Hello,
Ive just recently started ddo, and am now trying to build a char that can manage the free content plus any adventure packs I might afford with the turbine points I get from leveling. The Idea probably isnt new, but this looks like the way Id like the char to work.
Currently, the char is a human ranger 5/rogue 1 aiming for tempest. Main stats are str, con and dex. I definitely want to get Tempest II at ranger lvl 12, and I already got one rogue level for more and better skills (disable device, lockpicking, UMD (never used that one yet but seems to be popular). The big question is, what to do after lvl 13? Exploiter seems to be less popular since Tempest III got nerfed before I started playing, plus I dont have access to monk class. My thought was adding 4 fighter levels for 3 additional feats, especially Weapon Specialisation, plus some nice enhancements like Str and 2x fighter toughness. Khopesh Proficiency also seems to be a good idea. The remaining 3 levels should go into ranger, for level 4 spells and the 4th favoured enemy.
Feats: Toughness, Dodge,(Tumble AC boost), and Spring Attack are already taken so far,
Crit Slashing, Khopesh Proficiency, Weapon Focus and Weapon Specialisation Slashing will definitely be taken.
This leaves 3 free feats. Which ones should I chose?
some that come to mind:
Power Attack
Oversized TWF
TW Blocking
TW Defense
Mental Toughness (more self-healing)
-Which Enhancements are good for Human Ranger/Fighters? Which are neglectable?
Tempest II
Racial/Fighters Toughness
Ranger Dex, Fighter Str
Human Versatility/Adaptability
but what else? Human faster healing seems nice, boosts vs favoured enemys are also useful...
-What should I chose as 4th Favoured Enemy?
I want Undead, Giants, and Evil Outsiders as the first 3...
Can some ranger multiclass experts answer these questions, and maybe give some further hints? Thanks in advance...