For better or worse, here's my monk build. I'm going to start light with cleric dilettante and swap to dark with rogue dillettante at monk 12. At that point, use magic device should take care of my healing needs.
Lawful Neutral Half Elf
12 Monk / 7 Fighter / 1 Rogue
Progression
1 Rogue
2 Fighter
3-8 Monk
9 Fighter
10-15 Monk
16-20 Fighter
Stats
Str 16 +5 Level Ups
Dex 15
Con 12
Int 8
Wis 16
Cha 8
Skills
Fighter Levels - Use Magic Device
Monk Levels - Balance, Concentration, and Use Magic Device
Feats
1 Toughness
1 Half-Elf Dilettante Rogue
2 Two Weapon Fighting
3 Stunning Fist
3 Stunning Blow
4 Power Attack
5 Path of Inevitable Dominion
6 Least Dragonmark of Storm
8 Dodge
9 Luck of Heroes
9 Improved Two Weapon Fighting
12 Improved Critical: Bludgeoning
15 Greater Two Weapon Fighting
17 Weapon Focus: Bludgeoning
18 Skill Focus: Use Magic Device
19 Weapon Specialization: Bludgeoning
Enhancements
Improved Jump II
Improved Tumble II
Half-Elf Strength II
Half-Elf Toughness II
Half-Elf Rogue Dexterity I
Half-Elf Rogue Dilettante II
Monk Ninja Spy II
Monk Wisdom II
Monk Porous Soul
Monk Static Charge
Monk Winter's Touch
Monk All Consuming Flame
Monk Touch of Death
Monk Adept of Flame
Monk Master of Bonfires
Monk Way of the Tortoise II
Fighter Kensei I
Fighter Strength II
Fighter Toughness III
Fighter Haste Boost III
Fighter Attack Boost II
Fighter Stunning Blow II
Fighter Unarmed Mastery I
Fighter Critical Accuracy II
Rogue Sneak Attack Training I