid healer without much skill/gear etc. 17 FvS is certainly doable but loses out slightly.

    Feats are tight. Zen Archery is not necessary on a dexterity/strength build so a 18 FvS/ 1 fighter / 1 wizard will have the same feats as a 17 FvS / 2 monk / 1 wizard. A 17 FvS / 2 fighter / 1 wizard will have 1 more feat (and +1 strength). Evasion is another matter. I have found with my cleric AA that I don't miss evasion as I can usually move out of the way of most AoE's anyway. Check out the list of feats that I think a divine AA needs at the above link. I think a FvS AA should definitely have IPS.

  3. #3
    Community Member SonilasFx's Avatar
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    I believe in a path with evasion
    evasion>all

  4. #4
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    I agree, +1bab, 12hp, and 15% haste boost isn't worth evasion.

  5. #5
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Steveohio View Post
    I agree, +1bab, 12hp, and 15% haste boost isn't worth evasion.
    +1 bab, 12 hp, 15% haste boost + mass heal <=> evasion?

    On a ranged combat character with amazing maneuverability (wings) who can move out of the way of AoEs and has access to resist/protection from energy spells ... I'm not sure, mass heal is pretty cool.

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