Apparently i can add rep. Dont know when or how that happenned but you are the first. Gratz +1
Apparently i can add rep. Dont know when or how that happenned but you are the first. Gratz +1
Single TR with past-life paladin
12/6/2 half-elf monk/ranger/fighter
34-point build
STR 14
DEX 16
CON 14
INT 10
WIS 16
CHA 8
+3 CHA tome, and +3 Dex tome
Level ups into WIS (for Stunning Fist)
Feats (Granted):
- Bow Strength
- TWF
- ITWF
- Rapid Shot
- Many Shot
Feats(Taken):
- 1 - Ranger - Weapon Focus: Ranged
- 2 - Monk - Toughness
- 3 - Monk - Stunning Fist , Past-Life Paladin
- 4 - Ranger
- 5 - Ranger
- 6 - Ranger - Zen Archery
- 7 - Ranger
- 8 - Ranger
- 9 - Fighter - Mental Toughness, Point Blank Shot
- 10 - Monk
- 11 - Fighter - Improved Critical: Ranged
- 12 - Monk - GTWF
- 13 - Monk
- 14 - Monk - Dodge
- 15 - Monk - Precise Shot
- 16 - Monk
- 17 - Monk
- 18 - Monk - Improved Precise Shot
- 19 - Monk
- 20 - Monk
- Arcane Archer with all the important ranged feats
- Zen Archery to remain centered when using bows
- 12 levels of monk with Abundant Step, Touch of Death, Earth Stance III, strong Stunning Fist
- Paladin Past Life for +3 to hit/damage (works when ranging too)
- Ninja Spy and Rogue dilettante with 6d6 sneak attack damage
- Improved Evasion
- Decent-to-High AC with the right equipment.
- Strong at sneaking
Slayer arrows with manyshot, switching to handwraps, Stunning Fist, and Touch of Death the rest of the time...
Skills (assuming +2 INT tome at 7th level)
- 1 - Ranger - 4x Hide, Move Silently, Spot, Concentration, Jump, Swim
- 2 - Monk - 2x Balance, 1x Concentration, Tumble
- 3 - Monk - 2x Balance, 1x Concentration, Jump
- 4 - Ranger - 2x Hide, Move Silently, Spot
- 5 - Ranger - 2x Hide, Move Silently, Spot
- 6 - Ranger - 1x Hide, Move Silently, Spot, 3x Concentration
- 7 - Ranger - 1x Hide, Move Silently, Spot, Concentration, Jump, Swim
- 8 - Ranger - 1x Hide, Move Silently, Spot, Concentration, Jump, 2x Swim
- 9 - Fighter - 3x Jump
- 10 - Monk - 1x Hide, Move Silently, Spot, 2x Concentration
- 11 - Fighter - 3x Swim
- 12 - Monk - 1x Hide, Move Silently, Spot, 2x Concentration
- 13 - Monk - 1x Concentration, 4x Balance
- 14 - Monk - 1x Concentration, 4x Balance
- 15 - Monk - 1x Concentration, 4x Balance
- 16 - Monk - 1x Concentration, 3x Balance, 1x Jump
- 17 - Monk - 1x Concentration, Hide, Move Silently, Spot, Balance
- 18 - Monk - 1x Concentration, Hide, Move Silently, Spot, Balance
- 19 - Monk - 1x Concentration, Hide, Move Silently, Spot, Balance
- 20 - Monk - 1x Concentration, Hide, Move Silently, Spot, Balance
I can't add a lot, just want to draw attention to this thread which discusses similar build ideas
http://forums.ddo.com/showthread.php?t=296731
I'm not sure if it's been mentioned explicitly but the ranger PL feat you've taken doesn't give you any bonus ranged damage it only gives you the barkskin clicky.
The +2 bonus damage to ranged is a passive feat that is granted automatically 1*each ranger PL (max 3). On another note, I hear that the bonus damage doesn't stack with monk PL bonus damage but I don't know for certain on that score.
As I've mentioned elsewhere I think wisdom based is going to be stronger in U12 due to increased chance to proc arrows (which equals more DPS) and higher AB (which this build needs). Then you can also utilise the best 2 stances for this build better (water stance: passive Ki gen for abundant step/10k stars, +AB, earth stance: +1 crit multiplier, no -1 AB).